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A question about nuker force
Discussion on A question about nuker force within the SRO Private Server forum part of the Silkroad Online category.
09/02/2016, 19:02
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#1
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A question about nuker force
Hello everyone, i have a question.
I am going to do a new character but i want to make a force so guys, what u think about ? and how many points is good to str ? tell me your opinions.
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09/02/2016, 19:34
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#2
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actually i didn't try to add Str points
every time i make it nuker
Pure INT
so good to me.
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09/03/2016, 18:32
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#3
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If u go for force nuker u have to go full int or the dmg will be low, on ur server whats the cap and mastery max?
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09/05/2016, 13:15
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#4
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I wouldn't recommend force with a full int nuker build, unless if you know how to play with it.
Light/Cold/Force isn't it ?
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09/05/2016, 17:24
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#5
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Quote:
Originally Posted by Spidy.
I wouldn't recommend force with a full int nuker build, unless if you know how to play with it.
Light/Cold/Force isn't it ?
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Guess it all depends on the servers cap and mastery max. Because you can go 80 fire 80 cold 80 force 60 light on cap 80 for example
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09/28/2016, 19:17
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#6
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Nuker with force not such a good ideea ...go str force is better.
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09/29/2016, 14:24
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#7
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Force nuker isn't worth it. Depending on the cap, go 8:1 / 9:1 hybrid, with fire/light/heus (with some on cold tree, depending on level cap again)
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10/01/2016, 01:51
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#8
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Tbh I've never seen a force nuker to work out, the idea is not bad imo, but it just won't be as strong as you want it to be :|
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10/01/2016, 20:21
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#9
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Reading these comments and thinking ... how the hell did you guys get into silkroad ...
A force nuker can be stupidly effective and destructive, if you know how to set up your skillset. It is mostly about RNG, whether you succeed in debuffing your opponent or not.
Lowering the damage output, damage resistance and making it vurnable to higher attack ranges makes the fit. Using s/s is recommended, will save one's loads of trouble. Sadly the stock mastery from joymax having not a single disease debuff. Makes quite a difference in terms of PvP.
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10/01/2016, 22:54
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#10
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Quote:
Originally Posted by blapanda
Reading these comments and thinking ... how the hell did you guys get into silkroad ...
A force nuker can be stupidly effective and destructive, if you know how to set up your skillset. It is mostly about RNG, whether you succeed in debuffing your opponent or not.
Lowering the damage output, damage resistance and making it vurnable to higher attack ranges makes the fit. Using s/s is recommended, will save one's loads of trouble. Sadly the stock mastery from joymax having not a single disease debuff. Makes quite a difference in terms of PvP.
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10/02/2016, 17:45
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#11
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Quote:
Originally Posted by blapanda
Reading these comments and thinking ... how the hell did you guys get into silkroad ...
A force nuker can be stupidly effective and destructive, if you know how to set up your skillset. It is mostly about RNG, whether you succeed in debuffing your opponent or not.
Lowering the damage output, damage resistance and making it vurnable to higher attack ranges makes the fit. Using s/s is recommended, will save one's loads of trouble. Sadly the stock mastery from joymax having not a single disease debuff. Makes quite a difference in terms of PvP.
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I second this.
First of all, you most likely need a very good, plus-ed and blued set since you're full int.
Why? I don't need to go into details, it's pretty obvious, especially when the lack of knock-back skills is popping out in your mind.
But you might think.Why the hell would I go force instead of bicheon? We have debuffs on bicheon too.
I have a hard time answering this myself but I'm thinking : well bicheon skills are RNG(random number generator) so instead of getting that juicy Division (and probably Weaken too) you headbutt an Impotent status.
Of course, RNG is implemented in force too but they have a higher chance.
I would suggest going force when the cap skill is 110? I'm not sure but, in my opinion, that stun skill is pretty necessary.
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