Register for your free account! | Forgot your password?

You last visited: Today at 06:26

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



Add Devil To Magic Pop

Discussion on Add Devil To Magic Pop within the SRO Private Server forum part of the Silkroad Online category.

Reply
 
Old   #1
 
gmroske's Avatar
 
elite*gold: 0
Join Date: Oct 2015
Posts: 204
Received Thanks: 67
Add Devil To Magic Pop

How Can I Add Devil To Magic Pop item DB:_RefGachaItemSet and Meda:gachaitemset ?
gmroske is offline  
Old 04/24/2016, 15:58   #2
 
blapanda's Avatar
 
elite*gold: 0
Join Date: Jul 2009
Posts: 1,860
Received Thanks: 760
Quote:
Originally Posted by gmroske View Post
How Can I Add Devil To Magic Pop item DB:_RefGachaItemSet and Meda:gachaitemset ?
It is actually easier than you think, and you've already figured out which tables and files you have to alter/edit.

Just a note before going into it: The client parses the information as it want to, unless you add new ones.
So, if not changing that, the devil spirit will be treated as "Others" and will be parsed to that category as well.



But be aware: The remaining timer will be expired, on the first look. If you relog or teleport, it will have 7 days remaining. It might be possible to bypass that, by entering optional parameters to the [param1_Desc128] column, but I guess that Joymax has not declared any kind of additional or exceptional parameters to that column. STR and INT seems to not work (neither <M:str,...> or <M:strv,...>, except Optional Level stuff (plus 10 in this example).

Code:
Service	Set_ID	RefItemID	Ratio	Count	GachaID	Visible	param1	param1_Desc128	param2	param2_Desc128	param3	param3_Desc128	param4	param4_Desc128
1	1	24413	10000	1	3889	0	1	[BIIV]<O:10>	0	xxx	0	xxx	0	xxx
1	1	24414	10000	1	3890	0	1	[BIIV]<O:10>	0	xxx	0	xxx	0	xxx
Just the first 2 red devil spirits. Add new items as you desire.
Just copy and paste the same code from your table to the respective text file.

RefItemID is self explanatory. Ratio is a bit odd, 100% chance are 10000. 1% therefore is 100. Visible, no idea. param#_Desc128, <M:str,1,3> = 3 STR, <M:int,1,5> = 5 INT, <O:3> = +3.

Have fun.
blapanda is offline  
Thanks
5 Users
Old 04/27/2016, 10:05   #3
 
gmroske's Avatar
 
elite*gold: 0
Join Date: Oct 2015
Posts: 204
Received Thanks: 67
Smile

Quote:
Originally Posted by blapanda View Post
It is actually easier than you think, and you've already figured out which tables and files you have to alter/edit.

Just a note before going into it: The client parses the information as it want to, unless you add new ones.
So, if not changing that, the devil spirit will be treated as "Others" and will be parsed to that category as well.



But be aware: The remaining timer will be expired, on the first look. If you relog or teleport, it will have 7 days remaining. It might be possible to bypass that, by entering optional parameters to the [param1_Desc128] column, but I guess that Joymax has not declared any kind of additional or exceptional parameters to that column. STR and INT seems to not work (neither <M:str,...> or <M:strv,...>, except Optional Level stuff (plus 10 in this example).

Code:
Service	Set_ID	RefItemID	Ratio	Count	GachaID	Visible	param1	param1_Desc128	param2	param2_Desc128	param3	param3_Desc128	param4	param4_Desc128
1	1	24413	10000	1	3889	0	1	[BIIV]<O:10>	0	xxx	0	xxx	0	xxx
1	1	24414	10000	1	3890	0	1	[BIIV]<O:10>	0	xxx	0	xxx	0	xxx
Just the first 2 red devil spirits. Add new items as you desire.
Just copy and paste the same code from your table to the respective text file.

RefItemID is self explanatory. Ratio is a bit odd, 100% chance are 10000. 1% therefore is 100. Visible, no idea. param#_Desc128, <M:str,1,3> = 3 STR, <M:int,1,5> = 5 INT, <O:3> = +3.

Have fun.
Thanks For Help. Can You Told Me How To add (Hat+Dress+Acc).
gmroske is offline  
Old 04/27/2016, 19:54   #4
 
blapanda's Avatar
 
elite*gold: 0
Join Date: Jul 2009
Posts: 1,860
Received Thanks: 760
Quote:
Originally Posted by gmroske View Post
Thanks For Help. Can You Told Me How To add (Hat+Dress+Acc).
The exact same way. There is no difference on those gacha tables. It is not like the item mall, where you have to adjust the tab ("premium > spirit", or "equipment > avatar dress").
You just simply add the items via the item ID, set some PLUS values, the chance, and that's it. The system will sort those items to their respective tabs, like for you now, avatars to the magic pop dress section. Really that simple and easy.
blapanda is offline  
Thanks
2 Users
Old 04/27/2016, 23:50   #5
 
gmroske's Avatar
 
elite*gold: 0
Join Date: Oct 2015
Posts: 204
Received Thanks: 67
Quote:
Originally Posted by blapanda View Post
The exact same way. There is no difference on those gacha tables. It is not like the item mall, where you have to adjust the tab ("premium > spirit", or "equipment > avatar dress").
You just simply add the items via the item ID, set some PLUS values, the chance, and that's it. The system will sort those items to their respective tabs, like for you now, avatars to the magic pop dress section. Really that simple and easy.
i will Try now
gmroske is offline  
Reply


Similar Threads Similar Threads
[Question] Devil Spirit grade S Magic Option
05/12/2012 - SRO Private Server - 4 Replies
Blue in devil spirit "10% Damage increseable (it will apply to Unique Montser Only) (+100%) this blue is work all time or only when i open devil skill ???



All times are GMT +1. The time now is 06:27.


Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2025 elitepvpers All Rights Reserved.