Quote:
Originally Posted by vietnguyen09
First of all, thanks for your answer. I know it's hard, and its seem to be built-in in GameServer and Client Side. I really don't want to give up but I can see some Pserver can do that, its will creating many way of play which are really creative. So, where can I start?
|
By starting to debug the gameserver and client. There is no other way guessing it where it should be otherwise.
There is no table nor stored procedure which has this HP/MP increase inbuilt.
That will cost you some time for sure. You are mentioning that some servers have it, which ones? Get their client (if they are using the same SRO version, ofc) and... yea, start to compare, if nothing else works out (searching, assembling, tracking, etc).