8) Region issue.
By botting, you are not discovering areas and you are bypassing them for no reason. We have some kind of feature, you couldn't do that unless you will
take particular step at actual area to advance into next one.
- Having my own system forcing players to shut off their bots (they were not able to bot anyways) and take their time accepting a custom quest by doing a specific "you need to get there and do XYZ" task, while entering special regions and dungeons, which vary via RNG. So a bot cannot get the quest and do it as usual alike any other stock quest out there.
9) Uniques.
Players, whom UniqueLevel+9<Player are not allowed to attack the monster. This prevents hi-rank players to kill low grade uniques, thus everyone got fun.
Players while killing uniques are prohibited to PK people. This will result in automatic jail/ban for 3 days, directly by the system.
- Solved by NCSoft. Lineage 2 had that system years ago. Attacking a Raid Boss or Field Boss, and you were 9 levels above that one, it was freezing you instantly and moving was impossible unless the mob killed you. Still one of the best results for a preventive killstealing. Oh and yeah, PKing anyone who was flagged/tagged (aggro system) by the RB/FB resulted into freezing that player as well. Try to copy that system, just get known to the packet **** checking levels and co.
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