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Level of mobs: Find the ID of your mobs at _RefObjCommon, get their link, search the link as an ID at _RefObjChar, change the level column with a simple edit (and create a query, if you need to reroll your database, whenever you fck up some stuff till the end result).
Drops... There is a table for it (should be obvious), use the ID of the mob which drops XYZ item, change the item ID, have fun.
The level stuff needs to be applied to the client as well, the drop stuff don't.
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