Cap update each month. After that you got a big task to figure out how to keep players on your server.
A server is never popular for 4 months straight.
1 month is way way 2 fast in my opinion there is no way to get a full sun set with good stats and fb within one month, and if u argument "ye, but players reached max lvl within that time". Then there is no reason to limit the cap then i could set it instantly to level 120
level cap is made for the players invest time in getting a good "currently" end lvl set and enjoy that set & the cap itself. If you was King in Cap 80 u can become a noob in Cap 90 (new skills, new investment, new players etc etc)
If i would think like "ok, the most players reached Lv 80 now lets upgrade" whats the point of cap rising then?
all depends on how fast you can get a sun set. Most servers you can start gaining suns within 2 weeks and by the end of the first month most have sun parts. Try 2 months before cap update and see how it works out. I'm just giving my opinion on this and at the end of the day its your choice on what to do. good luck either way
its gonna take a **** longer than a month to start getting sun drops if the rates going to be x1, + with a lower alchemy rate than it already is, the server doesn't already seem so appealing
its gonna take a **** longer than a month to start getting sun drops if the rates going to be x1, + with a lower alchemy rate than it already is, the server doesn't already seem so appealing
i actually don't wanna people to have +10++
+5 - +7 should be the default so i have 2 options:
1st = decrease alchemy rate on +5 and higher
or.... stack elixirs to 1
but if +7 - +10 becomes defaults whats so special on these pluses then?
thats my plan...
i dont wanna be a private server i wanna be the private server lets see if i can reach it
You do realize tho that it almost doesn't matter what features server offers these days. At first they like it but then the community moves on to another ''great server''. They crawl from server to server. It would actually be a wonder to see a private server last for 1.5 years (without fake stats or goldbots ingame to make the server look populated & active)
Hey, bascially i just wanna ask for the opinion of that logo, dont wanna create a own thread just for that so i would like to see your feedback below
It's not that bad but the outline of the official logo (brown coloured) looks lame in my opinion, try also to implement something SRO based (idea) or give the ''N'' something more special. Even small almost not visible textures make a huge difference
You do realize tho that it almost doesn't matter what features server offers these days. At first they like it but then the community moves on to another ''great server''. They crawl from server to server. It would actually be a wonder to see a private server last for 1.5 years (without fake stats or goldbots ingame to make the server look populated & active)
it's the most correct opinion i have seen since files are released.Whatever you give players they will already leave your server unless you put something have never seen in any other server before.(like 3rd race or smth like that)
on-topic;the last one is alright but ''imo'' you better change max. level to 60 cap at the beggining,this might attract peeps,however its something will look like a new thing lol
Any information when u gonna release this server or the beta phase?
i currently paused the project for a few days, waiting for a server hoster to send me an offers for a server configuration wich isnt possible to select on the website:
MAX Level event vsro 05/04/2014 - SRO Private Server - 4 Replies I am wanting to make a system that bonifique certain amount of players that atigirem the desired level.
Example ...
the first 10 who reach level 90 earn certain items.
anyone have idea how to do?
max level event vsro 05/04/2014 - SRO PServer Advertising - 1 Replies I am wanting to make a system that bonifique certain amount of players that atigirem the desired level.
Example ...
the first 10 who reach level 90 earn certain items.
anyone have idea how to do?
#closerequest
[Poll] What is your favorite Silkroad level cap? 02/13/2013 - Silkroad Online - 13 Replies As the title says, what's your all-time favorite SRO level cap? Why was it your favorite?
For me, I would say 70 cap. It was nothing but pure job wars on Troy, 24/7. Nothing like being chased by 15 level 70 glavie thieves at the same time, lol.
My favorite caps:
1.) 70
2.) 90
3.) 60
vSro Files level bug 03/13/2012 - SRO Private Server - 0 Replies i don't know if its a bug or hack or whatever
but i saw something really weird in server
the maximum level there is 110 but i saw some people with lv 112 , 122 , 132
i don't know how but i saw them but i couldn't get a screenshot for them sry -.-
any one know what is that ?
[vSRO] Level Cap 10/09/2011 - SRO Private Server - 0 Replies Hello guys.
I am new to the elitePVPers forum and I started to work with the Silkroad Server files a while ago.
Everything is running smooth but my questions is:
How do I increase the level cap?
I wanted to add Level 120 cap but everytime I level up from 110 to 111 I get a crash and my character is bugged.
How do I fix it or did I do something completely wrong?