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[Compilation] what would you like to see in a server.

Discussion on [Compilation] what would you like to see in a server. within the SRO Private Server forum part of the Silkroad Online category.

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Old   #1
 
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Post [Compilation] what would you like to see in a server.

So lately, I have been seeing a lot of posts asking the community about what would they like to see in a private server, and the same questions has been asked more than once, in different threads, and people just answered their same answers, so, I am making this thread (If the moderators are okai with it of course) For everyone to participate. Please, no replies not related to the question to avoid spamming.

Here's my own submit. ^^

Please, if any moderator is against this, let me know. ^^


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Originally Posted by PortalDark View Post
guys, keep this thread cleaned

Discuss the ideas(or post your own) but do not go offtopic
Quote:
Originally Posted by Creationist View Post
Thread has been cleaned. Can we keep it clean please, any violations and your post will immediately be deleted and punishment will be dealt with appropriately. Thank you

Your sincere,
E.
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Old 07/25/2014, 15:05   #2
 
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Disable all teleports except for caves. Pure open world feeling.
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Old 07/25/2014, 18:28   #3
 
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Wrote this post a few months away

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Originally Posted by Al3xX View Post
Recently i came back to the SRO scene, since i wasn't here for a long time duo to studies and now that i've almost finished, i came back here to "fish" for a new good server, since i "stumbled| upon your thread, i think you got great ideas!. I'm playing since the end of cap 70 (The beginning of cap 80) and i remember all of those good times...
Got plenty of good ideas, since i experienced all the good and bad stuff in sro.

1. Make exp rate 5x-8x and SP rate higher, i'm sure it will be much better to skip the
annoying part of "SP farming".
2. Don't add any op items in the cash shop.
3. No goldbots, no multi clienting ( People will hate it in the beginning, but the gameplay will be much smoother and it's better for long term ) i'm sure that ip limit for 2 characters is enough.
4. Remaining afk for more then 8-10 hours should be forbidden - no one likes to play in an empty server with 5 active people.
5. Put good emphasis on the quest system ingame(Change it, make it more worth) and job wars(The old system ofc) and FW - These also can be a bit changed and maintained to become better.
6. Don't add any add-ons, just the regular vanilla sro.
7. The old sro events (Jewel box, CTF) should be changed a bit to be better.
8. Stackable items.
9. THE MOST IMPORTANT THING - Do not buff the chinese race, instead nerf a bit the European one (I got some interesting ideas about it).
10. Sell ONLY silk , Do not sell any items/elixers/premiums/SP/Characters or w/e that is considered OP and game changing.
11. The GA's/GM's should be watched over with a log system, so that u know that they don't cheat in any way. Plus, pick only trustable people, and not only your close friends(I think that there should be an age limit for them) + There's no need for a huge amount of them, it all should be according to the server's capacity.
12. One of the things that ruined gameplay for me is Racism. I can't tolarate it, and it ruins the game. I think racism should be treated as hardly as can be done.
13. Change the bosses/Uniques to be more challenging (+ Overall unique system change can be nice).
14. Helping amateur players should be rewarding (Chaging the academy a bit).
15. Making sure that the academy system isn't exploited (Example: Leveling up yourself tons of your own multi client characters and gaining rewards).
16. One of the things that bothered me in sro is late game experience - You/Your team should think of an interesting ways to keep the high level players interested. Cuz not only PVP is an option :]

Just a nice suggestions for whenever you open up your server:

15. Don't open up a Thread too early nor too late. You should open a Thread about 2 weeks before the openning, and you should make it **HUGE, cuz huge and interesting server announcments always gathered people.
16. Making sure that the server is ready before the openning (Beta testing is a good idea, but it should be made quietly so the aspect of surprise remains).

**HUGE = A few cut edge videos, screenshots, people that shoutcast and tell about the server, talking/inviting guild masters from all around the silkroad community.

Hope this huge post of mine helps, if i think of something else (Got plenty of ideas, just can't "throw" them all around now as i'm still sleepy xD ).

Wish you the very best!
Alex.
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Old 07/25/2014, 21:11   #4

 
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Let's try this out.

#stuck
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Old 07/25/2014, 21:25   #5

 
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Thread has been cleaned. Can we keep it clean please, any violations and your post will immediately be deleted and punishment will be dealt with appropriately. Thank you
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Old 07/26/2014, 05:54   #6
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guys, keep this thread cleaned

Discuss the ideas(or post your own) but do not go offtopic
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Old 07/27/2014, 11:16   #7
 
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Suggest:
Quote:
Use interior of the thread, pictures, or any other thing from other thread without acceptation from the owner should worth warn. (I mean stealing). If it enters into force, I will check all new topics to avoid this kind of situations. (I do it now and I would reporting it, but there's no rule about it.)
People should try harder and do their own thing, not ctrl+c -> ctrl+v right? Nobody want to see self work in other page.
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Old 07/27/2014, 14:09   #8


 
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Pretty much keep a 100 Cap as it was on iSRO. Thats a succesful server. I don't mind small edits but Overedited sh#t sucks
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Old 07/29/2014, 10:50   #9
 
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A good server should for me look like this:
-90cap
-Only CH
-9DG of course
-Exp 20~50x
-Sp with the double of the exp rate/or so it almost will be full farmed without farming
-SoX rate 1x maybe even SoSun restricted
-No autoequip
-CTF with low-premium rewards everything from elixirs 10pcs to cheap silk-items
-Also fortress war but only 1 fortress open at time. Also union restriction 4 guilds
-Also alchemy items dropped from special mobs/uniques whatever. preventing botting (afk server)
-No acedemy
-Hopefully old jobsystem, also these with much more benefits.(more gold)
-No magic pop or any of that ****.
- Alchemy rate as isro
- PvP
- Buy some "good" not best but good items for gold ( to jumpstart jobs ) like jobwars all over the place :3
-GMs with almost no special powers, cannot create items++
- Uniques- TG, Uruichi, Isy, Lord, Demon, any mighty ROC Spawned at normalspot, no keys or such junk

of course much more that could be better but this is the primery stuff that would make me play sro again. if this was created even with euros, i would not care. also with 800ppl+
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Old 08/01/2014, 13:17   #10
 
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Alot of stalls, so people can buy items, in short words a good economy.
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Old 08/02/2014, 09:21   #11
 
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I would like to see server :-

•Cap 100
•Degree 10
•EU & CH
•Rates:-
. Exp/Sp:10x (Party 15x)
. Sox drop: 1x
. Alchemy: 1x
. Job: 5-10x
. Gold:5x

•Sos-Som-Sun drop from monsters (This system will give normal items Importance)
•IP limit : 3
•Medusa 4 times everyday - Roc 2 time every week
•Silk/h (1 silk or 2 silk)
•Guild/Job Penalty:
Guild penalty 1 day
Job penalty 2 days

•FortressWar : only Hotan Fortress
•Accademy should be disabled
Finally (Disable Lucky powder EliteSro-Style)
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Old 08/08/2014, 23:27   #12
 
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Finally, a thread like this.
What I would like to see:
Cap 100.
EU and CH
PVE
At start:
Free silks(like 10m/1m).
And some money for start.
Oh, and some SP's (like 300k)
Rates.. >100x for both EXP/SP(including party exp)
Sox/Alchemy 1x to 5x.
Stackable Potions/Elixirs/Arrows.
New avatars.
Or just like InfinityRoad. That server had all I ever wanted for a great experience playing Silkroad.
Thanks!
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Old 08/11/2014, 22:19   #13

 
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I would like to thank you all for these suggestions used most of them so that I can make a server that suits your needs. Done most of the suggestions but some of them are very hard.
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Old 08/12/2014, 04:13   #14
 
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Well I've always dreamed of the server with this features
1 - 90 Cap
2 - Both Races
3 - Exp/Sp rates ( I don't know TBH ... but I want it quiet low .. so I can reach Level 90 for example in 2 ~ 2.5 Months max .. without the need to make a gap of course ...I've always considered grinding is an enjoyable part of the game ... and want to have grinding experience again .
4 - Item mall which helps the spenders to grow faster not to become super men :v :v
5 - Lot of creative events ... unique hunting ... active GM ... good trade system
those are the principles .. hope that one day I'll find a server like this .
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Old 08/25/2014, 11:30   #15

 
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#unstuck
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