Register for your free account! | Forgot your password?

You last visited: Today at 10:05

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



SWSRO Force debuffs

Discussion on SWSRO Force debuffs within the SRO Private Server forum part of the Silkroad Online category.

Reply
 
Old 09/02/2009, 20:12   #16
 
elite*gold: 0
Join Date: May 2007
Posts: 282
Received Thanks: 158
Quote:
Originally Posted by Destroy226 View Post
lolll
omg

"they will dont worry"

I laughed so hardd
you got strange humor
sirfhalas is offline  
Thanks
1 User
Old 09/02/2009, 20:29   #17
 
WorldDj's Avatar
 
elite*gold: 20
Join Date: Jul 2009
Posts: 3,160
Received Thanks: 1,303
Can any one tell me what is that topic for, a dude asked if there are debuffs on the weakness mastery of the Force AKA Water mastery and we said NO there isnt....any thing after that is BULLSHIT.
WorldDj is offline  
Thanks
1 User
Old 09/03/2009, 00:08   #18
 
elite*gold: 0
Join Date: Mar 2007
Posts: 620
Received Thanks: 244
Quote:
Originally Posted by WorldDj View Post
Can any one tell me what is that topic for, a dude asked if there are debuffs on the weakness mastery of the Force AKA Water mastery and we said NO there isnt....any thing after that is BULLSHIT.
I don't really understand what the **** you just said. Force AKA Water? WHAT THE ****???? Force is NOT WATER... And there are no important debuffs in force yet as FoulSoul said.. I doubt they'll ever add them to be honest... but hey, some people have faith they will..
lynxz is offline  
Old 09/03/2009, 00:18   #19
 
WorldDj's Avatar
 
elite*gold: 20
Join Date: Jul 2009
Posts: 3,160
Received Thanks: 1,303
Quote:
Originally Posted by lynxz View Post
I don't really understand what the **** you just said. Force AKA Water? WHAT THE ****???? Force is NOT WATER... And there are no important debuffs in force yet as FoulSoul said.. I doubt they'll ever add them to be honest... but hey, some people have faith they will..
If you didnt notice, Force is just like a mistake.
It was ment to be Fire/Light/Cold/Water.
andHeukal/Bicheon/Pacheon.

Proof?

If u saw in the Update of swsc when ur update launcher was updating the new lvl 70+skills...when it came to force part..it was like that Water_Heal_xx(as an example) it was not Force_Heal_xx....
WorldDj is offline  
Old 09/03/2009, 00:22   #20
 
elite*gold: 0
Join Date: Aug 2007
Posts: 409
Received Thanks: 183
Quote:
Originally Posted by WorldDj View Post
If you didnt notice, Force is just like a mistake.
It was ment to be Fire/Light/Cold/Water.
andHeukal/Bicheon/Pacheon.

Proof?

If u saw in the Update of swsc when ur update launcher was updating the new lvl 70+skills...when it came to force part..it was like that Water_Heal_xx(as an example) it was not Force_Heal_xx....
WHAT THE ****
futurex is offline  
Old 09/03/2009, 00:22   #21
 
elite*gold: 0
Join Date: Mar 2007
Posts: 620
Received Thanks: 244
Quote:
Originally Posted by WorldDj View Post
If you didnt notice, Force is just like a mistake.
It was ment to be Fire/Light/Cold/Water.
andHeukal/Bicheon/Pacheon.

Proof?

If u saw in the Update of swsc when ur update launcher was updating the new lvl 70+skills...when it came to force part..it was like that Water_Heal_xx(as an example) it was not Force_Heal_xx....
Force is not water. You are clearly delusional if you are even inclined to think that in any shape or form. Just because the GMs of SWsro decided to name something water_heal doesn't mean it's of water mastery. I've played silkroad since may 2006, I think I know.
lynxz is offline  
Old 09/03/2009, 00:35   #22
 
GageKiller's Avatar
 
elite*gold: 0
Join Date: Jun 2007
Posts: 104
Received Thanks: 3
...

Ok thank you guys for the help. Now u may stop arguing :P force... water.. who cares lol
GageKiller is offline  
Old 09/03/2009, 00:40   #23
 
elite*gold: 2
Join Date: Jul 2008
Posts: 305
Received Thanks: 72
Quote:
Originally Posted by phdjj View Post
come back to isro , it's funny.

That was funny


I think they will add...
ChinChun is offline  
Old 09/03/2009, 00:59   #24
 
elite*gold: 20
Join Date: Feb 2009
Posts: 1,607
Received Thanks: 694
ECSRO is online 15 months.
As I sad before I hardly doubt that they can actually code the new skills. It can forever if you dont know how to do it.
But yeah, keep your hope in swsro.
Kyuzo Satsuki is offline  
Old 09/03/2009, 01:00   #25
 
WorldDj's Avatar
 
elite*gold: 20
Join Date: Jul 2009
Posts: 3,160
Received Thanks: 1,303
Quote:
Originally Posted by lynxz View Post
Force is not water. You are clearly delusional if you are even inclined to think that in any shape or form. Just because the GMs of SWsro decided to name something water_heal doesn't mean it's of water mastery. I've played silkroad since may 2006, I think I know.
I've played since the early start of that game, the 60CAP....
and i find it weird to nake
Fire/light/cold/force??

And there is the main tab is called force, so why they name a mastery by force?

Btw swsro gms cant change the name of the Entire media.pk2...if they are chinese, why would they remove it to "Water"..?

And it was mentioned on my long journey in that game in some forums its actually water not force, but its just named force(sound weird) but we just managed to live with that name.

Hope you get my point.
WorldDj is offline  
Old 09/03/2009, 08:45   #26
 
EliteForce23's Avatar
 
elite*gold: 0
Join Date: Jul 2008
Posts: 195
Received Thanks: 99
Why in the **** would you have Cold and Water anyway? Generally the same idea.. As lynxz said force is no where near considered being water, just because they named 3 elements doesnt mean force was meant to be the 4th.

Your logic fails sir.

Also, the chances of swsro adding KB to bow skills, statuses to chains and debuffs, and an actual LEGIT manashield are about as likely as sremu being completed, not happening.

They'd have to do a complete over-haul of coding which i'm sure they lack experience in. Props to them for having 100/100 cap/skills but it's not even 100%...
EliteForce23 is offline  
Old 09/03/2009, 21:27   #27
 
WorldDj's Avatar
 
elite*gold: 20
Join Date: Jul 2009
Posts: 3,160
Received Thanks: 1,303
Quote:
Originally Posted by EliteForce23 View Post
Why in the **** would you have Cold and Water anyway? Generally the same idea.. As lynxz said force is no where near considered being water, just because they named 3 elements doesnt mean force was meant to be the 4th.

Your logic fails sir.

Also, the chances of swsro adding KB to bow skills, statuses to chains and debuffs, and an actual LEGIT manashield are about as likely as sremu being completed, not happening.

They'd have to do a complete over-haul of coding which i'm sure they lack experience in. Props to them for having 100/100 cap/skills but it's not even 100%...
Ive just checked the media.pk2 of the actuall client of ISRO...its water_xxx.
Try to edit any force skill to the next book, you will see what i mean.
WorldDj is offline  
Reply


Similar Threads Similar Threads
does ice+force(debuffs) deal more damage than fire? 70:70 heuksal ice force build
04/26/2012 - Silkroad Online - 6 Replies
^^ no nukes and is almost the same as fintan1337's build.:D im planning to build a 70:70 garment or protector heuksal/ice/force build, i would start building one if the damage is enough to kill in pvp since it is still an int heavy build (257 str,328 int) + debuffs at 100,110cap, but with enough hp(can tank a warrior) and mp(higher snow) from heuksal and force passives. spear for pve(higher overall damage) and glaive (higher crits) at pvp. 27,316 hp 33,463 mp naked stats FTW! at 110
will a 70:70 build w/ cold+force(debuffs) have greater damage than fire?(at 110 cap)
08/02/2010 - Silkroad Online - 1 Replies
^^ im thinking of an unconventional chinese build that is still balanced like: 1. 70/70 bower, cold, force, garments (good phy def, but will damage be enough with debuffs and cold?) *would not get hit in Pve, range+frost 2. 70/70 bower fire, force, protector/armor (very good damage w/o relying much on crits, but will phy def be enough?) 3. 70/70 blader fire, force, protector/gamr (better damage compared to full str and can kill, but will it still be able to tank?)
About the ZSZC force Debuffs
07/02/2010 - SRO Private Server - 8 Replies
the force DEBUFFS work after the patch guys? thx:mofo:
]SWSRO Question Build Force
06/02/2010 - SRO Private Server - 1 Replies
Help i need to know if is good to make abuild Force? Meaby a nuker Force, Cold, bicheon force, or Light, ice Force, or blader i dont knwbut i need first know if is good force i know the spells but i really dont know if will be only a waste of sps, but 77 of atk point is too low? and parry ratio? hope can help me. at the last Stun. i dont know but hope answer me.
Swsro 1 force debuffs
04/26/2010 - SRO Private Server - 14 Replies
Why doesn't debuffs work? If i use vital spot body to mob or player i still hit same than without it. It says 'Decreases the enemy's physical defense power.'. Can someone help?



All times are GMT +2. The time now is 10:05.


Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2024 elitepvpers All Rights Reserved.