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Requirement for cap 100
Discussion on Requirement for cap 100 within the SRO Private Server forum part of the Silkroad Online category.
04/05/2014, 00:08
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#61
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Quote:
Originally Posted by blablaRoyal
What you say bout Velestia huh?
None of you guys, got more than 1.7k players on a server in the past 6-7 months. Asking the community about "requirements" is just stupid. Actually saying "Community" doesnt work, we are all a bunch of egoists trying to make money. A few a bit more, some a bit less.
In the end, its either about money, fame or e-balls/e-dicks.
You guys have been crying about "old times" too much... Old times were old times, they are gone, either do smtn new or gtfo.
"Old school" servers have been tryed out already, 50-60-100 times. Many people have failed, simply because it is currently IMPOSSIBLE to do a oldschool server.
i.e. look at alchemy.
A few years ago people didn't have that many +10+ items... Why? Reasons like elixier stacking...
People have become lazy, they wanna level up quickly, get the best item set group quickly and fuse quickly... they even use fcking fuse bots, and stone fuse bots nowadays... even fucking auto arena registration progs.
Everything that used to take time in the CORE 'systems' can be botted now. Even unique hunting with those bots that do a sound when a unique single spawn packet comes in. It's just plain retarded.
The other day, I've just seen a private trade bot that people have been using.
So what you gotta do is, let people play together. Create 'systems' where group based hunting/killing is needed, something which is only available a few times per day.
Right now, psro gaming is just monopolistic competition, everyone is offering the same noodles with a different sauce.
If you think you can get create a server with 2k players, then do it, however you will have around 100 support requests per day which take at least 20minutes each, if you want to do it properly.
Then you'll have to keep developing more and more features over time, or add-ons in this case.
Then you've gotta try and deflate the ingame economy to ensure that you'll get new players, since there will always be a few ppl leaving per day.
there are tons of problems you guys simply don't know of cause you haven't had a big server.
Everybody thinks differently, I'm not saying I'm right with the shit above, nor is it wrong. It's my point of view, but since I've "failed" (or not?) two times, I might know a bit more than others. Both servers had more than 1.7k players at their peak times.
Oh about venture, I dislike Quyncho, but their gameplay idea and structure/ general concept was awesome for a MMORPG, however it was simply not suited for this 'community'.
None of the other servers have achieved anything similiar yet, nor have they even tried it. just respect people who try out something new and completely different. You guys are just flaming and hating around.
Phoenix, nothing against you mate, but why don't you just sit together with your friends/team mates and discuss what is actually needed? Put up a aim, something that you wanna do, then you look for ways to do it. Don't come up and say "if ppl get hacked, we wont help them.. = less support needed". Instead, look for a way so they don't get hacked.
The basic aim SHOULD be.. getting a shitload of players in a very short time frame right?
The next basic goal should be.. keeping those players that joined.
These are 2 completely different things, you can attract a lot of peopel with just a few features if you do very very good advertisment and DONT do it like the rest... Every good server had a different corporate identity remember? Venture made one hell of an awesome gameplay/introduction clip and had a very detailed feature overview consisting of small rectangular edited screens after each paragraph. OverLimit simply had a shitlong thread when nobody else had long threads. Devias (first one) had one of the first jobbased coin systems and a completely different type of gameplay with the best feature that were possible at that time. Velestia had a very organized thread and just too many features, including explanation about events which were held by gms ingame.. that wasn't common at that time either.. people wanted events at that time.. and they got it.
Skalidor just had an incredibly long thread, written in proper english, with a wide spectrum of different features. We also had the first thread using the slideshow @epvp when it came out.
Meaning, the main way to attract people is doing something which is completely out of the ordinary at the time of posting the thread. You want everyone to have their mouths open and drooling when they read your ad-thread.
About the gameplay, you'll need a lot of party play, when i say a lot, I mean around 10-15 features that are based on party/group based playing NOT including the general silkroad systems. Something different.
Then you'll need to events ingame, daily.. at least 3-4. Done by NON turk, NON egyptian people. Somebody who speaks english perfectly has to do them. No racism, but you don't want people to laugh at GM's. Also this dicludes you phoenix, since you r lacking basic grammer skills. Nothing bad, its fine, since english is not your first language, there isnt any need for you to speak/write it perfectly.
By advise... Do something different. Take ventures quest 5 level idea and put it into a different context. Widen unique-hunting, in terms of the amount of uniques and type of uniques. Everyone should be able to kill them at least once. Increase jobbing... various ways, don't use a coin system, people hate that. DONT mess with alchemy, lots of servers are doing it... but dont touch it, 50% of the ppl will always dislike changes to the alchemy since its bad to begin with, however nobody can say anything about it since its one of the core isro features.
wow, I just wrote a lot. If you find mistakes, you can keep them, I havent read over this post and since i know that i mess up when i stop writing int he middle of a sentence and change it again, it just looks horrible.
Also this is advise, you don't have to follow it. It's simply MY PERSONAL perspective.
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Read it all and lemme be honest with you, the concept of old school is useless for me but it refers something good. and all I actually mean with that word is getting a good player base with a large amount of it.
Alchemy, trade, bunch of stuff will not be edited or modified. as its original! maybe trade rate will be increased a lil bit but without any fuck up things around.
About the player amount shitty, Play sro advertising method was actually working well. I'm planing to do it so far. maybe some people could do it but no one actually know the method 100% except for few*me fyl included*
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04/05/2014, 03:45
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#62
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Quote:
Originally Posted by 鳳凰城
Read it all and lemme be honest with you, the concept of old school is useless for me but it refers something good. and all I actually mean with that word is getting a good player base with a large amount of it.
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getting a good player base... Doesnt work. Theres no such thing as a "good" player base left for psro srvs. You can get a player base yes, but keeping them is a different story.
Quote:
Originally Posted by 鳳凰城
About the player amount shitty, Play sro advertising method was actually working well. I'm planing to do it so far. maybe some people could do it but no one actually know the method 100% except for few*me fyl included*
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So? PlaySRO is old, its dead, things from 1.5 years ago won't necessarily work again.
Every idiot is able to copy somebody else.. When i was talking about doing something different, i meant doing something different. Looks like you didn't understand what I was talking about.
Again. EVERYONE is able to copy others. Do your own god damn shit. Also who cares if not many ppl know the "100% way" of what playsro did?
They didn't really do anything big, to be honest they were EXTREMELY lucky.
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04/05/2014, 10:34
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#63
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Quote:
Originally Posted by blablaRoyal
getting a good player base... Doesnt work. Theres no such thing as a "good" player base left for psro srvs. You can get a player base yes, but keeping them is a different story.
So? PlaySRO is old, its dead, things from 1.5 years ago won't necessarily work again.
Every idiot is able to copy somebody else.. When i was talking about doing something different, i meant doing something different. Looks like you didn't understand what I was talking about.
Again. EVERYONE is able to copy others. Do your own god damn shit. Also who cares if not many ppl know the "100% way" of what playsro did?
They didn't really do anything big, to be honest they were EXTREMELY lucky.
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Again, why you talking shit without knowing anything? They started with 50 players for over 6 months, and yet you come and say they were lucky.
You just can't admit others did some good things and for that, you searching some excuses. Seem like real life is very hard with you!
We don't know anything about handling community? LOL! Why you don't accept some of us are more older than you in this "silkroad"?
Why don't you accept we started this era as veterans and you came later as an apprentice? You are just trying to prove that you are much better than anyone was or will be. Good luck with that!
Also, what are you trying to do now: You are copying me, you are copying playsro, you are copying isro. How that sound? Ofcourse you gonna come now and say something like this: that servers are dead and such things, let me tell you something: NOTHING LASTS FOREVER!
-Trying to get money, fame, power from an game because you saw there are people who donate without thinking a bit.
Do you know the difference between 2011 community and 2014 community? They weren't that retarded. (Is not my problem that you have to handle with new cycle of retarded silkroad players)
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04/05/2014, 13:47
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#64
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Quote:
Originally Posted by $LordyK-
Again, why you talking **** without knowing anything? They started with 50 players for over 6 months, and yet you come and say they were lucky.
You just can't admit others did some good things and for that, you searching some excuses. Seem like real life is very hard with you!
We don't know anything about handling community? LOL! Why you don't accept some of us are more older than you in this "silkroad"?
Why don't you accept we started this era as veterans and you came later as an apprentice? You are just trying to prove that you are much better than anyone was or will be. Good luck with that!
Also, what are you trying to do now: You are copying me, you are copying playsro, you are copying isro. How that sound? Ofcourse you gonna come now and say something like this: that servers are dead and such things, let me tell you something: NOTHING LASTS FOREVER!
-Trying to get money, fame, power from an game because you saw there are people who donate without thinking a bit.
Do you know the difference between 2011 community and 2014 community? They weren't that retarded. (Is not my problem that you have to handle with new cycle of retarded silkroad players)
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Pretty sure most of your words are right but actually he aint looking for a fame, I see that he wants to write something and he wrote it and actually somehow his idea is actually in sro community either old or new but still his fact is true. at all, sro has some hope. maybe making 1 single server for each cap and the last survives?! instead of making every single **** 1204214124 server for cap x and 123912831293 for cap y.
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04/06/2014, 00:02
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#65
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Let's analyze every paragraph.
Quote:
Originally Posted by $LordyK-
Again, why you talking shit without knowing anything? They started with 50 players for over 6 months, and yet you come and say they were lucky.
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Having 50 players for half a year is actually even worse. PlaySRO didn't really have any advantage in gameplay or support over other servers. Even ppl like maggo had 1k players easily at those times. The fact that PlaySRO didn't makes this even worse.
Quote:
Originally Posted by $LordyK-
You just can't admit others did some good things and for that, you searching some excuses. Seem like real life is very hard with you!
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I said good stuff about like 2-3 other servers. It seems like you are incapable of reading. Seems like real life is gonna be very hard on you!
Quote:
Originally Posted by $LordyK-
We don't know anything about handling community? LOL! Why you don't accept some of us are more older than you in this "silkroad"?
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I didn't specifically say YOU did I? I was referring to people. I don't know how u handle srvs nor do I care what you do. You are just one of those idiots who hang out on EPvP all day, people who got no skills except talking. That's simply what I think of you. It might be different in reality but you've been posting shit on every thread I've looked at.
Maybe.. get a life? Oh wait, u cant, since you cant read. Life would be too hard.
Quote:
Originally Posted by $LordyK-
Why don't you accept we started this era as veterans and you came later as an apprentice? You are just trying to prove that you are much better than anyone was or will be. Good luck with that!
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Veterans.. lol. apprentice... lol even harder. Do you really wanna go ahead and compare our skills? Do you? I'm pretty sure that I would win by a 4 digit percentage margin.
Look, its all cool that you had some fun in 2011, but I simply don't give a fuck about you. Do you know why humanity evolves over time? It's because new people keep showing up that invent new shit.
I'm not trying to prove that I'm better than 'anyone', however I can prove that I'm better than you specifically. What I wrote above refers to my other post made, which you haven't read (maybe due to your incapability to read?!?).
Quote:
Originally Posted by $LordyK-
Also, what are you trying to do now: You are copying me, you are copying playsro, you are copying isro. How that sound? Ofcourse you gonna come now and say something like this: that servers are dead and such things, let me tell you something: NOTHING LASTS FOREVER!
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You haven't understood a single thing that I've said in my last two posts, even though you seem to be even more brainless. This paragraph is even more senseless than the rest, its not even an argument, but well people who cant read, cant argue, common sense.
Quote:
Originally Posted by $LordyK-
Trying to get money, fame, power from an game because you saw there are people who donate without thinking a bit.
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Money, yes. Fame & Power? No thanks. I'm probably one of the most infamous srv devs around currently, why would I look for fame and be admired by brainless fools like you? You are being pathetic.
Quote:
Originally Posted by $LordyK-
Do you know the difference between 2011 community and 2014 community? They weren't that retarded.
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EXACTLY! YES, you've hit the point, thats why most of the shit that you did in the past is worth less than horse crap.
Also have you noticed? You keep talking about how you've been in this community for years and your a veteran.
Tough luck man, I'm very very happy that I've left the sro community for a long while. Also, I'm not attached to it like you are.
Everything that you said is not even an argument. Those are all normative statements. You are basing everything on old shit from years ago.
Just give up, you know that you are just an average dude here, its not gonna change.
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04/06/2014, 06:18
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#66
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honestly, both your arguments are invalid, in my opinion the only fact which is valid is that chernobyl releasing the server files ended this community in a irreversible way. there is no server in the world which bring back all those old players back because everyone MOVED on. there is just no reason to continue this discussion, i really do hope you will succeed in this server get a couple hundred players or so but, know this it will never be the same (sadly), and in the end after a few months your server will get closed, like the other ones.
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04/06/2014, 06:49
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#67
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Quote:
Originally Posted by SoSuNooP
honestly, both your arguments are invalid, in my opinion the only fact which is valid is that chernobyl releasing the server files ended this community in a irreversible way. there is no server in the world which bring back all those old players back because everyone MOVED on. there is just no reason to continue this discussion, i really do hope you will succeed in this server get a couple hundred players or so but, know this it will never be the same (sadly), and in the end after a few months your server will get closed, like the other ones.
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Why so? fornax is a great example of still-living server. cap 140, more than 2 years without 1 wipe. I still don't get it why are you people so pessimistic about sro?!
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04/06/2014, 07:30
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#68
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Quote:
Originally Posted by 鳳凰城
Why so? fornax is a great example of still-living server. cap 140, more than 2 years without 1 wipe. I still don't get it why are you people so pessimistic about sro?!
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You don't even need Fornax, just look at all those new servers opening and each server still gets like 200 players. In total thats like 1-2k players server hopping and just waiting until something good comes out.
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04/06/2014, 07:45
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#69
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No one can take other server's players unless they find a reason for it. And you can't move em if you're having a different cap. That's the only fact in sro that no one can deny!
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04/06/2014, 14:20
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#70
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Bleah.
Royal really nailed it, I think.
What all these psro servers fail at is delivering something new. They think that by opening the same old **** over and over again something will change.
Well guess what, it doesn't work. The cap is irrelevant as long as all your server offer is grind>pvp.
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04/06/2014, 16:07
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#71
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interesting thread , finally !! some people who understand what silkroad should have been years go . " sorry for useless post "
Keep it up guys , im expecting something extraordinary
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04/07/2014, 00:17
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#72
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My suggestion is that make a server, get all of these ppl in there who are atm here and talking about, sharing their ideas and see what happens.... Bcause i agree with the statement that sro has to have a development but coin system and so on is way to much. Why wont you leave the system alone that sro has been built on and come up with something revolutionary with what everyone agrees. Because all the servers at the given moment are first of all chn only (sux in my opinion), has some idiotic coin systems in them and so on.... which worked in SRO-R but not in international, never has and never will be... and everyone are giving free silks, sox items and so on for no good reason what so ever. So what that people are whining about Pay2Win and Play2Win... Play2Win= F***ed economy and nothing to reach for... Pay2Win=well, some people are abit stronger than the others, but if you work hard you can get the silk items you need by buying them for gold, you just gotta work for it + economy is ok, no nonsense prices like 1mil for a single elixir and so on... Also, there wont be only play2win nor pay2win, cuz as i said before, you can get everything you need by playing and pimping and stalling, trading and so on... Just because your not getting those things first doesnt mean you wont get them at all. Anyway, my list of perfect silkroad at 100cap:
1.Exp rate 5x - As i understood it will be granted.
2.No SRO-R crap in the server - coin system, only quest based and so on... people should have a choice of how to play the game.
3.Trade rate to about 5
4.Gold rate 1x for sure...
5.Sox rate maybe 2x so we woulnt have to grind half a year to get a sox item.
6.Jewel box event wouldnt hurt with some normal prizes (Monster scroll/pandora scrolls, maybe 3 day pickpets and 1 day clocks, nothing to big, but big enough to participate)
7.SILKS ONLY FOR €/$ - Sorry, its the only way to keep the server going and to have a some sort of economy.
8.Stackable elixirs maybe, but not big stacks... about 10-20 elixirs per stack would be great, also leave alchemy drop rate to 1x so everyone would have to work to get a fb set... and people wouldnt be running around +200000000000 sets.
9.EU/CHN with tiny modifications at warrior and cleric buffs - In my opinion its not nessecery, but players of today are bitching even about that so you might aswell change that.
10.Medusa - i dont know, but maybe add a special titel for those who kill medusa or something pointless like that, so people would accually go and kill her, not just kill the mini uniques lv 95-100
11.IP limit to 3 - Since everyone likes to play with many chars, as myself, 2 grinding chars and 1 staller, and i guess its just enough.
12.PLEASE - just have one GM, no GAs or some other bs like this. Its the only way how to avoid corruption.
13.Keep all 3 FW opened or atleast 2.
These are just some of the ideas i can think of atm. There are many many things, but pretty much what i would like to see is server that reminds me of elitesro or plasma sro... Just w/o their bugs. 
PS:
I know many of you disagree with me and think botting and cheating is bad, but lets face it. Every system can be cheated cuz where theres a will, theres a way.
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04/07/2014, 00:57
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#73
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elite*gold: 273
Join Date: Aug 2012
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Quote:
Originally Posted by toobu
My suggestion is that make a server, get all of these ppl in there who are atm here and talking about, sharing their ideas and see what happens.... Bcause i agree with the statement that sro has to have a development but coin system and so on is way to much. Why wont you leave the system alone that sro has been built on and come up with something revolutionary with what everyone agrees. Because all the servers at the given moment are first of all chn only (sux in my opinion), has some idiotic coin systems in them and so on.... which worked in SRO-R but not in international, never has and never will be... and everyone are giving free silks, sox items and so on for no good reason what so ever. So what that people are whining about Pay2Win and Play2Win... Play2Win= F***ed economy and nothing to reach for... Pay2Win=well, some people are abit stronger than the others, but if you work hard you can get the silk items you need by buying them for gold, you just gotta work for it + economy is ok, no nonsense prices like 1mil for a single elixir and so on... Also, there wont be only play2win nor pay2win, cuz as i said before, you can get everything you need by playing and pimping and stalling, trading and so on... Just because your not getting those things first doesnt mean you wont get them at all. Anyway, my list of perfect silkroad at 100cap:
1.Exp rate 5x - As i understood it will be granted.
2.No SRO-R crap in the server - coin system, only quest based and so on... people should have a choice of how to play the game.
3.Trade rate to about 5
4.Gold rate 1x for sure...
5.Sox rate maybe 2x so we woulnt have to grind half a year to get a sox item.
6.Jewel box event wouldnt hurt with some normal prizes (Monster scroll/pandora scrolls, maybe 3 day pickpets and 1 day clocks, nothing to big, but big enough to participate)
7.SILKS ONLY FOR €/$ - Sorry, its the only way to keep the server going and to have a some sort of economy.
8.Stackable elixirs maybe, but not big stacks... about 10-20 elixirs per stack would be great, also leave alchemy drop rate to 1x so everyone would have to work to get a fb set... and people wouldnt be running around +200000000000 sets.
9.EU/CHN with tiny modifications at warrior and cleric buffs - In my opinion its not nessecery, but players of today are bitching even about that so you might aswell change that.
10.Medusa - i dont know, but maybe add a special titel for those who kill medusa or something pointless like that, so people would accually go and kill her, not just kill the mini uniques lv 95-100
11.IP limit to 3 - Since everyone likes to play with many chars, as myself, 2 grinding chars and 1 staller, and i guess its just enough.
12.PLEASE - just have one GM, no GAs or some other bs like this. Its the only way how to avoid corruption.
13.Keep all 3 FW opened or atleast 2.
These are just some of the ideas i can think of atm. There are many many things, but pretty much what i would like to see is server that reminds me of elitesro or plasma sro... Just w/o their bugs. 
PS:
I know many of you disagree with me and think botting and cheating is bad, but lets face it. Every system can be cheated cuz where theres a will, theres a way.
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Bold = will be applied already
Red = shit -will be described-
- Exp rates will be 5x or 4x;
- Indeed true;
- It will be 20x+ dunno, didn't test yet!
- It will be 10x, more lil gold is better for gameplay;
- It will be 4x or maybe more, it will be fucking bored game I think;
- I got something more entertaining;
- Ofc true but we'll provide some more payment method and money types. it will be enough I think;
- Already done;
- I said it once and I will say it again, already done;
- Good idea . maybe some buffs *special one* with title would be great, something pathetic but good
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- Nah, I don't believe in that Ip limit thingy at all. but I have another good method to prevent botting like an idiot *about players*;
- Corruption, something never happen. *I'm a corruption myself lmao XD*// Don't worry, I wont have any gm at all. maybe alex and myself only but no new one no shit. They'll be supporters, having some codes *movetouser, etc.* to block botters;
- I will open every fw for each month. fw ~ capacity *you should get it*.
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04/12/2014, 13:25
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#74
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Recently i came back to the SRO scene, since i wasn't here for a long time duo to studies and now that i've almost finished, i came back here to "fish" for a new good server, since i "stumbled| upon your thread, i think you got great ideas!. I'm playing since the end of cap 70 (The beginning of cap 80) and i remember all of those good times...
Got plenty of good ideas, since i experienced all the good and bad stuff in sro.
1. Make exp rate 2-3x and SP rate higher, i'm sure it will be much better to skip the
annoying part of "SP farming".
2. Don't add any op items in the cash shop.
3. No goldbots, no multi clienting ( People will hate it in the beginning, but the gameplay will be much smoother and it's better for long term ) i'm sure that ip limit for 2 characters is enough.
4. Remaining afk for more then 2-3 hours should be forbidden - no one likes to play in an empty server with 5 active people.
5. Put good emphasis on the quest system ingame(Change it, make it more worth) and job wars(The old system ofc) and FW - These also can be a bit changed and maintained to become better.
6. Don't add any add-ons, just the regular vanilla sro.
7. The old sro events (Jewel box, CTF) should be changed a bit to be better.
8. Stackable items.
9. THE MOST IMPORTANT THING - Do not buff the chinese race, instead nerf a bit the European one (I got some interesting ideas about it).
10. Sell ONLY silk , Do not sell any items/elixers/premiums/SP/Characters or w/e that is considered OP and game changing.
11. The GA's/GM's should be watched over with a log system, so that u know that they don't cheat in any way. Plus, pick only trustable people, and not only your close friends(I think that there should be an age limit for them) + There's no need for a huge amount of them, it all should be according to the server's capacity.
12. One of the things that ruined gameplay for me is Racism. I can't tolarate it, and it ruins the game. I think racism should be treated as hardly as can be done.
13. Change the bosses/Uniques to be more challenging (+ Overall unique system change can be nice).
14. Helping amateur players should be rewarding (Chaging the academy a bit).
15. Making sure that the academy system isn't exploited (Example: Leveling up yourself tons of your own multi client characters and gaining rewards).
16. One of the things that bothered me in sro is late game experience - You/Your team should think of an interesting ways to keep the high level players interested. Cuz not only PVP is an option :]
Just a nice suggestions for whenever you open up your server:
15. Don't open up a Thread too early nor too late. You should open a Thread about 2 weeks before the openning, and you should make it **HUGE, cuz huge and interesting server announcments always gathered people.
16. Making sure that the server is ready before the openning (Beta testing is a good idea, but it should be made quietly so the aspect of surprise remains).
**HUGE = A few cut edge videos, screenshots, people that shoutcast and tell about the server, talking/inviting guild masters from all around the silkroad community.
Hope this huge post of mine helps, if i think of something else (Got plenty of ideas, just can't "throw" them all around now as i'm still sleepy xD ).
Wish you the very best!
Alex.
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04/16/2014, 12:39
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#75
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free silk always bad ..
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UK5 Level requirement
09/28/2011 - CrossFire - 6 Replies
Vielleicht haben es die meisten schon erfahren.
Hab es eben erst auf FB entdeckt...
http://www.image-load.net/users/public/images/HTa 7h5crgF.jpg
Quelle: Facebook
Ich persönlich halte nicht viel davon.
In meinen Augen ist das wieder so ein amateurhafter Versuch, Hacker zu stoppen.
Gruß~
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Hi!
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