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Why did venture fail?

Discussion on Why did venture fail? within the SRO Private Server forum part of the Silkroad Online category.

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Old   #1
 
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Why did venture fail?

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Old 02/09/2014, 13:47   #2
 
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It was all about the owner, most of the psro owners today are ppls with mental problems and mega ego.
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Old 02/09/2014, 14:45   #3
 
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Because Qynchou is above all.His skills and knowledge have no equal.
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Old 02/09/2014, 14:49   #4

 
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because nobody joined it
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Old 02/09/2014, 15:14   #5
 
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Botting was forbidden. People disregarded the rules and still botted (because they got used to getting pass the rules at isro, where botting is forbidden but you dont get banned). Peoples ego was crushed when they realized they actually will get banned for botting. They got mad at me for banning them (even though it was against the rules).

Guild leaders got banned - they quit - their guilds followed, population declined, server died.

Second version was good, I liked it, A LOT of people played but unfortunately in different cycles so there werent many people on at once (roughly 500+ active legit players).
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Old 02/09/2014, 15:53   #6
 
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(I'll be talking about Venture V2, I never played Venture V1).

Short answer : players and staff

Detailed answer :
-Almost no advertisement, except for epvp and SRF threads.
-Bot was forbidden, many people didn't like it.
-Not many people were donating to the server, even though they ONLY had Paypal as a donation method.
-Lack of communication between staff and players.
-Dictatorship and arrogance which were developed by some staff members i.e. "I'm the best and nobody can tell me what to do".
-New features were promised, but almost none were delivered.
-When a rumor got spread out that the server is closing in 2 weeks, nobody from the staff stepped out either confirming or denying that rumor. They did but it was too late, like 4-5 days later.

Overall, it was a GREAT server and a wonderful experience that will never be repeated, and I'm still sad.
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Old 02/09/2014, 16:40   #7
 
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Quote:
Originally Posted by paxemuman View Post
It was all about the owner, most of the psro owners today are ppls with mental problems and mega ego.
Give me a break, at least we know how to hand out a working product

There was no single person who owned Venture, it was a joint venture (pun intented) between 3 people, I really don't get where all the qynchou hate comes from, but qynchou alone never had the complete power over the server. While I understand that people are mad at him for banning people on venture v1 (which is your own fault anyway), I really don't get why people call him arrogant, simply because he has his own idea on how to run a private server(?). We listened to players, but sometimes the things that players suggest are simply not embeddable or just bad (and yes, I'm not gonna lie, sometimes we just didn't have time to implement it).

Why did it fail?

1) Bots weren't allowed (even better, botting was impossible)
2) People hated our staff from venture v1 (and in general)
3) Bad timing (servers that came close to our level of quality launched at the same time; allowing bots)
4) Lack of advertising?
5) Once the population starts declining, even the smallest things will make people leave



Though it was fun while it lasted; we're never going to make version 3, but none of the problems adressed above are unfixable
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Old 02/10/2014, 12:51   #8

 
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Venture did not failed. The community failed.
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Old 02/10/2014, 17:38   #9
 
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Quote:
Originally Posted by InZiDeR View Post
Venture did not failed. The community failed.
/thread
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Old 02/10/2014, 18:32   #10
 
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Quote:
Originally Posted by InZiDeR View Post
Venture did not failed. The community failed.
Venture team failed big time with having Qynchou's ego in place, without him they would do just fine since V1.

No offence to Venture team or Qynchou, don't take it personal, it's just that I hope you realise now that it was kinda dumb the way you let things go.
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