Hi Folks,
We have a small server for 70 cap and with a tiny community. I have seen this feature on a brand new server (these guys have done a good job I must say) and therefore I would like to implement this feature to our server as well. To be honest I have already learnt a lot from these guys' guides and comments yet I am to figure how this title can be realized.
Let me briefly explain about my question,
- I want to convert the current Donwhang Cave into a cave where players could only join if they are equipped with a job identity.
My Findings are,
In refgameworldconfig table there are identity values I could modify but I was unable to find the DW CAVE 's tag mostly because it doesn't exist ?! I found GROUP_SIEGE_DUNGEON identity which is pointing the correct x,y,z parameters but changing the specs of the table and modifying the client didn't really help. (I could still tele in without job item equipped)
The spec I have changed was something like TAKE_OFF to PUT_ON for the job item feature and set the parameter to ON.
Well, please do not blame me for my investigation but I have checked that server's files and they haven't changed anything in that refgameworldconfig table anyways-at least on the client files.
As I broaden my search I noticed it could be possible to realize this by using an item as a teleport unit and setting a requirement for that unit most probably on _refobjcommon table to be only usable by those who equip a job item.
Briefly speaking, what would be the parameter to set such job requirement in _refobjcommon for that teleport item? I think If I set this parameter to one of those required level fields then I will be able to do it.
Thanks for reading
Tychus
a little bump here n there