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Preview of Survival Arena~!
Discussion on Preview of Survival Arena~! within the SRO Private Server forum part of the Silkroad Online category.
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View Poll Results: Would you like to see this update into vsro?
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Yes
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51 |
87.93% |
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No. No man !
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7 |
12.07% |
03/12/2013, 10:19
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#1
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Join Date: Nov 2009
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Preview of Survival Arena~!
Copied from Silkroad R official page on
Quote:
Hello, this is Silkroad R, the game that is shaking the world!
It’s time to see who is on top of Silkroad!
The biggest battle update in Silkroad R history, Survival Arena, will soon be released!
Be prepared for your battle and read on the details on how to sign up for Survival Arena as well as the game rules.
Survival Arena is a new PvP system in Silkroad R. It can accommodate a wide scale battle from a minimum of 8 players to a maximum of 32 players, including individual and party battles. Only character levels 116 to 120 may participate.
Survival Arena features a season system, and the rankings will be reset on each season.
1. The last N players!! (1 player, 2 players, 4 players)
- Individual participation is possible. Battle continues until the last N number of players remains.
- The matches are divided into the Arena of Faith (4vs4), the Arena of Warriors (8vs8) and the Arena of Heroes (16vs16).
2. Party Matching Survival
- You can play after forming a party, and the party leader or union leader should register the party.
- The matches are divided into the Arena of Faith (4vs4), the Arena of Warriors (8vs8) and the Arena of Heroes (16vs16).
· Signing up
- Registration starts 15 minutes before the opening of Survival Arena. The game is paused during the 15 minute sign up period, and players will enter the arena following the order or queue of registrants.
- Battle will commence after the 15 minute sign up period. But if you want to sign up while the game is in progress, you can apply through Jangan/ Constantinople/ Hotan Arena Manager NPC , for an entrance fee of 10,000 gold.
- After the sign up period, you can still enter the arena once the auto matching system distributes the number of participants. There are no limitations on the battle entrance.
· Match Schedule
- Matches will be held every day except on Saturdays (Sunday, Monday, Tuesday, Wednesday, Thursday, Friday) at 00:00, 15:00, and 21:00.
Individual survival will be held every Mondays, Wednesdays and Fridays, while party survival will be held every Sunday, Tuesday and Thursday (00:00, 15:00, 21:00).
· Match Rules
[Common Rules]
- Once Arena Matching is complete, players have 5 seconds to enter, and 1 minute to prepare for battle at the safe zone upon entrance.
- If the last survivor dies, the game will end.
- All characters that will leave the Arena during the battle will lose.
1. Individual Survival
- Individual Survival Matches will run for 5 minutes. At the start of the battle, number of survivors will be declared.
The game is continuous until the target number of survivors remains. If there are no winners within 5 minutes, players will lose.
- Special buff will be provided to characters according to their characteristics to adjust the balance of individual survival.
2. Party Survival
- Party Survival Matches will run for 5 minutes, and the first party to win 3 out of 5 games wins. If all characters of the opposing teams die, the party wins. However, if there is no winner within 5 minutes, the result is a tie.
· Reward
- Players will receive coins after the matches, rewards will be based if they win or lose in the battle. Coins can be used to purchase titles with special abilities.
· Ranking
- Survival Arena server rankings will be based on the wins/ties/losses history of players.
- Rankings will be according to season. Only up to the top 50 rankings can be checked through the Survival Arena Manager.
※ Note
- A character cannot enter the Arena on the following conditions: if a player loses his/her connection before entering the arena, if character is dead, if character is wearing a job outfit, if character is riding on a vehicle pet or caravan, if character is participating in a store or trade, or if character is engaged in a guild war or in a PvP (activated PvP status).
- Entrance to the party survival will be cancelled if one or more party members lose connection after signing up. However, the party may enter if they sign up once again while the arena is in progress.
- If abusive behavior is discovered during Survival Arena, players may suffer consequences. Please play fairly.
- Survival Arena does not have entrance time limit, but players can only receive coin rewards up to 10 times, and coin rewards are not provided from the 11th time onwards.
You can’t learn how to fiercely battle and compete with just words, right?!!
So watch out for the details in-game and go towards rank no. 1 as soon as the update is complete!
Also, there will be a special event as a part of the Survival Arena update, so make sure that you will participate!
Thank you!
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03/12/2013, 10:24
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#2
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elite*gold: 0
Join Date: Jan 2013
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the art looks awesome, just wish silkroad was anything close to that lols
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03/12/2013, 10:45
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#3
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elite*gold: 60
Join Date: Feb 2012
Posts: 3,942
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When they'll stop to steal areas ? the first area is semi-copy from prince of persia the two thrones where you fight the first boss, even their art is stolen ? silkroad lacks creativity for real :/
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03/12/2013, 10:49
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#4
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Join Date: May 2012
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anyway there's no way to add this new system to vsro for sure
but ofc can add this area for another use
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03/12/2013, 11:33
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#5
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Join Date: Dec 2011
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Isn't this basically Battle Arena?
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03/12/2013, 12:00
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#6
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Chat Killer In Duty
elite*gold: 5
Join Date: May 2008
Posts: 16,390
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Quote:
Originally Posted by Over-Limit
anyway there's no way to add this new system to vsro for sure
but ofc can add this area for another use
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well ZSZC had a similar system with Uniques on Roc Peak
maybe it can be implemented(not at 100% but for the same purpose)
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03/12/2013, 12:21
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#7
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Join Date: May 2012
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Quote:
Originally Posted by PortalDark
well ZSZC had a similar system with Uniques on Roc Peak
maybe it can be implemented(not at 100% but for the same purpose)
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it need gs and sro_client edit
so need the source
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03/12/2013, 12:26
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#8
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Join Date: Jul 2011
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Quote:
Originally Posted by PortalDark
well ZSZC had a similar system with Uniques on Roc Peak
maybe it can be implemented(not at 100% but for the same purpose)
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It's definitely possible to forge something like a survival arena, but I honestly doubt that the players would like it.
Some people will team up against single foes, most likely guilds in parties (parties is something you can't restrict unfortunately), others will hurry to kill opponents upon spawn, etcetera.
Either you put them all into murder state or jobbing state (teams) or freebattle mode (they have to activate and choose a side) - that would end up into a mess and huge dissatisfaction on players side.
You could limit the participation by guilds (only x people from one guild) but even then such a group would have a huge advantage over the rest.
Even if it's possible, I won't bother creating it, as players imo, wouldn't enjoy such a vSRO survival arena
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03/12/2013, 12:45
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#9
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elite*gold: 100
Join Date: Dec 2007
Posts: 12,393
Received Thanks: 5,363
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Well if you want to test it someday you gotta join this sro-r pserver since they always get the new updates somehow
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03/12/2013, 13:07
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#10
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elite*gold: 0
Join Date: May 2011
Posts: 669
Received Thanks: 407
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The second image is actually very similar to the Tomb northeast of Jangan.
Edit: It seems to me that this is just a copy of Battle Arena.
Edit2: If this was written by Joymax, their grammar skills have deteriorated over the years.
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03/12/2013, 13:37
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#11
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Chat Killer In Duty
elite*gold: 5
Join Date: May 2008
Posts: 16,390
Received Thanks: 6,508
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Quote:
Originally Posted by _HouseMusicx3
Well if you want to test it someday you gotta join this sro-r pserver since they always get the new updates somehow
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i think they have a backdoor to SRO-R servers, since they manage to have all up to date
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03/12/2013, 13:39
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#12
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elite*gold: 100
Join Date: Dec 2007
Posts: 12,393
Received Thanks: 5,363
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Quote:
Originally Posted by PortalDark
i think they have a backdoor to SRO-R servers, since they manage to have all up to date
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Which is pretty impressive since joymax didnt noticed it yet :d or they are just too lazy to do something against it
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03/12/2013, 13:45
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#13
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Chat Killer In Duty
elite*gold: 5
Join Date: May 2008
Posts: 16,390
Received Thanks: 6,508
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Quote:
Originally Posted by _HouseMusicx3
Which is pretty impressive since joymax didnt noticed it yet :d or they are just too lazy to do something against it
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vSRO servers got a backdoor as well(i dont have access to it btw)
so no wonder someone as Joymax got it as well, specially after the exploit release
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03/12/2013, 17:33
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#14
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elite*gold: 5
Join Date: Mar 2008
Posts: 6,297
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I think that this update would be nice seeing it in vsro servers, the only problem is it will cause un-needed arguments and fighting over who won, who done 2v1 and etc.
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03/12/2013, 18:31
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#15
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elite*gold: 0
Join Date: Dec 2008
Posts: 730
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why would people complain over 2vs1 if you want to play don't go with a makeshift party. the only people who complain about 2vs1 are the ones who suck any ways
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