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[Project] VSRO Manager
Discussion on [Project] VSRO Manager within the SRO Private Server forum part of the Silkroad Online category.
09/20/2012, 12:21
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#16
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Quote:
Originally Posted by Phoenix 1337
Since when you're c# programmer? 'trolol'
Anyway , good job
It would be more powerful if you added
GM Helper (Based on most important codes)
IP-adder (Since some people has dynamic net)
GM Account creator
Server-opener (For ex , you select every single .exe from the server files , then you have an option to open-close-hide every single task)
IP Blocker (Block the ip by character name/ID)
ID Blocker (Block the account by ID/character name)
Notice sender (Simple tool sends notice via the program)
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But you can do it through SMC or in game , dafuq is the last one for? o_o
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09/20/2012, 12:41
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#17
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well maybe he meant AUTO sender ?
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09/20/2012, 13:28
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#18
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Quote:
Originally Posted by LastThief*
well maybe he meant AUTO sender ?
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Yes , am sorry that I didnt wrote 'auto' .. like iSRO system
Hello this is gaymax
We are blabla
Between every notice = 5 sec. and it's auto by system , i think its based on the gameserver itself.
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09/20/2012, 14:20
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#19
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Adding useless (well, not at all useless, just those features which are easily can be done other way) features will make the application whole.  That's the point: every single thing at one place. You don't have to use a different tool for every other thing you want to do. ^^
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09/20/2012, 14:44
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#20
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Chat Killer In Duty
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btw, is it gonna be open source?
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09/20/2012, 14:57
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#21
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I didn't even think about that! I'd love to look at the source at a program like this related to silkroad... I'm learning C# atm, and I examine every single code related to sro.
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09/20/2012, 17:40
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#22
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Quote:
Originally Posted by intercsaki
I didn't even think about that! I'd love to look at the source at a program like this related to silkroad... I'm learning C# atm, and I examine every single code related to sro. 
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Source code will be released it's going to be messy ya (as I aint C# coder)
but still I'll organize it as long as I can
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09/20/2012, 17:53
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#23
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Chat Killer In Duty
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Quote:
Originally Posted by LastThief*
Source code will be released it's going to be messy ya (as I aint C# coder)
but still I'll organize it as long as I can 
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as long as it can be understandable i dont care messy stuff
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09/20/2012, 21:50
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#24
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Neither do I, as I am beginner I probably won't really realise what's messed up. xD But at least I could relate...
Thanks, btw.
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09/20/2012, 22:20
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#25
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Chat Killer In Duty
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i was told to normalize databases and code on n-tiers and I usually do, but i only use n-tiers when making a "big" project(enterprise stuff)
I recommend you to do it on N-Tier
if not, ill take a look to source and try to adapt it
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09/21/2012, 01:19
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#26
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Quote:
Originally Posted by PortalDark
i was told to normalize databases and code on n-tiers and I usually do, but i only use n-tiers when making a "big" project(enterprise stuff)
I recommend you to do it on N-Tier
if not, ill take a look to source and try to adapt it
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Excuse me what da hell is N-Tier ?
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09/21/2012, 01:44
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#27
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Chat Killer In Duty
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Quote:
Originally Posted by LastThief*
Excuse me what da hell is N-Tier ?
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Multitier architecture - Wikipedia, the free encyclopedia
but nvm, is complicating too much for such a small project
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09/21/2012, 14:04
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#28
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Quote:
Originally Posted by PortalDark
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n-tier is for client-server apps,so it's not really for this project.
although,it could be used,but you don't really need that for now,I guess. ^^
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09/21/2012, 14:16
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#29
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I need 2 suggestions from you guys to start working on that project
1-An icon
2-A name
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09/21/2012, 14:38
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#30
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Chat Killer In Duty
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icon= got none
name= 1)AIO Server manger tool
2)SRO manager by Lastthief(im not very imaginative)
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