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Unknown packet

Discussion on Unknown packet within the SRO Private Server forum part of the Silkroad Online category.

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Old   #1
 
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Unknown packet

So, I wonder if anyone know what this packet is:

0x386f

I'm getting it lately very often on the GameServer but I can't figure out what it is, I haven't found any reference about it anywhere. It doesn't cause any problem, but I would like to know what it does.
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Old 05/04/2012, 03:57   #2
 
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Quote:
Originally Posted by Synx7 View Post
So, I wonder if anyone know what this packet is:

0x386f

I'm getting it lately very often on the GameServer but I can't figure out what it is, I haven't found any reference about it anywhere. It doesn't cause any problem, but I would like to know what it does.
sometimes i see it in my game server too...but dont know anything about it
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Old 05/04/2012, 09:15   #3
 
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Quote:
notify Unhandled Game SR_MSG: 0x386f [data size: 0]
Empty ****?
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Old 05/04/2012, 22:55   #4
 
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i dont think you should worry about
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Old 05/16/2012, 21:23   #5
 
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Maybe it's backdoor for sql?
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Old 05/16/2012, 21:54   #6
 
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it has smth to do with fortress war I guess,since 0x385F is fortress notify.
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Old 05/16/2012, 22:23   #7
 
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Well, since there is no such packet opcode in sr_gameserver packet handler... I think, it might be just some hindoo-style stuff at sro_client or some server module intercommunication.

edit:
It's a packet sent from shard -> gs, no idea what is it meant for, but if gameserver doesen't handle it, as i said before, dosen't matter.
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Old 05/16/2012, 22:39   #8
 
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joymax checking on his kids.
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Old 05/17/2012, 03:19   #9
 
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It's not harming your gameserver in any way, nor is it helping it.
Just ignore it ^^
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Old 06/20/2012, 17:37   #10
 
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i saw 0x386f in my SMC when i was trying use old school files.. after i load patches.. it just spam's it no stop
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Old 09/21/2016, 15:34   #11
 
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I know its a old thread but i get same error on GS randomly.
Code:
Unhandled Game SR_MSG: 0x386f [data size: 0]
unknown packet sender detected!!! will be disconnected (char_name: TestCH)
When get the error the char get DC.I cannot find this opcode in the game client.Probably is created by the client 'on the fly'.I am using BR 110 server files.I know its not a big deal ,but i wanna figure out the reason of this error.
Any clue or solutions?

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Old 12/19/2016, 10:16   #12
 
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Solved: Change the static value 0x386f with 0x2002 in gameserver and error the will never show up.
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Old 02/24/2017, 13:34   #13
 
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HELP

Quote:
Originally Posted by hexcode View Post
Solved: Change the static value 0x386f with 0x2002 in gameserver and error the will never show up.
Regards


Hi. Can you explain me step by step In what way is it changed?
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Old 02/24/2017, 15:45   #14
 
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Quote:
Originally Posted by GMCreative View Post
Hi. Can you explain me step by step In what way is it changed?
1. Make backup of SR_ShardManager.exe file
2.Open the SR_ShardManager.exe with OllyDBG
3.Right Click ->Search for constants|enter 386F
4.When find the offset click on the line and change the value from 386F to 2002

MOV WORD PTR DS:[ECX],386F <------- change 386F to 2002
to look like this:
MOV WORD PTR DS:[ECX],2002

5.Right Click ->Copy To executable,All modification (copy all) Right Click -> Save File|

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Old 12/12/2018, 00:52   #15

 
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Sorry to push this thread but wth you just did ^ ?

0x386f converts to:

0x3 //Packet Type
0x8 //Packet Dir
0x6F //Opcode which is PARTY_REGISTRATION_DELETED

Changing this to 0x2002 will **** up the party ASYNC between the gs and shard, because they are waiting value back from each others, what you just did will keep the values of the party registeration in the modules, might not shows up in client but it will be still there in the memory, might just cause crash out of no where or cause memory leak since it will never get deleted and will keep a loop inside the modules.
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