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Unknown GroupSpawn Packet

Discussion on Unknown GroupSpawn Packet within the SRO Coding Corner forum part of the Silkroad Online category.

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Old   #1

 
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Unknown GroupSpawn Packet

Well i wonder what this groupspawn packet is for.
It always makes my parser fail.
Its not player, its not pet , or not a monster , not a npc..
It has objectid also.
Code:
                                        
82 4A 00 00                                      
02 00 00 00                                       
4F 69                                            
00 00 2F 44 00 00 48 43 00 80 5D 44 00 00
even what is it , it has Model , object id , xy sectors, float xyz and angle ? i guess.
Ive searched my text files but no one has the model id 824A0000 ( 33354 as integer )
Thanks in advance !

edit :

some more this spawn packet in code:

Code:
57 29 00 00                                      
07 F8 13 00                                       
4C 69                                        
F7 06 97 44 CA A3 FE BF 09 17 B7 44 F2 C2         
00                                              
00                                               
58 29 00 00                                   
08 F8 13 00                                      
4C 69                                           
D5 94 97 44 09 AA DC BF E7 D4 B8 44 30 CD        
00                                                
00                                                
04 00 00 00                                   
0B F8 13 00                                      
4C 69                                            
7B 18 96 44 9E 25 02 C0 72 99 B6 44 7C 02         
00                                                
00
- comes one after another in a 6counted groupspawn packet :S
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Old 07/13/2011, 12:47   #2

 
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also please take a look at this ;
how can an item cant have PLUSVALUE??

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Old 07/13/2011, 14:09   #3
 
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@First post: Item maybe, too lazy to check.

Quote:
Originally Posted by sarkoplata View Post
also please take a look at this ;
how can an item cant have PLUSVALUE??

*Picture of packet in analyzer*
Plusvalue 0 -> No plus. (+0)
Like when you buy weapons/armor from NPCs, they won't have a plusvalue.
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Old 07/13/2011, 14:21   #4

 
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Quote:
Originally Posted by lesderid View Post
@First post: Item maybe, too lazy to check.



Plusvalue 0 -> No plus. (+0)
Like when you buy weapons/armor from NPCs, they won't have a plusvalue.
very first packet is teleporter ( gate ) i guess. second packets are item , they are solved already.

about my 2nd post , no , i already know plusvalue 0 is +0 lol , but there was an item which has no plusvalue coming ( only item id ) and that is arrow , i didnt know that arrow was coming with groupspawn/player.

For now i need model ids of teleporters
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Old 07/13/2011, 14:27   #5
 
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Arrows got no plus value. Just read the ObjectTypeID, if its ITEM_CH or ITEM_EU then read plus (byte), stats (qword), durability (dword), blues (byte). Another items like arrows (ITEM_ETC) u just need to read the amount (word).
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Old 07/13/2011, 14:27   #6
 
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Quote:
Originally Posted by sarkoplata View Post
about my 2nd post , no , i already know plusvalue 0 is +0 lol , but there was an item which has no plusvalue coming ( only item id ) and that is arrow , i didnt know that arrow was coming with groupspawn/player.
Just first parse the groupspawn portion of the groupspawn packet and then parse it like a singlespawn packet.

I'm pretty sure that, in theory, everything that can be singlespawned, can be groupspawned.

By the way, if you didn't know, gold amount is UInt32, not UInt16.
(Pretty logical since you can drop 'unlimited' stacks of gold)
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Old 07/13/2011, 14:30   #7
 
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3015 should be SingleSpawn (3016 SingleDespawn). 3017 GroupSpawn start (type & amount of items) and loop them in 3019 (if it starts with 01 then items spawned, if 02 then despawned).
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Old 07/13/2011, 15:18   #8

 
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Well , are teleport gates are comin in spawn packet ? i still wonder what 1st packet is for
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Old 07/13/2011, 15:29   #9
 
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Quote:
Originally Posted by sarkoplata View Post
Well i wonder what this groupspawn packet is for.
It always makes my parser fail.
Its not player, its not pet , or not a monster , not a npc..
It has objectid also.
Code:
                                        
82 4A 00 00                                      
02 00 00 00                                       
4F 69                                            
00 00 2F 44 00 00 48 43 00 80 5D 44 00 00
even what is it , it has Model , object id , xy sectors, float xyz and angle ? i guess.
Ive searched my text files but no one has the model id 824A0000 ( 33354 as integer )
Thanks in advance !
"824A0000","SKILL_CH_SPEAR_SPIN_D_05","****** Demon Storm",85,0,0,0,60000,15000,706,200,5,258,2,0,1,60 7
(taken from iBots Skill.txt file)
dunno if this is right
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Old 07/13/2011, 16:44   #10

 
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Quote:
Originally Posted by Schickl View Post
"824A0000","SKILL_CH_SPEAR_SPIN_D_05","****** Demon Storm",85,0,0,0,60000,15000,706,200,5,258,2,0,1,60 7
(taken from iBots Skill.txt file)
dunno if this is right
a skill in groupspawn packet? :S dont think so
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Old 07/13/2011, 17:09   #11
 
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btw guys,that's a ******* teleport.
82 4A 00 00 == 19074

1 19074 STORE_EU_GATE 콘스탄티노플포탈 (teleportbuildings.txt).

so the answer for this:
Well , are teleport gates are comin in spawn packet ?
YES,they do!
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Old 07/13/2011, 17:14   #12
 
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Quote:
Originally Posted by sarkoplata View Post
a skill in groupspawn packet? :S dont think so
i just posted what i found^^
useless or not
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Old 07/13/2011, 17:30   #13

 
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Quote:
Originally Posted by vorosmihaly View Post
btw guys,that's a ******* teleport.
82 4A 00 00 == 19074

1 19074 STORE_EU_GATE 콘스탄티노플포탈 (teleportbuildings.txt).

so the answer for this:
Well , are teleport gates are comin in spawn packet ?
YES,they do!
last question : are npc or teleport packets coming together with mobs or players etc? ( in groupspawn )
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Old 07/13/2011, 18:08   #14
 
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Quote:
Originally Posted by sarkoplata View Post
last question : are npc or teleport packets coming together with mobs or players etc? ( in groupspawn )
IF they don't in this version of SRO, they might in the next.

Be prepared for anything.
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Old 07/13/2011, 18:32   #15

 
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Quote:
Originally Posted by lesderid View Post
IF they don't in this version of SRO, they might in the next.

Be prepared for anything.
elite sro is soooo crowded that i cant try as i spawn somewhere tons of 3019 packet coming
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