Since that is the chitchat topic, i have a general question. How a site like twitter or facebook who serve lets say over 20 million people at the same time don't experience any lag or downtime and yet so fast for each user? Is it the bandwidth and the connection only?
Since that is the chitchat topic, i have a general question. How a site like twitter or facebook who serve lets say over 20 million people at the same time don't experience any lag or downtime and yet so fast for each user? Is it the bandwidth and the connection only?
Nope, IMO such huge websites uses failover systems. It's something like if one webhost goes off, then website immediately starts to use other one server, and ofcourse those webs load is balances between many different hosts.
i think there is no better MMORPG than sro in fun because most of the new MMORPGS this days ignore the realistic regions ...
i mean each region in sro exist in real world... and they had each cap update belong to a emperor or a legend like Pharos, Jupiters, Roc, Medusa, etc
which gave the game a taste .. also the Job system(old one) was the best system in any MMORPG !
i still don't know why there is no any game yet took this idea !
nowdays mmorpgs have very fantasy landscape but poor gears design and characters animation , also nowdays mmorpgs have poor skill system, skill animation, and effects.
they focus in the fantasy look so much which make it more than it should be.
if joymax just didn't update the game with this ****** updates, removing good things and doing( only for high levels updates), and tried to save the community and players from leaving, i think sro was going to be from the top 10 mmorpgs.
it is about managing the game, sro killed itself by itself !
they have so lack in creativity, they added only cap updates which made it impossible to level up 101+ yourself and you have to 24/7 botting, day by day the game turned into a afk botting game. they added a ****** system of coins and fgw, and later they added the upgrading system which make it worth, then they removed job system ... worth worth worth ...
i think there is no better MMORPG than sro in fun because most of the new MMORPGS this days ignore the realistic regions ...
i mean each region in sro exist in real world... and they had each cap update belong to a emperor or a legend like Pharos, Jupiters, Roc, Medusa, etc
which gave the game a taste .. also the Job system(old one) was the best system in any MMORPG !
i still don't know why there is no any game yet took this idea !
nowdays mmorpgs have very fantasy landscape but poor gears design and characters animation , also nowdays mmorpgs have poor skill system, skill animation, and effects.
they focus in the fantasy look so much which make it more than it should be.
if joymax just didn't update the game with this shitty updates, removing good things and doing( only for high levels updates), and tried to save the community and players from leaving, i think sro was going to be from the top 10 mmorpgs.
it is about managing the game, sro killed itself by itself !
they have so lack in creativity, they added only cap updates which made it impossible to level up 101+ yourself and you have to 24/7 botting, day by day the game turned into a afk botting game. they added a shitty system of coins and fgw, and later they added the upgrading system which make it worth, then they removed job system ... worth worth worth ...
in fact, SRO is one of the few MMO that is in fact based on a real age/event(Mangyangs exist)
I agree that the real issue here is Joymax(pservers may hurt the SRO scene but even before, Joymax shitty plans have always fucked up the game)
also, never understood how Joymax didn't implemented their ingame bot(there is coded but cannot be used). SRO on 1x take years to even get to a decent level(90 for me was 1 year). Even JadeDynasty/Zuxzhian/Celestial Destroyer has their own "Bot" to avoid most of this issues
SRO for their time was a cutting edge game
now it isnt as there are a lot of game better in graphics that could have the exact same engine SRO uses
I hope the we could get any SRO-2 news(I still have hope)
Well, Silkroad on the maximum details doesn't look bad in 2013 in terms of the graphical appearance, I even dare to say that it looks better than most f2p games and many p2p games, including ****** Guild Wars 2. If they could only do the gameplay properly, lead it the way it is not used only as a cow to be milked, but led by a company that actually does a lot of nice stuff for it's players, for example Blizzard, it would've been one of best F2P mmo games I guess.
Right now the only cause of it's failure is the way JOYMAX manages it.
I'm pretty sure that if a different company would take Silkroad, reduce it's cap to 110, make it less grind-heavy, so that you can reach the cap without a 24/7 bot within a reasonable time span, take care of their servers so it doesn't lag like a ************, I guess a lot of people would go back there. Hell, I think I would go back there as well.
I'm pretty sure that if a different company would take Silkroad, reduce it's cap to 110, make it less grind-heavy, so that you can reach the cap without a 24/7 bot within a reasonable time span, take care of their servers so it doesn't lag like a ************, I guess a lot of people would go back there. Hell, I think I would go back there as well.
maybe cap 100 is more better ...
and they can make level up by doing job as hunter/trader/thief more than grinding, **** it will be more better.
and they can add Alex, Jupiter and Arabia updates as a storyline based on quests,etc
like adding gears only but not to increase the cap.
I'm pretty sure that if a different company would take Silkroad, reduce it's cap to 110, make it less grind-heavy, so that you can reach the cap without a 24/7 bot within a reasonable time span, take care of their servers so it doesn't lag like a ************, I guess a lot of people would go back there. Hell, I think I would go back there as well.
I'm pretty sure that if a different company would take Silkroad, reduce it's cap to 110, make it less grind-heavy, so that you can reach the cap without a 24/7 bot within a reasonable time span, take care of their servers so it doesn't lag like a ************, I guess a lot of people would go back there. Hell, I think I would go back there as well.
Art Chit-Chat 09/21/2026 - General Art - 8188 Replies Ich habe mir mal so gedacht : "Wieso denn nicht einfach mal über unsere Kunstwerke labern?
Die Hintergrundidee ist eigl. um über Kunstwerke oder allgemein über Photoshop & Co. zu reden ohne Warnings zu kassieren.
Vllt braucht manns vielleicht auch nicht.
Soll sowas wie ein Längster für uns artists sein xD
Naja viel spaß.
_____
Hardware Chit-Chat 02/02/2025 - Hardware Discussions / Questions - 19418 Replies Hallo,
ich werde in naher Zukunft noch die Admin um Erlaubnis fragen, doch erst einmal werde ich euch erzählen, was ich hiermit meine.
Dies hier soll eine Art Diskussions- und Unterhaltungsthread (kein Spam!) sein. Das bedeutet, dass Leute die sich sehr für Hardware interessieren hier mit anderen über gerade verschienene Hardware diskutieren können oder sich auch einfach aus Spaß an der Freude über verschiedene Zusammenstellungen auslassen können. Man könnte das Ganze hier auch als ein...
Diablo 3 Chit-Chat 09/29/2021 - Diablo 3 - 12834 Replies Vom OT- und LoL-Chit-Chat inspiriert, einfach mal erstellt.
Nicht dazu da um Probleme und ausführliche Diskussionen zu behandeln, dazu sollte es immer noch eigenständige Threads geben. Keine Flames oder Zwei-Wort-posts. Have fun. :)
[Vindictus] Chit-Chat 01/05/2018 - Vindictus - 1028 Replies http://www.elitepvpers.com/images/us.png
English Version:
Hello Users,
please use this thread to discuss Vindictus related problems or to have a little chit-chat about the game. All the usual forum rules apply to this thread.
You might post here if you have a small question or if you want to share some videos or screenshoots with us.
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co partner chit chat 01/19/2006 - Conquer Online 2 - 3 Replies people plz post the latest progress in the new co partner here for the latest progress plz