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[makeghostuser] SOme one explain how it works

Discussion on [makeghostuser] SOme one explain how it works within the SRO Private Server forum part of the Silkroad Online category.

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Old 09/16/2014, 14:36   #31
 
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Quote:
Originally Posted by akaPlaysi View Post
Ok you all bit wrong i think...
i used the command many times but for some years ago..
i can only remember a bitdont get the right values vor it

/makeghostuser 10000 0 0 0
or something with some numbers.

1 singlenumber i know is the amount of players
an other number is the radius where the ghostusers will appear around you

also like /makeghostuser 100 4 10 0 or something like that

if someone can figure it out exactly how many nuberms and which one
it would be fine
"/makeghostuser [amount] [distance]": Summons the selected quantity of characters around you. Those are client-sided characters, called "Ghost_xxxxxxxx". Those are statics characters. You can't move, talk or do nothing with them. The items and skins are random generated. For example, if you type "/makeghostuser 100 500" the client will summon 100 characters at 500 m around you.
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Old 09/16/2014, 15:42   #32
 
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Quote:
Originally Posted by Synx7 View Post
"/makeghostuser [amount] [distance]": Summons the selected quantity of characters around you. Those are client-sided characters, called "Ghost_xxxxxxxx". Those are statics characters. You can't move, talk or do nothing with them. The items and skins are random generated. For example, if you type "/makeghostuser 100 500" the client will summon 100 characters at 500 m around you.
What about ghostusers in the intro? I remember once seeing an intro which has random characters doing some random skills at the entrance of Qin-Shi tomb.
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Old 09/16/2014, 16:37   #33
 
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Quote:
Originally Posted by magicanoo View Post
What about ghostusers in the intro? I remember once seeing an intro which has random characters doing some random skills at the entrance of Qin-Shi tomb.
S_objectindex
PHP Code:
================================================================
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Scripting Commands for Intro ================== 
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==================\          =======/           ================
===================\          =====/           =================
====================\          ===/           ==================
=====================\          =/           ===================
============
Megaman===   Vengard Team (C)   ==963===============
=====================/                       ===================
====================/           =\            ==================
===================/           ===\            =================
==================/           =====\            ================
=================/           =======\            ===============
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================================================================
================================================================

----------------------------------------------------------------
----------------------------------------------------------------
---                                                          ---
---   
Type          Text file                              ---
---   
Files Numbers 1                                      ---
---   For 
Server    I don't care, Sharing for RZ           ---
---   Created by    : Megaman963                             ---
---                                                          ---
---   CopyRight for Megaman963 and Vengard Team (C)          ---
---                                                          ---
----------------------------------------------------------------
----------------------------------------------------------------

/* Addtional Information Tools ----->

// **** Objects **** //
//Object creation
0.0 S_ObjectCreateIndex obj03 9 171 94 4858 718 -2832 50 1

//Object equipment
0 S_ObjectEquipSetIndex obj03 36 1 2 1

//Object Moving
0.3 S_ObjectMoveTo obj03 3 128 185 -27.7 -915 180

//Object Animation
6.7 S_ObjectAniToName obj03 *SCR_ANI_BLEND 1 "Prim\Ani\NPC\qinshi\chinaetc_qinshiquest_stand02.ban"

//Object Turning With Deggre (120)o
16.4 S_ObjectTurn obj03 120 1

//Object Wolyoung motion status (Walking)
0.1 S_ObjectMotionState obj03 1

//Object Wolyoung motion status (Running)
0.2 S_ObjectMotionState obj03 2

//Object Setting Walking Speed
0.3 S_ObjectOptionSet obj03 *SCR_OBJ_WALKSPEED 10.0

//Object Setting Running Speed
0.3 S_ObjectOptionSet obj03 *SCR_OBJ_RUNSPEED 50.0  

//Object Teleporting
0.2 S_Teleport obj03 3 128 219 -29 -935 220

//Object Crying Mode Animation (Default)
29 S_ObjectAniToIndex obj03 *SCR_ANI_BLEND 0.5 *STAND02

//Stoping All Object Animation
0.6 S_ObjectAniStopAll obj03 

//Object Disappering
199.9 S_ObjectRelease obj03 

//Object Fix (No Idle Stat)
1 S_ObjectOptionSet obj03 *SCR_OBJ_NOIDLE

//Object Body Effect
1.2 S_DecoEftAdd obj03 0 0 0 1 1.2 0 "system\system_hwan_keep.efp" "Bip01 Spine"
1.2 S_DecoEftAdd obj03 0 0 0 1 1.2 0 "system\system_hwan_keep_s.efp" "Bip01 L UpperArm"
1.2 S_DecoEftAdd obj03 0 0 0 1 1.2 0 "system\system_hwan_keep_s.efp" "Bip01 R UpperArm"
1.2 S_DecoEftAdd obj03 0 0 0 1 1.2 0 "system\system_hwan_keep_s.efp" "Bip01 L HandMid"
1.2 S_DecoEftAdd obj03 0 0 0 1 1.2 0 "system\system_hwan_keep_s.efp" "Bip01 R Finger2"
1.2 S_DecoEftAdd obj03 0 0 0 1 1.2 0 "system\system_hwan_keep_s.efp" "Bip01 L Calf"
1.2 S_DecoEftAdd obj03 0 0 0 1 1.2 0 "system\system_hwan_keep_s.efp" "Bip01 R Calf"
1.2 S_DecoEftAdd obj03 0 0 0 1 1.2 0 "system\system_hwan_keep_s.efp" "Bip01 R Foot"
1.2 S_DecoEftAdd obj03 0 0 0 1 1.2 0 "system\system_hwan_keep_s.efp" "Bip01 L Foot"

//Clearing Object Body Effect
80.8 S_DecoEftClear obj03 



// **** Special Object (Very limited) **** //

//Skill casting
50 S_DecoSkillTarget skill01 obj01 obj02 SKILL_CH_FIRE_GIGONGSUL_F 2



// **** World Effect **** //
//World EFP Decoration
61.1 S_EffectCreate eft02 "skill\china\fire_gongup_effect_a.efp" 5 128 56 42.6 22 180 1 0

//World EFP Deletion
48 S_EffectRelease efp1

//Sky settings
0.0 S_SetWorldTime 12
25.0 S_SetWorldTime 24



// **** Options **** //

//BGMs Options Playing
0.1 S_SetBGM jinsi_dungeon.ogg
25 S_SetBGM *null*
50 S_SetBGM maintheme_cut.ogg

//Sound Options Playing
61.2 S_SoundPlay "Prim\Snd\TQ_Mob\TQ_Flamemaster_Shout2.wav"



// **** Camera **** //

//Some of them can be done automatic by generate it on SRO_CLIENT it self.

//Camera Shaking
70 S_CameraShake 1 100 9000 7

//Camera Stats Option
0.1 S_CameraSetState 1

//Camera Teleporting
0.1 S_CameraTeleport 3 128 166 -19.05 -1008 0.245 1.005 0 80

//Camera New Setting
0.2 S_CameraCreate 1

//Camera Movement
0.2 S_CameraInsert 4 3 128 145 -14.59 -932 0.205 -23.855 0 45

//Destroy Camera
16 S_CameraRelease


<-------------------- Ending */ 
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Old 09/16/2014, 19:14   #34

 
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two year old thread
#closed
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Old 09/16/2014, 19:22   #35

 
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Quote:
Originally Posted by Creationist View Post
two year old thread
#closed
Still not closed
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Old 09/16/2014, 21:47   #36
 
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Originally Posted by Haxor View Post
Still not closed
still not closed wtf are you doing mods
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Old 09/16/2014, 21:57   #37

 
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Because he forgot to mark out the checkbox.
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Old 09/16/2014, 22:44   #38


 
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Originally Posted by Creationist View Post
two year old thread
#closed
Please also note that posts which merely contain phrases like #reported, #closerequest and such, without contributing to the topic at hand, are considered spam and will be punished accordingly.
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Old 09/16/2014, 23:16   #39
 
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wtf !!
who wake me up ??
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Old 09/16/2014, 23:26   #40
 
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^
It was the mother from another brother tho
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Old 09/17/2014, 17:26   #41

 
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Originally Posted by A new hope View Post
still not closed wtf are you doing mods
Sipping cocktails in our jet plane whilst soaring 30,000 feet through the air with some hot babes dancing on poles


#closed
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