Today after i back here for a time to dev. life
So i decided to make a new project depends on an anime (!)
We are looking for 3D makers and pk2/client editors
To make a new game depends on an animation , This project will depends on Silkroad Server files
The game System Half of it is shooter and pvp ,
About the reward, It's just a fan project So if you are interest or enjoy with helping us you will be welcomed and also every team member will have a copy of everything (server files / game client / webscript)
good luck anyway but how sro world become shooter?
hmm
-change bow silks to 1 shot skills
-change the visual skills of the bow
-lock on the rotation so its at back of you
-make some new .bsr weapons (dual shot guns)
-make the town into a big arena with custom object
there you go
most of these things i have already tried but some not.
hmm
-change bow silks to 1 shot skills
-change the visual skills of the bow
-lock on the rotation so its at back of you
-make some new .bsr weapons (dual shot guns)
-make the town into a big arena with custom object
there you go
most of these things i have already tried but some not.
Quick Example i made :
change .bsr files is easy ! but i mean how become from mmorpg to shooter ...
change .bsr files is easy ! but i mean how become from mmorpg to shooter ...
both in 1 game , that will may going like event or FTW , enter a place and you will be allowed to play pvp (shooter)
there's many ideas to made shooter and mmorpg at same game .
change .bsr files is easy ! but i mean how become from mmorpg to shooter ...
srry for my noobish question
but how to change bsr?
Quote:
Originally Posted by ✗EpicSoul✗
hmm
-change bow silks to 1 shot skills
-change the visual skills of the bow
-lock on the rotation so its at back of you
-make some new .bsr weapons (dual shot guns)
-make the town into a big arena with custom object
there you go
most of these things i have already tried but some not.
Quick Example i made :
even the fact making some texture changes to make it look futuristic
let say
SRO-Y3000(lol)
making this kind of project, thankfully, is just client side
server files in fact are not heavily changed
Ego-Shooter or bb.
3rd person shooter aren't that interesting.
And how do you want to make the character will be able to shoot at something without selecting the target before (e.g. TERA / Blade & Soul). You have to write complete new action moves.
Sounds impossible for me to create a working shooter.
Ego-Shooter or bb.
3rd person shooter aren't that interesting.
And how do you want to make the character will be able to shoot at something without selecting the target before (e.g. TERA / Blade & Soul). You have to write complete new action moves.
Sounds impossible for me to create a working shooter.
Enter for example place like FTW , can't attack target with non-shooter weapon ..
what do u think? (like hammers and so)
logical in game test maybe we will get better idea, but it's possible .
I mean at silkroad you have to select a target to cast an attackskill. If you have to select a target at a shooter and you have it selected permanently, you can't miss it. Would be a very boring game if everybody hits with every shot.
I mean at silkroad you have to select a target to cast an attackskill. If you have to select a target at a shooter and you have it selected permanently, you can't miss it. Would be a very boring game if everybody hits with every shot.
ya u are right
but as u know i mention fortress war area cuz people can't use un-shooter weapons there ,
also there's some skills like freeze (target 5) don't need to target someone , u could edit some params tell we change them like a shot (more long distance and not around but straight) , so u don't need to target someone to attack and also in this area u can't target someone (also u can't use this skill without a kind of shooter weapon) or maybe we will make those skills like potions or blots/arrows .
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