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Show in-game notifications - by writing code

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Old   #1
 
elite*gold: 40
Join Date: Apr 2008
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Show in-game notifications - by writing code

Hello beloved, dead community,

i recently achieved something i want to share with you.

Video demonstration:
Behind the scenes: https://florian0.wordpress.com/2017/...o-ui-elements/

Sending notifications by code

Code:
std::wstring mymessage(L"Hello World, epvp");

g_CGInterface->ShowMessage_GREEN(mymessage);
g_CGInterface->ShowMessage_BLUE(mymessage);
g_CGInterface->ShowMessage_PINK(mymessage);
The code behind the magic

Code:
// Header

class CGInterface {
	void ShowMessage_BLUE(std::wstring &msg);
	void ShowMessage_PINK(std::wstring &msg);
	void ShowMessage_GREEN(std::wstring &msg);
}

#define g_CGInterface (*(CGInterface**)0x0110F80C)

// Code

void CGInterface::ShowMessage_BLUE(std::wstring& msg)
{
	reinterpret_cast<void (__thiscall *)(CGInterface*, std::wstring *)>(0x0077B580)(this, &msg);
}

void CGInterface::ShowMessage_PINK(std::wstring& msg)
{
	reinterpret_cast<void (__thiscall *)(CGInterface*, std::wstring *)>(0x00777BF0)(this, &msg);
}

void CGInterface::ShowMessage_GREEN(std::wstring& msg)
{
	reinterpret_cast<void (__thiscall *)(CGInterface*, std::wstring *)>(0x0077B5B0)(this, &msg);
}

Community Challenge
Check out the addresses, reconstruct the types and achieve a functioning code like this
Code:
void CGInterface::ShowMessage_GREEN(std::wstring& msg)
{
	if (msg.length())
	{
		CIFNotify *notify = reinterpret_cast<CIFNotify*>(this->m_IFRegion_36C.GetByID(GDR_UPDATE_QUEST_INFO, 1));

		notify->ShowMessage(&msg);
	}
}
Important notes, as always
Microsoft STL will try to TROLL you. Be aware of that. Silkroad was BUILD on VC80 aka. Visual Studio 2005. Any newer compiler CAN AND WILL BREAK this code. Compiling on DEBUG will BREAK your code, no matter what you expected it to do. Always compile on RELEASE or you will find yourself wasting your valuable lifetime tracing BUG that wasn't even your fault (not that that would have happened to me ...)



florian0 is offline  
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Old   #2
 
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Nice little jobs, dont stop


yair3d is offline  
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can you give us the source code?
Zoro.Sro is offline  
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Quote:
Originally Posted by Zoro.Sro View Post
can you give us the source code?
Uhm ... i don't understand ... what else do you need ... ?


florian0 is offline  
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Quote:
Originally Posted by florian0 View Post
Uhm ... i don't understand ... what else do you need ... ?
Man please, do you have full source code of sro? Need it fast, but can't code, so sry when I write you to help me out how to compile.


Devsome is offline  
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