Select (COALESCE(AdvTable.nOptValue, 0) + IT.OptLevel) as 'Plus With ADV', INV.CharID, CH.CharName16, INV.ItemID, IT.OptLevel as 'Plus Without ADV', IT.RefItemID, INV.Slot, REFC.CodeName128, MagParam1, REF.ReqGender, REFC.AssocFileICon128, REF.Dur_L, REF.Dur_U, REF.PD_L, REF.PD_U, REF.MD_L, REF.MD_U, REF.ER_L, REF.ER_U, REF.PDStr_L, REF.PDStr_U, REF.MDInt_L, REF.MDInt_U, REF.MaxMagicOptCount, REF.PAttackMin_L, REF.PAttackMin_U, REF.PAttackMax_L, REF.PAttackMin_U, REF.MAttackMin_L, REF.MAttackMin_U, REF.MAttackMax_L, REF.MAttackMin_U, REF.Range, REF.HR_L, REF.HR_U, REF.CHR_L, REF.CHR_U, REF.PAStrMin_L, REF.PAStrMin_U, REF.PAStrMax_L, REF.PAStrMax_U, REF.MAInt_Min_L, REF.MAInt_Min_U, REF.MAInt_Max_L, REF.MAInt_Max_U, REF.PAR_L, REF.PAR_U, REF.MAR_L, REF.MAR_U, REFC.ReqLevel1 From _Inventory As INV
Right Join _Items As IT On INV.ItemID = IT.ID64
Right Join _RefObjCommon As REFC On REFC.ID = IT.RefItemID
Right Join _RefObjItem As REF On REFC.Link = REF.ID
Right Join _Char As CH On CH.CharID = INV.CharID
Right join _BindingOptionWithItem AdvTable on AdvTable.nItemDBID = IT.ID64
WHERE CharName16 like 'charName' and
IT.ID64 = 436155
Order By OptLevel desc
in making plus (not blues and stats) is the prem plus the same as silver 07/05/2010 - Silkroad Online - 8 Replies i noticed that the lucky percentage on the prem plus is the same as prem silver
the difference is in the alchemy probability
so my question is
since lucky is 1 for making plus and alchemy probability is the 1 for modifying the blues and stats
is the prem plus the same as prem silver in making plus ? or theres some thing i missing here ?
[Game]Silkroad Plus for TI-83 Plus 09/02/2007 - SRO Hacks, Bots, Cheats & Exploits - 0 Replies Okay, m very excited im starting this. There is a BIG project about to start, im going to be programming Silkroad for the TI-83 Plus Graphing Calculator, head on over to Silkroad Plus Concept Ideas! - PEPKILZ and post what you think...if anyone knows ASM for these bad boys TEACH ME...lol