Hello everyone,
I have a background on C/C++ and few other languages. I've never worked on a network-based things so it's a bit complicated for me to understand what's going on with API's or other network things. I've created a tool that logins your character when the number of current players is lower than the number of maximum players. I did it using local data. To be clear, I have a server status tool that I found from somewhere, I open it and get the data of the number of current players by their local values kept inside the computer using CheatEngine or other stuffs. The problem is that the server status tool that I'm using has a refresh rate of 1 sec. and it's a bit useless for me. I've tried many server status tools and got nothing and also my point here is to learn to code my own server status tool. Sorry, I kept it long. My question is this: Where should I start from? With a little search I've understood that I can use Silkroad Security API. Btw, my program is an AutoIt script (Does not matter actually). Any ideas?






