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Movement packet

Discussion on Movement packet within the SRO Coding Corner forum part of the Silkroad Online category.

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Old   #1
 
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Post Movement packet

This is a movement packet I got using edxloader.
Code:
[C -> S][7021]
01                                                ................
4D 69                                             Mi..............
73 05                                             s...............
4F 00                                             O...............
A4 05                                             ................
So what are these? what do they mean and how to achieve sending a successful movement packet giving a nearby x-y?

I am working on a tool that takes chat commands. I can send chat commands successfully, but struggling with the movement thing.
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Old 03/30/2018, 17:41   #2
 
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The complete structure of the packet can be found in .

If you need to calculate between "packet coordinates" and "game coordinates", use .

Game coordinates, also known as world coordinates, are only a visual simplification for the user (at minimap).

Packet coordinates, also known as region or local coordinates, have a regionID (which can be split into X and Y) and X-,Y-, ZOffsets (~0 to ~1920, except Y which is unbounded).
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Old 03/30/2018, 19:43   #3
 
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Gonna give it a shot, Thanks a million.
Edit: I failed >.> Looking for creating a function that takes (game coordinates x,y) and sends a packet to move a character to those x-y (nearby x-y of course) like this
(chat command) movetoxy -10654 2607
What can I do? this is really giving me hell lol

Edit: achieved it successfully days ago. forgot to update the post.
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