// Main action if (_pck.Opcode == 0x7074) { /* 1 = Attack success 2 = Cancel attack */ // Derp if (_pck.ReadUInt8() == 1) { // Action byte num = _pck.ReadUInt8(); /* num values 1 = Normal attack 2 = Pickup / Cancel attack 3 = Trace 4 = Skill cast */ } }