He is asking for the packet which is responsible of reporting the death of character.
0x30BF - SERVER_AGENT_ENTITY_UPDATE_STATE
Code:
4 uint UniqueID
1 byte stateType
1 byte state
if(stateType == 0)
{
if(state == 2)
{
if(UniqueID == ownID){
//death of your character
}
else{
//death of something other than you.
}
}
}
Thanks to DaxterSoul for packet info