First and foremost, you should take a look at my documentation regarding those packets.
You can match them (most of the time) line by line with your output from edxAnalyzer. But you need respect any branches (if else) that may occur.
Your 0x3026 code is ignoring the chatType and also the branches.
Visually speaking this is what happens with your code...
...and what it should look like
Your 0x308B code is ignoring the UniqueID. But more importantly, you can only read the stall name that "someone" created from 0x30B8 using ReadAscii().
In order to get the character name using the UniqueID you have to read the spawn packets first. More on that and .
First and foremost, you should take a look at my documentation regarding those packets.
You can match them (most of the time) line by line with your output from edxAnalyzer. But you need respect any branches (if else) that may occur.
Your 0x3026 code is ignoring the chatType and also the branches.
Visually speaking this is what happens with your code...
...and what it should look like
Your 0x308B code is ignoring the UniqueID. But more importantly, you can only read the stall name that "someone" created from 0x30B8 using ReadAscii().
In order to get the character name using the UniqueID you have to read the spawn packets first. More on that and .
Opcode 0x30B8
i can read the charname if the stall created normally like [Bot]'stall
and remove [,]'stall name from stall so i got the char name wihout problem
but if the stall created like that Bot without [BOT]'stall i got a something like dot so i want to know what the diff between get the charname by remove it from [,]'stall and by get as BOT ?
in case of opcode 0x3026 ur images i cannot see it to understant what you say
and about spawn packet and read Unique id and charname and it's items
it's complex with me i try to handle it but every time fail !
Opcode 0x30B8
i can read the charname if the stall created normally like [Bot]'stall
and remove [,]'stall name from stall so i got the char name wihout problem
but if the stall created like that Bot without [BOT]'stall i got a something like dot so i want to know what the diff between get the charname by remove it from [,]'stall and by get as BOT ?
in case of opcode 0x3026 ur images i cannot see it to understant what you say
and about spawn packet and read Unique id and charname and it's items
it's complex with me i try to handle it but every time fail !
so simply you cannot parse single spawn packet , and want to read the char name from opening a stall by the target char , DaxterSoul trying to tell you how to handle the packet itself and the chat type byte
anyways when i back home i will send to you the code that you want ..
so simply you cannot parse single spawn packet , and want to read the char name from opening a stall by the target char , DaxterSoul trying to tell you how to handle the packet itself and the chat type byte
anyways when i back home i will send to you the code that you want ..
if (packet.Opcode == 0x30B8) //Get Staller Name
{
Thread t = new Thread(() => Stall_Func.Stall_Parse(packet));
t.Start();
}
public static void Stall_Parse(Packet packet)
{
try
{
packet.ReadUInt32();
string StallName = packet.ReadAscii();
if (StallName.Contains("]'s stall."))
{
String Name = getBetween(StallName, "[", "]'s stall.");
}
else
{
("Please Open a Stall with Normal Stall Name Like : [YourName]'s stall. ");
}
}
catch
{
("EX => Parsing Stall P ");
}
}
Understanding the Packet System - Basics of a Packet explained 11/03/2012 - Cabal Online - 30 Replies Read the advice first...
*****************UPDATED 12/11/2011*********************************
**** ADDED VB6 PROXY BOT SOURCE-CODE, WORKING EXAMPLE OF PROXY BOT******
************************************************* *****************
The following CONSTANTS have been flagged, this means they appear in EVERY Packet exchange from client to server and server to client
Red = Packet Id - Each packet has a unique ID number, in this case AA02, Each Packet id Relates to a specific...
[Request] Packet Structure for CharData Packet 05/16/2011 - Silkroad Online - 4 Replies can someone tell me which structure the CharData packet has? i would really appreciate this, since im still noob in such things. its just too high for me/ too much information for my head. :handsdown:
S->C(3013)...
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What is packet data?
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