Quote:
Originally Posted by vorosmihaly
why don't you just analyze packets for yourself?
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Well, just to make things easier. LOL
There are too many opcodes that SRO uses.
From my program, it will be easier to analyze if the packet comes from my client.
e.g. If I cast a skill, I can easily know the packet itself.
But if it is from the server, that would be a very long way...
As i observed, the packets I received are 10X more (if not) than the packets I send.