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decrypted SilkroadTh.ini / need some help to emulate it
Discussion on decrypted SilkroadTh.ini / need some help to emulate it within the SRO Coding Corner forum part of the Silkroad Online category.
05/27/2011, 18:19
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#1
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decrypted SilkroadTh.ini / need some help to emulate it
[GAMEMON]
GAME_NAME=SilkroadTH
UPDATE_SERVER=nprotect.blackrogue.in.th
UPDATE_PATH=/nProtect/GameGuard/Silkroad/RealServer/
BACKUP_SERVER=
BACKUP_PATH=
OPTION_VALUE=0
SPEEDCHECK_INTERVAL=1000
USE_GGSCAN=1
GAMECRC=1
LOG_SERVER=211.215.21.138
SENDERRLOG=3
BLOCK_JOYTOKEY=1
that thingy with appache don't work ...
this is an start for emulating gameguard so smart people do a help and for the " ha ha is easy but i won't tell " just don't post
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05/27/2011, 18:24
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#2
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How a GameGuard config file would help on the emulation of a GameGuard client?
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05/27/2011, 18:27
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#3
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Quote:
Originally Posted by Synx7
How a GameGuard config file would help on the emulation of a GameGuard client?
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here is your answer :
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05/27/2011, 18:35
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#4
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What about :
Quote:
[GAMEMON]
GAME_NAME=
UPDATE_SERVER=
UPDATE_PATH=
BACKUP_SERVER=
BACKUP_PATH=
OPTION_VALUE=0
SPEEDCHECK_INTERVAL=
USE_GGSCAN=0
GAMECRC=0
LOG_SERVER=
SENDERRLOG=0
BLOCK_JOYTOKEY=0
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?
U have the crypter for it, anyway?
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05/27/2011, 18:37
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#5
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Hmm Well could be helpfull but don't we need a clientsided emulator instead of preventing stuff from being send to the server?
@kingLi I guess that you still get disconnects since you don't send the gameguard packets anymore which will result in a disconnect
So the only option would be to delete the 2 lines from the type.txt in the media.pk2 to disable the gameguard and emulate it
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05/27/2011, 18:41
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#6
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Quote:
Originally Posted by kevin_owner
Hmm Well could be helpfull but don't we need a clientsided emulator instead of preventing stuff from being send to the server?
@kingLi I guess that you still get disconnects since you don't send the gameguard packets anymore which will result in a disconnect
So the only option would be to delete the 2 lines from the type.txt in the media.pk2 to disable the gameguard and emulate it
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We still need to get the packet that send to gameserver to check if gg running fine
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05/27/2011, 18:43
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#7
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Indeed and i'm currently trying to login to that *** **** server to sniff a few of those packets and test some stuff out but I can't login for 2 days....
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05/27/2011, 18:46
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#8
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Quote:
Originally Posted by kevin_owner
Indeed and i'm currently trying to login to that *** **** server to sniff a few of those packets and test some stuff out but I can't login for 2 days....
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Now server check you can login after check
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05/27/2011, 19:53
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#9
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ha ha is easy but i won't tell
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05/27/2011, 20:05
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#10
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Quote:
Originally Posted by lesderid
ha ha is easy but i won't tell
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don't need sarcasm
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05/27/2011, 21:01
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#11
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Quote:
Originally Posted by [H2K] ^ LordyK
don't need sarcasm 
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You just asked for it. xD
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05/28/2011, 09:28
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#12
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#moved to correct section
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06/08/2011, 11:04
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#13
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any updates on this?
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