Quote:
Originally posted by BitVector+Dec 6 2005, 21:32--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (BitVector @ Dec 6 2005, 21:32)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--zalbag@Dec 6 2005, 02:47
anyone have the static address for player level it would be greatly appreciated.
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Player level is a dynamic memory address, so it will change every time you restart the game.
If you use Ollydbg, then this line in assembly might interest you:
004C0E48 8A9F 38060000 MOV BL,BYTE PTR DS:[EDI+638]
It moves a number into BL, then it pushes EBX into the stack with the player's level. Unfortunately, as I said, it's not in a static address. [/b][/quote]
the player lvl and every stat is right after another in the memory easyest way is to search for mana if you find that go there and near it are all other values