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Silkroad Online in Unity 3d - Progress

Discussion on Silkroad Online in Unity 3d - Progress within the Silkroad Online forum part of the Popular Games category.

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Old   #166
 
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There is guy, who can rip models, maps, animations. Would be nice to remake this game...
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Old   #167
 
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Yeah some people are greedy, and wont share stuff even tho they would never do anything with it.
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Old   #168
 
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Originally Posted by Guar_dianS View Post
Yeah some people are greedy, and wont share stuff even tho they would never do anything with it.
What do you use UE5 or Unreal? I can help you with models, animation. If you're good at programming, networking I can help you. contact me on discord dssob#7488
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What do you use UE5 or Unreal? I can help you with models, animation. If you're good at programming, networking I can help you. contact me on discord dssob#7488
No, i use unity
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Old   #170
 
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It is incredibly sad to see such a good project going down, this could be a life changer for the game and himself.
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Old   #171
 
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It is incredibly sad to see such a good project going down, this could be a life changer for the game and himself.
I agree, creator could share his files and transform this project to community project.
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Old   #172
 
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I seriously doubt it, but I really hope that one day you revive this project and continue working on it. As far as I can tell, you've already completed a large number of towns and done great work; it's quite frustrating to watch this effort crumble.
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Old   #173
 
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I agree, creator could share his files and transform this project to community project.
That might be right and wrong at the same time because no one would share his hard work i believe it took him years to design all these maps, at the same time if he decided already to not keep working on the project then ya at least let someone else start from where you stopped, such 3d silkroad may see the light one day, hopefully.
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That might be right and wrong at the same time because no one would share his hard work i believe it took him years to design all these maps, at the same time if he decided already to not keep working on the project then ya at least let someone else start from where you stopped, such 3d silkroad may see the light one day, hopefully.
Honestly i already have a system where i can host a full fledge mmorpg. Now im not stating that my system can hold 3000-6000 players at once. But i can assure hold atleast 500 players without counting npc and mobs.

Was a long ago project of one, outdated but still does the job. Im just really bad at 3d modeling, and exporting the maps from the game.

If only i had at least the jangan map, i show a demo to everyone.
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Old   #175
 
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hey dude, could you continue this project?

write me, Whatsapp +51 917600557
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Old   #176
 
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****, looks so ******* beautiful
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Old   #177
 
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For fun playing with unity.
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For fun playing with unity.
if im not mistaken, thats ummorpg framework. Still nice work putting it together non the less. Do you happen to have any specific sro maps u wish to share in unity?

if you look in my signature theres a vid of my system ( which is old video of an extremely early version ) but still working system.
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Old   #179
 
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Originally Posted by Guar_dianS View Post
if im not mistaken, thats ummorpg framework. Still nice work putting it together non the less. Do you happen to have any specific sro maps u wish to share in unity?

if you look in my signature theres a vid of my system ( which is old video of an extremely early version ) but still working system.
Yes, I use uMMORPG, I am still working hard to get the maps, chars and other data, making animations with mixamo. I will share, when I will make Jangan first with wall the mobs and npc
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Yes, I use uMMORPG, I am still working hard to get the maps, chars and other data, making animations with mixamo. I will share, when I will make Jangan first with wall the mobs and npc
How are you getting the maps? Honestly all i want is the actual city of jangan. Dont even care about mobs, or npc.
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