Register for your free account! | Forgot your password?

Go Back   elitepvpers > Popular Games > Silkroad Online
You last visited: Today at 11:27

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



Help for going this place on map

Discussion on Help for going this place on map within the Silkroad Online forum part of the Popular Games category.

Reply
 
Old   #1
 
elite*gold: 0
Join Date: May 2012
Posts: 3
Received Thanks: 0
Help for going this place on map

hello guys i try to that place ( arena on stairs. i wanna go there for make pvp tournament in my friend's server ) anyone know how to go inside? with or without gm code? can anyone help?



cezair35 is offline  
Old 01/20/2016, 06:58   #2
 
elite*gold: 0
Join Date: Jan 2016
Posts: 5
Received Thanks: 0
This is a private server most likely and the person have enabled Camera and went up with his camera, and obviously he hid everything else.

The other possibility could be that he enabled GM commands on iSro through editing the media.pk2 and then he similarly he applied the "camera" command and did what he did.

This can be seen if you look at the right bottom side of the game (where the log is) and it says "Cheat Key Success !!!" usually this message appears to a GM command.

which concludes that this area is impossible for a physical object to be placed on it, it's just a 2D
texture on a meshless (idk if thats a word lol, but i mean doesn't have mesh) 3D object.


in order to be able to go on top with a char, you would have to import this model into a 3D software such as 3DsMax or a 3D game engine then apply a mesh to it and add a transparent plane on top of it then apply mesh to the plane as well.. and make sure cut a hole in the plane and make some kind of stairs in order for players to be able to go up.
Muhand95 is offline  
Old 01/20/2016, 19:45   #3
 
elite*gold: 0
Join Date: May 2012
Posts: 3
Received Thanks: 0
can you simply explain? i didn't get anything sorry
cezair35 is offline  
Old 01/20/2016, 22:26   #4
 
elite*gold: 0
Join Date: Jan 2016
Posts: 5
Received Thanks: 0
Quote:
Originally Posted by cezair35 View Post
can you simply explain? i didn't get anything sorry
Alright lets take it step by step. The picture you have is not a char up there. No, it's just a "Camera"

What is a camera? well it's an object that silkroad have implemented where it can move in all directions in order to make "trailers" or in order to watch the game without having a character, And a camera can really pass anything that means there are no walls or anything that can stop it, etc... it has many uses, so in order for this guy to do what he did then you have 3 possibilities.

1. Either he is a GM and has access to all the commands and one of them is the "Camera".

2. He created his own private server and presser "Shift+~" then he wrote "Camera" and this way he enabled the camera where he can move anywhere, without having to worry about any obstacle.

3. He modified the normal silkroad Media.pk2 and added the "GM Console" to the game, then he logged on with a normal account to the game then similarly he pressed "Shift+~" and he enabled the command "Camera", (In this case he is not really a GM, because he has access to few commands only).

Obstacle: What does it mean? well it's just an object that gets in your way, for example, say you are walking in the street and you saw a wall, well the wall became an obstacle which prevented you from continuing to walking.

How is this relevant to our topic? Well we first need to know how is a simple game created.

first of all you have a 3D designer (a person who designs the 3D objects), you design them in a special software (ex. 3DsMax); So, you design your objects and import them into something we call "Game Engine" (This is where the development of a game happens) then you place the objects whereever you want then you place your char at a starting point, after publishing the game, one will notice that hey the char is really going through all the walls and objects which doesn't make any sense, because a wall is an Obstacle, so when we see a wall we really have to stop; therefore, to solve this problem they built whats known as "Mesh" a Mesh tells the player that this is a physical object that can interact with the world around it, in other words if you have 2 boxes without mesh and you try to hit them nothing will happen but they will go through each other, but if you applied a mesh to them then they will hit each other.

So now we know what is a mesh and how does it work, then lets think about the game.
What is the ground? well it's just a plane.
What is a char? it's just a 3D model.

now if you place the char on the ground in other words the 3D Model on the plane. then the char will go through the plane and fall forever. why? because simply the plane is not a physical object we need to add a mesh to it. so you add the mesh and now you can walk on the ground without falling forever.

Cool, so now lets think about the layers in the game.

Really it's nothing but the ground then everything above it is "air" and sky. which is not object which means it doesn't have a mesh and that's why we can't walk on it obviously.

The image you are referring to is above the sky by a lot; but a char can't go up there because it's meshless. In order to be able to go up there then you would need to have a plane in that area and add mesh to the plane so now the layers we have are

Ground -> air -> plane (our arena plane) -> sky

now any char can stand on this plane, makes sense?
but the next problem is how are you going to get to the plane since the air doesn't have mesh which means you can't walk on it. well you need to build some sort of a path.

You can build something like a teleport that teleports you to there by changing coordinates. so if you are standing at 0,0,0 (the center) then to go up you can change the char cords to something like 0,0,100 depending on how high is your mesh.

Another solution is to build some kind of stairway that goes all the way up and ofcourse it needs to have a mesh on it so the char can use to go up.

I hope i explained it better now, if there is something you still don't understand let me know, i will try to explain it more. I know i didn't get in depth in many areas.
Muhand95 is offline  
Reply


Similar Threads Similar Threads
[Selling] Want L#? This is the place for you.
11/19/2015 - League of Legends Trading - 0 Replies
Hello guys, I want to sell my L# invitations Price: 1€/invitation Skype:lebovich.yuval Bump
How to Change The Place Of any Teleport to Other Place
11/29/2014 - SRO Private Server - 6 Replies
How to Change The Place Of any Teleport to Other Place http://i.epvpimg.com/oQrEe.jpg
Nephalem Buff Stack Place/Possible Farm Place
06/30/2012 - Diablo 3 Guides & Strategies - 33 Replies
Sers zusammen, ich habe gestern Abend beim Zocken einen Dungeon gefunden den ich vorher noch nicht gesehen habe. Er ist relativ kurz und geht über 2 Etagen. Wodurch er sich zum stacken eignet ist die Tatsache, dass in der 2. Etage 5-6 Rare/Elite Mobs rumlaufen. Und das auf einer (zumindest war es bei mir so) geraden Strecke. Was das ganze noch interessanter macht, bei mir war zusätzlich zu den 5-6 Mobs noch ein Goblin da war und am Ende eine Prächtige Truhe. :) Ich hoffe das ist...
LF bot place lv 100+
04/14/2008 - Perfect World - 7 Replies
Hi Im looking for good place lv 100+ to bot (0.21) . Best condition : 4 mobs close with a good spawn time Thx for your infos



All times are GMT +1. The time now is 11:28.


Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2026 elitepvpers All Rights Reserved.