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The weapons and armor are each divided into 12 different types and from the lowest 1st degree to the 6th degree weapons; these weapons are all taken from historical accounts of weapons and defenses in order to be a grounded in reality as close as possible. The 7th degree to 12th degree equipment are based on elements that do not violate the cultural feel yet have hints of fantasy and use imagery that has a powerful feel but at the same time does not stray too far from the historical.
In the case of the Chinese, 12 spirits of the land, animals, and their images are used on the equipment and for each have uniqueness to them. In the case of the Europeans, the Imperial imagery of 12 constellations differentiates the equipment.
Notice there is a lot of 12s. Maybe cuz its only up to 12th dgr availble
The Chinese race is armed with the blade, sword, spear, glaive, and the bow. These 5 weapons are used by 3 weapon techniques, and a healing ‘Ki’ based mastery. These can all be respectively selected and in the selections of skills; each character will have an infinite variety of essential differences.
The Europeans emphasize “Mana” as the force within humanity and strength which is demonstrated in the distinct classes which have specialties that only they can develop, are another race. European characters can be divided into 6 distinct classes: the warrior, rogue, wizard, warlock, bard, and cleric. This is the race where if these classes complement each other in a party well they can exhibit great manifestations of power.
The Arabians (Islamic characters) will have the ability to summon genies. The summoned genies will be able to battle and, through intensive training perform other feats of spirit magic. Islamic characters will be able to use the sword, blade, claw and the chakoram as their weapons. The genies will be able to train in the 4 attributes of Earth, Wind, Fire, and Water.
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