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Future Updates

Discussion on Future Updates within the Silkroad Online forum part of the Popular Games category.

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Old 04/06/2009, 20:18   #16
 
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Location : Hungary , am Szia gondoltam köszönök ,faszán leirtad az egészet, ügyes vagy ^^
Not Public (or yes?XD) MSN: ^^
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Old 04/07/2009, 13:13   #17
 
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Thank you for wasting your time to gives us information
5/5
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Old 04/07/2009, 16:04   #18
 
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what a bump...
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Old 04/08/2009, 20:19   #19
 
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raise your hand who thinks it will take over 5 year for ISRO to have at least HALF of what he says.
anyway nice site.
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Old 04/09/2009, 09:29   #20
 
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Relly nice post, please proceed updating it! But I would like to see the 11th and 12th dgr GLAVIE! Damned *** it must be big as an house ^^ BTW Silkroad atm are only cunstructed to lvl 120 and it has been that since early 2006. Ive been to GNGWC and the head chief of Joymax had speach about it. He told how it was built and that they had euro, chinease and arabian races. Also that 1-6th dgr weapons was traditinal art from the silkroad and that 6-12th dgr weapons was more fantasy inspired, for a more powerfull look. Also they introduced the horse system: The new horses that you doesnt know about after ironclad horse is: Silverclad Horse, Goldclad Horse.
BTW here is the intervjue that MMORPG.com did to the developers team while GNGWC: Notice that this intervju was made Jun 01, 2006 wich was long before euro expension update. So they revealed it a long time ago.
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Old 04/09/2009, 09:31   #21
 
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The Job oriented Triangular Conflict System that is contained within the trade caravan activity is used to advance your job levels. If the player raises their job level, unique items with special abilities will be able to be equipped. Not only with the items garnered through this make a player more effective in the Triangular Conflict System, it will also give the player certain advantages in normal PvP as well.

Trader

be able to transport more special items
be able to equip a special trader item that grants the trader greater defense to assist them in their job
be able to get a faster caravan transport.
Hunter
be able to get a faster transport
be able to wear an exclusive hunter item which will give advantages in PVP combat with thieves.
Thief
be able to equip an exclusive item that will enable thieves greater ability to utilize their skills to hide and ambush
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Old 04/09/2009, 09:32   #22
 
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The weapons and armor are each divided into 12 different types and from the lowest 1st degree to the 6th degree weapons; these weapons are all taken from historical accounts of weapons and defenses in order to be a grounded in reality as close as possible. The 7th degree to 12th degree equipment are based on elements that do not violate the cultural feel yet have hints of fantasy and use imagery that has a powerful feel but at the same time does not stray too far from the historical.

In the case of the Chinese, 12 spirits of the land, animals, and their images are used on the equipment and for each have uniqueness to them. In the case of the Europeans, the Imperial imagery of 12 constellations differentiates the equipment.

Notice there is a lot of 12s. Maybe cuz its only up to 12th dgr availble

The Chinese race is armed with the blade, sword, spear, glaive, and the bow. These 5 weapons are used by 3 weapon techniques, and a healing ‘Ki’ based mastery. These can all be respectively selected and in the selections of skills; each character will have an infinite variety of essential differences.

The Europeans emphasize “Mana” as the force within humanity and strength which is demonstrated in the distinct classes which have specialties that only they can develop, are another race. European characters can be divided into 6 distinct classes: the warrior, rogue, wizard, warlock, bard, and cleric. This is the race where if these classes complement each other in a party well they can exhibit great manifestations of power.

The Arabians (Islamic characters) will have the ability to summon genies. The summoned genies will be able to battle and, through intensive training perform other feats of spirit magic. Islamic characters will be able to use the sword, blade, claw and the chakoram as their weapons. The genies will be able to train in the 4 attributes of Earth, Wind, Fire, and Water.
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Old 04/12/2009, 22:23   #23
 
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very nice specially a new race i hope the next race are russians or something:P but joymax have to add one more thing. STOP GOLDBOTS :P
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Old 04/13/2009, 08:30   #24
 
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Quote:
Originally Posted by myntex View Post
same things on :
#Reported
You can't advertise.
(You did it in 3 posts already)
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Old 05/09/2009, 10:20   #25
 
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OMG OMG OMG thx for the info can wait to they cime to isro
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