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{HELP}Changing the 1lv char kills
Discussion on {HELP}Changing the 1lv char kills within the Shaiya forum part of the MMORPGs category.
03/06/2011, 14:20
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#1
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{HELP}Changing the 1lv char kills
Hello elitepvpers.
I just want to know how can I change the 1lv chars kills.Every one borning with 120k kill
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03/06/2011, 21:43
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#2
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Still w8ing reply .(
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03/07/2011, 03:50
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#3
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Join Date: Sep 2010
Posts: 520
Received Thanks: 1,289
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Hum. I don't remember which it is, but run these.
PS_GameData.dbo.usp_Create_Char_R
Code:
USE [PS_GameData]
GO
/****** Object: StoredProcedure [dbo].[usp_Create_Char_R] Script Date: 03/06/2011 21:45:17 ******/
SET ANSI_NULLS ON
GO
SET QUOTED_IDENTIFIER OFF
GO
/****** 개체: 저장 프로시저 dbo.usp_Create_Char_R 스크립트 날짜: 2006-05-30 오후 12:53:23 ******/
ALTER Proc [dbo].[usp_Create_Char_R]
@ServerID tinyint,
@UserID varchar(12),
@UserUID int,
@CharName varchar(50) ,
@Slot Tinyint,
@Family Tinyint,
@Grow Tinyint,
@Hair Tinyint,
@Face Tinyint,
@Size Tinyint,
@Job Tinyint,
@Sex Tinyint,
@Level Smallint,
@Statpoint Smallint,
@Skillpoint Smallint,
@Str Smallint,
@Dex Smallint,
@Rec Smallint,
@Int Smallint,
@Luc Smallint,
@Wis Smallint,
@Hp Smallint,
@Mp Smallint,
@Sp Smallint,
@Map Smallint,
@Dir Smallint,
@Exp Int,
@Money Int,
@Posx Real,
@Posy Real,
@Posz Real,
@Hg Smallint,
@Vg Smallint,
@Cg Tinyint,
@Og Tinyint,
@Ig Tinyint,
/* 여기까지 인자값 주어져야 함 */
/* SP 내부 참조용 변수 */
@CharID int = 0,
@NameCnt tinyint = 0
AS
SET NOCOUNT ON
DECLARE @Ret int
SET @CharName = LTRIM(RTRIM(@CharName))
SET @SkillPoint = 5
SET @Ret = 0
SET @NameCnt = (SELECT ISNULL(COUNT(*),0) FROM Chars WHERE CharName=@CharName AND Del=0)
IF(@NameCnt <> 0)
BEGIN
RETURN -2
END
ELSE
BEGIN
IF EXISTS ( SELECT CharID FROM Chars WHERE CharName=@CharName AND Del = 1 AND [Level] >10 AND DeleteDate > DATEADD(dd, -7, GETDATE()) )
BEGIN
RETURN -2
END
BEGIN TRANSACTION
INSERT INTO Chars(ServerID,UserID, UserUID, CharName, Slot, Family, Grow,
Hair, Face, [Size], Job, Sex, [Level], StatPoint, SkillPoint,
[Str], Dex, Rec, [Int], Luc, Wis, HP, MP, SP, Map, Dir, [Exp], [Money],
PosX, PosY, Posz, Hg, Vg, Cg, Og, Ig, RenameCnt, RemainTime)
VALUES(@ServerID,@UserID, @UserUID, @CharName, @Slot, @Family, @Grow,
@Hair, @Face, @Size, @Job, @Sex, @Level, @StatPoint, @SkillPoint,
@Str, @Dex, @Rec, @Int, @Luc, @Wis, @HP, @MP, @SP, @Map, @Dir, @Exp, @Money,
@PosX, @PosY, @Posz, @Hg, @Vg, @Cg, @Og, @Ig, 0, 0)
IF( @@ERROR=0 )
BEGIN
COMMIT TRANSACTION
END
ELSE
BEGIN
ROLLBACK TRANSACTION
RETURN -1
END
SET @CharID = IDENT_CURRENT('Chars')
END
RETURN @CharID
SET NOCOUNT OFF
PS_GameData.dbo.usp_Create_Char_R2
Code:
USE [PS_GameData]
GO
/****** Object: StoredProcedure [dbo].[usp_Create_Char_R2] Script Date: 03/06/2011 21:46:10 ******/
SET ANSI_NULLS ON
GO
SET QUOTED_IDENTIFIER OFF
GO
/****** 개체: 저장 프로시저 dbo.usp_Create_Char_R 스크립트 날짜: 2006-05-30 오후 12:53:23 ******/
ALTER Proc [dbo].[usp_Create_Char_R2]
@ServerID tinyint,
@UserID varchar(12),
@UserUID int,
@CharName varchar(50) ,
@Slot Tinyint,
@Family Tinyint,
@Grow Tinyint,
@Hair Tinyint,
@Face Tinyint,
@Size Tinyint,
@Job Tinyint,
@Sex Tinyint,
@Level Smallint,
@Statpoint Smallint,
@Skillpoint Smallint,
@Str Smallint,
@Dex Smallint,
@Rec Smallint,
@Int Smallint,
@Luc Smallint,
@Wis Smallint,
@Hp Smallint,
@Mp Smallint,
@Sp Smallint,
@Map Smallint,
@Dir Smallint,
@Exp Int,
@Money Int,
@Posx Real,
@Posy Real,
@Posz Real,
@Hg Smallint,
@Vg Smallint,
@Cg Tinyint,
@Og Tinyint,
@Ig Tinyint,
/* 여기까지 인자값 주어져야 함 */
/* SP 내부 참조용 변수 */
@CharID int = 0,
@NameCnt tinyint = 0
AS
SET NOCOUNT ON
DECLARE @Ret int
SET @CharName = LTRIM(RTRIM(@CharName))
SET @SkillPoint = 5
SET @Ret = 0
BEGIN TRANSACTION
INSERT INTO Chars(ServerID,UserID, UserUID, CharName, Slot, Family, Grow,
Hair, Face, [Size], Job, Sex, [Level], StatPoint, SkillPoint,
[Str], Dex, Rec, [Int], Luc, Wis, HP, MP, SP, Map, Dir, [Exp], [Money],
PosX, PosY, Posz, Hg, Vg, Cg, Og, Ig, RenameCnt, RemainTime)
VALUES(@ServerID,@UserID, @UserUID, @CharName, @Slot, @Family, @Grow,
@Hair, @Face, @Size, @Job, @Sex, @Level, @StatPoint, @SkillPoint,
@Str, @Dex, @Rec, @Int, @Luc, @Wis, @HP, @MP, @SP, @Map, @Dir, @Exp, @Money,
@PosX, @PosY, @Posz, @Hg, @Vg, @Cg, @Og, @Ig, 0, 0)
IF( @@ERROR=0 )
BEGIN
COMMIT TRANSACTION
END
ELSE
BEGIN
ROLLBACK TRANSACTION
RETURN -1
END
SET @CharID = IDENT_CURRENT('Chars')
RETURN @CharID
SET NOCOUNT OFF
These should fix the Character Creation SP, and not give kills when a new one is made.
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03/07/2011, 17:48
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#4
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elite*gold: 0
Join Date: Mar 2011
Posts: 7
Received Thanks: 0
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Thanks for response but;
I've modified and execute this but still created chars beginni' with 120k kill :/
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03/07/2011, 22:38
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#5
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elite*gold: 0
Join Date: May 2009
Posts: 10
Received Thanks: 0
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PS_GameData > dbo.chars modify and select K1 and just put 0 and save.You're done
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