Quote:
Originally Posted by 13latrix
ReqIg = cooldown timer.
ReqOg doesnt seem to effect anything unless both client and server must match. If this is true can be exploited on OS possbily.
Havn't tested ReqVg.. thx. will report my findings.
~Phish
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ReqVg is used for ItemCreate.ini
In example, you are editing what the fortune bag lv3 will drop so you would open ItemCreate.ini scroll to the bottom and the last line will read
[ItemCreate_68]
"grade" "% drop rate"
68 is the number you will put in the ReqVg
So you go and find your ItemId for Fotrune Bag lv3 (use a query it's easier)
Select * from ps_gamdefs.dbo.items
Where Itemname= 'Fortune Bag Lv3'
*Hit execute*
It will pop up and your item Id will be right there
So go to your items to that Id and scroll over to ReqVg and under it put 68.
This is telling the game to open the FB and to let the grades you put in to drop randomly. If you don't put the number in then you wont be able to open it.
You can make as many ItemCreates as you like just remember to continue the number +1 so if you edit FB Lv4 it would be [ItemCreate_69] and you put 69 under ReqVg where FB4 would be. Hope that makes sense
@ Pro the ReqOg / ReqVg being "00 00" changing it to "00 01" would be the correct way to make it untradeable right? Cuz what if you edited it as "01 01" or "01 00" I don't think it would be correct. Idk if that made sense but yea.