Quote:
Originally Posted by ProfNerwosol
Here's a Guild Leader change script wrote in SQL. It is a stored procedure so you can call it from php or whatever you are using.
There are many comments so you shouldn't be lost when reading through it. I haven't tested it. What I did was rewrite old procedure I had lying around. If you get any errors, post them here.
Code:
USE PS_GAMEDATA
GO
SET ANSI_NULLS ON
GO
SET QUOTED_IDENTIFIER ON
GO
-- =============================================
-- Author: Tomasz Wiacek
-- Create date: 10.IV.2010
-- Description: Change guild leader
/*
Provide the procedure with character name of new
and old guild leader - @OldGuildLeader is old GL
and @NewGuildLeader is new GL respectively.
The rest will be done by the procedure.
*/
-- =============================================
CREATE PROCEDURE dbo.ausp_ChangeGuildLeader
@OldGuildLeader varchar(30),
@NewGuildLeader varchar(30)
AS
BEGIN
SET NOCOUNT ON;
DECLARE @GuildID int -- GuildID where change of leadership will take place
DECLARE @MasterCharID int -- stores new GL CharID
DECLARE @MasterUserID varchar(30) -- stores new GL UserID
DECLARE @OldGLCharID int -- used to store CharID of current GL
DECLARE @MasterName varchar(40) -- stores new GL CharName
-- select GuildID and old GuildLeader CharID
SELECT @GuildID = GuildID, @OldGLCharID = MasterCharID
FROM PS_GameData.dbo.Guilds
WHERE MasterName = @OldGuildLeader;
-- check if any results were returned
IF @@ROWCOUNT = 0
begin
PRINT 'Guild leader - ' + @OldGuildLeader + ' does not exist.';
end
ELSE
begin
-- get CharID, UserID and CharName of new GuildLeader
SELECT @MasterCharID = CharID, @MasterUserID = UserID, @MasterName = CharName
FROM PS_GameData.dbo.Chars
WHERE CharName = @NewGuildLeader;
-- if new GuildLeader CharName is correct and it exists (result was returned by above statement)
-- and new GuildLeader is part of the guild execute leadership change
IF @@ROWCOUNT <> 0 AND @MasterCharID IN (SELECT CharID FROM PS_GameData.dbo.GuildChars WHERE GuildID=@GuildID AND Del=0 AND (LeaveDate IS NULL OR LeaveDate=0))
begin
-- update information about who's the current GuildLeader
UPDATE PS_GameData.dbo.Guilds
SET MasterCharID = @MasterCharID, MasterUserID = @MasterUserID, MasterName = @MasterName
WHERE GuildID = @GuildID;
-- make new GL leader of the guild
UPDATE PS_GameData.dbo.GuildChars
SET GuildLevel = 1 WHERE CharID = @MasterCharID AND GuildID = @GuildID;
-- give old GL GuildLevel=3 to be on the safe side if there are too many Lv2's in guild
UPDATE PS_GameData.dbo.GuildChars
SET GuildLevel = 3 WHERE CharID = @OldGLCharID AND GuildID = @GuildID;
PRINT 'Guild leadership between - ' + @OldGuildLeader + ' - and - ' + @NewGuildLeader + ' was changed.'
end
ELSE
begin
PRINT 'No such character: ' + @NewGuildLeader + ' or character is not part of the guild.';
end
end
END
To those new to SQL, paste the above code as new query in Server Management Studio and execute it. To run it do this:
Code:
EXEC PS_GameData..ausp_ChangeGuildLeader 'OldGLName','NewGLName'
replacing the words in-between quotes with real character names.
NOTE:
The changes won't take effect until server restart.
|
heya was trying this insted of doing it manualy. but when i did this. i got:
Msg 8144, Level 16, State 2, Procedure ausp_ChangeGuildLeader, Line 0
Procedure or function ausp_ChangeGuildLeader has too many arguments specified.
and yes i used the new better sql query but the old
Code:
EXEC PS_GameData..ausp_ChangeGuildLeader 'OldGLName','NewGLName'