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[Release] EP5 Skills Work around, How to enable Higher level skill.

Discussion on [Release] EP5 Skills Work around, How to enable Higher level skill. within the Shaiya PServer Development forum part of the Shaiya Private Server category.

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Old 01/18/2011, 08:59   #16
 
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Using your Skill.SData i've experienced some item problems such as Conti Res runes not working and the 30day conti res runes coming out as Bash Lv5, any idea what's going on there?
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Old 01/18/2011, 14:25   #17
 
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I dont know my contis are working fine actually, However im using the non translated item table as all my drops are set on it so i never really bothered transfering to the translated one.

Could be the reason..
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Old 01/18/2011, 14:54   #18
 
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The conti's etc are skills, maybe you have mistakenly changed them.
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Old 01/18/2011, 15:27   #19
 
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I don't know if this would help, but this is how they should be in PS_GameDefs.dbo.Items
ItemName - Range - AttackTime
3 hr Continuous Res Rune 266 1
6 hr Continuous Res Rune 267 1
7 day Continuous Res Rune 286 1
15 day Continuous Res Rune... 286 2
30 day Continuous Res Rune... 286 3
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Old 01/19/2011, 16:14   #20
 
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Well, one usefull tip i can give, since i was the one that got it up and running first without ANY help:P. Do not use any other SDATA files then your own unless your database is the SAME. For example, people could try to use my SDATA's, but i marked them, so i would know, and besides that, most items and skills wont work since i changed everything ^^.

Your best off making your own, a premade DB is fun, but the concept is easy, takes about 3-4 days if you work hard. Either way, good luck.

PS. How is your server going Ariez?
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Old 01/20/2011, 19:57   #21
 
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Is ariez makeing a server?

He is oddly not talking to me...weird for him.
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Old 01/20/2011, 20:47   #22
 
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I'm not ignoring you sir, but we're not releasing any public information as to if we're working on a server or not, if we are, we don't want to get all the BS like before. If we're not, well then i'm just sitting here messing with you I suppose.
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Old 01/21/2011, 00:54   #23
 
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Never said you were messing with me. anywhere my fault for bringing it up here. wayy of topic. you could send me a skype request some time if possible?

Back on topic: The point it it gets skills past Lv3 right? XD
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Old 01/25/2011, 07:03   #24
 
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Need some help?
By using shay data edit (0-1c) to combine skill from Skill.complete.csv to Skill.sdata, the new Skill.sdata (in Output/Sdata) is not same size with an original Skill.sdata (in Input/Sdate) although I didn't change anything from Skill.complete.csv and a function to combine skill is successed (nothing error popup).
anyone knows why?
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Old 01/25/2011, 13:31   #25
 
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Anything other than 74 01 doesn't work in ep5 for me and gives a sgraphics error.

Edit:
For reading all levels of curse of goddess edit Skill.py
2 lines before the last from
Code:
if (i == record_total and j == 3):
to

Code:
if (i == record_total and j == 9):
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Old 01/26/2011, 02:22   #26
 
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Quote:
Originally Posted by zargon05 View Post
Anything other than 74 01 doesn't work in ep5 for me and gives a sgraphics error.

Edit:
For reading all levels of curse of goddess edit Skill.py
2 lines before the last from
Code:
if (i == record_total and j == 3):
to

Code:
if (i == record_total and j == 9):
I changed j==3 to j == 9, then i got error when i unpack with original Skill.sdata. However, if i change it back to 3, it will be fine to unpack.

Creating ./Output/SData/Skill.complete.csv
Traceback (most recent call last):
File "src\SData.py", line 113, in <module>
main(sys.argv[1:])
File "src\SData.py", line 102, in main
result = SDataItems[SDataName](outFmt)
File "E:\shay_data_edit_0-1c\src\Skill.py", line 123, in MainSkill
return ExtractSkill("Skill", outFmt)
File "E:\shay_data_edit_0-1c\src\Skill.py", line 193, in ExtractSkill
rec = unpack_fields(input, skill_types, {})
File "E:\shay_data_edit_0-1c\src\Utils.py", line 97, in unpack_fields
rec[ field[0]] = unpack_field(input, type)
File "E:\shay_data_edit_0-1c\src\Utils.py", line 85, in unpack_field
len = struct.unpack('=I', input.read(4))[0]
struct.error: unpack requires a string argument of length 4
Press any key to continue . . .
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Old 01/26/2011, 06:35   #27
 
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That is because you are trying to extract a ep4 Skill.SData, that is for ep5 Skill.SData.
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Old 01/26/2011, 16:37   #28
 
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BULK
INSERT dbo.ProductList
FROM 'c:\ProductList.import.csv'
WITH
(
FIELDTERMINATOR = ',',
ROWTERMINATOR = '\n'
)
GO



dont work for me:

Msg 4864, Level 16, State 1, Line 1
Bulk load data conversion error (type mismatch or invalid character for the specified codepage) for row 1, column 1 (RowID).
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Old 01/26/2011, 16:42   #29
 
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One error doesn't prevent it from running the command and it shouldn't be ProductList, it should be Skills
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Old 01/26/2011, 16:45   #30
 
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Pl0x say me


How can i inject my moded ProductList ( for itemmall )




*EDIT Into db= GameDefs, dbo.ProductList
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