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how do you fix stealth?
Discussion on how do you fix stealth? within the Shaiya PServer Development forum part of the Shaiya Private Server category.
08/18/2010, 22:07
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#46
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elite*gold: 0
Join Date: May 2010
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taking out stealth is horrible. Not every ranger/sin uses it. It is a fun class to play and can do hella dmg if you play it right.
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08/18/2010, 23:17
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#47
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Join Date: Jul 2010
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You should see what happens when 3-4 rangers / assys all using this exploit get together and "a pvp-ing they will go". If you want to put a dent in the confidence of your PvP player base... this is a surefire way.
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08/19/2010, 06:08
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#48
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Join Date: Mar 2009
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As I said, every one i've WATCHED has used it, I don't mean every single one, but all of the ones i've watched have used it and gotten banned.
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08/19/2010, 15:49
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#49
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Join Date: Jul 2010
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to all who want to fix this .. follow zero tutorial or change time on skill i changed mine to 10sec and recharge time to 1 hour :P
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08/19/2010, 16:00
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#50
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Join Date: Mar 2009
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Yeah i'm trying to fully understand his tutorial, there are quite a few things I don't understand, but i'm not skilled in ollydbg so that's probably why.
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08/19/2010, 16:02
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#51
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Join Date: Jun 2010
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Quote:
Originally Posted by ShaiyaUnited
to all who want to fix this .. follow zero tutorial or change time on skill i changed mine to 10sec and recharge time to 1 hour :P
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Thats even worse than no stealth...
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08/19/2010, 16:19
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#52
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Join Date: Jul 2010
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 just don't want to delete it...
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08/19/2010, 16:59
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#53
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Join Date: Jan 2009
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I've put it up to 1 hour too, i get the idea of the tut of zerosignal, i have to say, its a very good idea, but i got 2 problems:
1. I cannot find the specific address of that **** stealth bug, since i get multiple addresses, and most change value when i use other skills to, so no dedicated address.
2. The part where the new code is injected, i get that, not a problem, but the code itself... My programs say JE is not supported etc, and just won't work..
I know, i don't make sense, but someone who understands me and know a solution, lemme know!
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08/19/2010, 18:58
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#54
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Join Date: Jun 2009
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well to fix the actual bug you can just do these simple edits to the ps_game.exe
4556D7 - nop out JNZ
45556C - nop out JNZ
455453 - nop out JNZ
455AF2 - nop out JNZ
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08/19/2010, 19:50
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#55
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Join Date: Jan 2009
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Quote:
Originally Posted by lilprohacker
well to fix the actual bug you can just do these simple edits to the ps_game.exe
4556D7 - nop out JNZ
45556C - nop out JNZ
455453 - nop out JNZ
455AF2 - nop out JNZ
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Thanks for your reply. So if i NOP out them JNZ's on your specified adresses the assasins/rangers wont multiply their ATK or DEF upon the glitch exploit? Since this looks a bit easier then ZeroSignals way, just wondering if this gets the same end.
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08/19/2010, 22:22
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#56
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Join Date: Dec 2009
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thanks to zero and little pro for helping have made lot of progress
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08/19/2010, 22:30
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#57
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Join Date: Oct 2009
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We owe them with many beers o.o
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08/20/2010, 01:45
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#58
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Join Date: Mar 2009
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Hmm, now for my nub *** to figure out how to NOP a certain text part only x.x
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08/20/2010, 02:26
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#59
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Join Date: Jun 2009
Posts: 93
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I keept folowing this convo... and im glad that some people are really trying to fix this issue.
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08/20/2010, 02:27
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#60
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elite*gold: 100
Join Date: Mar 2009
Posts: 552
Received Thanks: 1,008
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Okay so apparently lilpro's way works BUT i've heard from server owners it causes a few buff skill problems or something, hmm...
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