Anyways, to get to the point:
DF, Melee Reflector and Magic Reflector currently do not work (eg. you continue to take damage while they are active). When I check the Skill.SData everything seems fine so I'm assuming there's something wrong with how the skills are embedded in the game... I looked in the DB as well and the TypeEffect (4) and TypeDetail (83) seem coherent with damage reflection...
Seeing as I'm pretty new to the developing aspect or P-Servers I was wondering if someone has had this problem before and managed to fix it (and if so, where do I start looking?).
Extra info: I'm working on getting an EP4.5 server up and running but I'm using an EP5.1 client and server files and I noticed the bug after having changed about 75% of the skills to their EP4.5 equivalent (in the case of these 3, the only change i made was the required level and skill points) so I'm not sure if this might have caused the bug...
On a side note, Secure Guard is also still acting like it's 5.1 counter-part (giving ut instead of increasing def and lowering atk), I'm assuming I need to change the TypeEffect and TypeDetail for it to work correctly.
Thanks in advance to anyone who can help me figure this out and get me back on track
Edit: I figured out how to kinda fix secure guard, except now it grants both the def AND the atk that it's supposed to be removing (i changed the type to 82 (buff). Is there a way to tell it to remove the atk instead of grant it? nevermind, it grants atk, def and the ut status...
And would/could fixes for the other skills be found in the same manner? (editing the hex codes for those who didn't get that)
Edit: got all the reflectors working again, silly shStudio deleting values from the abilityval column...
ok i'm just a nub, forgot to restart server after modifying sec guard, it still grants ATK instead of reducing it though...Quote:
Edit: I figured out how to kinda fix secure guard, except now it grants both the def AND the atk that it's supposed to be removing (i changed the type to 82 (buff). Is there a way to tell it to remove the atk instead of grant it? nevermind, it grants atk, def and the ut status...
Edit: nvm, got sec guard working as intended as well now






