|
You last visited: Today at 06:02
Advertisement
mobs on sky
Discussion on mobs on sky within the Shaiya PServer Development forum part of the Shaiya Private Server category.
04/11/2017, 02:37
|
#1
|
elite*gold: 0
Join Date: Feb 2016
Posts: 44
Received Thanks: 14
|
mobs on sky
I have a somewhat silly question, but I hope someone can help me with that.
How can I make the mobs to be in the air I'm creating a map that is in the sky but the mobs fall to the ground how can I fix that?
I would greatly appreciate your help
|
|
|
04/11/2017, 03:33
|
#2
|
elite*gold: 0
Join Date: Jul 2010
Posts: 523
Received Thanks: 523
|
I think you can't (unless ASM editing I gues).
But you could create an invisible texture, put it to some flat structure (SMOD), put that structure somewhere in the air, and make de mob walk there. (dirty solution, as nubness would say)
|
|
|
04/11/2017, 04:28
|
#3
|
elite*gold: 0
Join Date: Feb 2016
Posts: 44
Received Thanks: 14
|
Quote:
Originally Posted by sominus
I think you can't (unless ASM editing I gues).
But you could create an invisible texture, put it to some flat structure (SMOD), put that structure somewhere in the air, and make de mob walk there. (dirty solution, as nubness would say)
|
Could you give me an example since the mobs are able to pass structures
|
|
|
04/12/2017, 08:23
|
#4
|
elite*gold: 0
Join Date: Sep 2011
Posts: 390
Received Thanks: 377
|
Quote:
Originally Posted by ASTARHOT
Could you give me an example since the mobs are able to pass structures
|
Like donjon from you take your Nickname !!!
|
|
|
04/13/2017, 03:14
|
#5
|
elite*gold: 0
Join Date: Feb 2016
Posts: 44
Received Thanks: 14
|
I do not know if I explain well the problem is that I am making a small project on a map that later I will share with you but the only problem is the mobs do not stay on the floor that I design but they fall to the floor the npc everything well Only mobs are the problem
Quote:
Originally Posted by momocruz
Like donjon from you take your Nickname !!!
|
Big fan of your maps I try to follow your footstep
|
|
|
04/13/2017, 04:30
|
#6
|
elite*gold: 0
Join Date: Jul 2010
Posts: 523
Received Thanks: 523
|
Lol stupid me, you're right, mobs can pass structures. Forget my previous post.
|
|
|
 |
Similar Threads
|
Mob_proto mit Dc Mobs, Korea Metins & Grotten Mobs gesucht!
05/19/2012 - Metin2 Private Server - 6 Replies
Heyho...
Jo äh unsere mob_proto mag die Query von den Korea Metins nicht annehmen und ohne die kommen wir nicht weiter.
Kennt eventuell jemand den Fehler?
~
Suche jemanden der mir seine Proto hochlädt worin Dc Mobs, Korea Metins, Grotten Mobs usw. drin sind. :P
|
[TUT] Vacking w/o loosing mobs + mobs speed hack [WINHEX]
01/25/2011 - Dekaron Exploits, Hacks, Bots, Tools & Macros - 208 Replies
You will need Win Hex to edit thouse numbers.
I used Styx as the mob to edit.
PART OF VACK + SPPED HACK FOR MOBS.
Original:
2251,Styx,1,19,82,35749,0,486,695,10,50,2,6,0,0,0 ,0,0,0,55,0,0,0,02.5,4.8,1,1,styx,ÀÛ¼ºÁß,0,0,0,526 0,441,595,30800,1,1,3,90,90
|
[SUCHE]Einen Client mit den 13 neuen Mobs und Zombie Mobs
03/13/2010 - Metin2 Private Server - 23 Replies
Also Leute,
ich suche jemanden der so nett ist und mir
einen Client zu verfügung stellt bzw. macht auf dem
die neuen Mobs sichtbar sind .
THX
|
welche mobs ersezten die zombi mobs und wo tauchen sie im spiel auf?
01/17/2010 - Metin2 Private Server - 9 Replies
Überschirft
|
All times are GMT +1. The time now is 06:03.
|
|