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shaiya ep6,3 skill db fix max skill level 15

Discussion on shaiya ep6,3 skill db fix max skill level 15 within the Shaiya PServer Development forum part of the Shaiya Private Server category.

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Thumbs up shaiya ep6,3 skill db fix max skill level 15

Skill FIX

Quote:
USE [PS_GameDefs]
GO

/****** Object: Table [dbo].[Skills] Script Date: 12/13/2015 12:46:51 ******/
SET ANSI_NULLS ON
GO

SET QUOTED_IDENTIFIER ON
GO

SET ANSI_PADDING ON
GO

CREATE TABLE [dbo].[Skills](
[RowID] [int] IDENTITY(1,1) NOT NULL,
[SkillID] [smallint] NOT NULL,
[SkillLevel] [tinyint] NOT NULL,
[SkillName] [varchar](30) NOT NULL,
[Country] [tinyint] NOT NULL,
[Attackfighter] [tinyint] NOT NULL,
[Defensefighter] [tinyint] NOT NULL,
[Patrolrogue] [tinyint] NOT NULL,
[Shootrogue] [tinyint] NOT NULL,
[Attackmage] [tinyint] NOT NULL,
[Defensemage] [tinyint] NOT NULL,
[PrevSkillID] [smallint] NOT NULL,
[ReqLevel] [smallint] NOT NULL,
[Grow] [tinyint] NOT NULL,
[SkillPoint] [tinyint] NOT NULL,
[TypeShow] [tinyint] NOT NULL,
[TypeAttack] [tinyint] NOT NULL,
[TypeEffect] [tinyint] NOT NULL,
[TypeDetail] [smallint] NOT NULL,
[NeedWeapon1] [tinyint] NOT NULL,
[NeedWeapon2] [tinyint] NOT NULL,
[NeedWeapon3] [tinyint] NOT NULL,
[NeedWeapon4] [tinyint] NOT NULL,
[NeedWeapon5] [tinyint] NOT NULL,
[NeedWeapon6] [tinyint] NOT NULL,
[NeedWeapon7] [tinyint] NOT NULL,
[NeedWeapon8] [tinyint] NOT NULL,
[NeedWeapon9] [tinyint] NOT NULL,
[NeedWeapon10] [tinyint] NOT NULL,
[NeedWeapon11] [tinyint] NOT NULL,
[NeedWeapon12] [tinyint] NOT NULL,
[NeedWeapon13] [tinyint] NOT NULL,
[NeedWeapon14] [tinyint] NOT NULL,
[NeedWeapon15] [tinyint] NOT NULL,
[Shield] [tinyint] NOT NULL,
[SP] [smallint] NOT NULL,
[MP] [smallint] NOT NULL,
[ReadyTime] [tinyint] NOT NULL,
[ResetTime] [smallint] NOT NULL,
[AttackRange] [tinyint] NOT NULL,
[StateType] [tinyint] NOT NULL,
[AttrType] [tinyint] NOT NULL,
[Disable] [smallint] NOT NULL,
[SuccessType] [tinyint] NOT NULL,
[SuccessValue] [tinyint] NOT NULL,
[TargetType] [tinyint] NOT NULL,
[ApplyRange] [tinyint] NOT NULL,
[MultiAttack] [tinyint] NOT NULL,
[KeepTime] [smallint] NOT NULL,
[Weapon1] [tinyint] NOT NULL,
[Weapon2] [tinyint] NOT NULL,
[Weaponvalue] [tinyint] NOT NULL,
[Bag] [tinyint] NOT NULL,
[Arrow] [smallint] NOT NULL,
[DamageType] [tinyint] NOT NULL,
[DamageHP] [smallint] NOT NULL,
[DamageSP] [smallint] NOT NULL,
[DamageMP] [smallint] NOT NULL,
[TimeDamageType] [tinyint] NOT NULL,
[TimeDamageHP] [smallint] NOT NULL,
[TimeDamageSP] [smallint] NOT NULL,
[TimeDamageMP] [smallint] NOT NULL,
[AddDamageHP] [smallint] NOT NULL,
[AddDamageSP] [smallint] NOT NULL,
[AddDamageMP] [smallint] NOT NULL,
[AbilityType1] [tinyint] NULL,
[AbilityValue1] [smallint] NULL,
[AbilityType2] [tinyint] NULL,
[AbilityValue2] [smallint] NULL,
[AbilityType3] [tinyint] NULL,
[AbilityValue3] [smallint] NULL,
[HealHP1] [smallint] NOT NULL,
[HealSP1] [smallint] NOT NULL,
[HealMP1] [smallint] NOT NULL,
[TimeHealHP2] [smallint] NOT NULL,
[TimeHealSP2] [smallint] NOT NULL,
[TimeHealMP2] [smallint] NOT NULL,
[DefenceType] [tinyint] NOT NULL,
[DefenceValue] [tinyint] NOT NULL,
[LimitHP] [tinyint] NOT NULL,
[FixRange1] [tinyint] NOT NULL,
[ChangeType] [smallint] NOT NULL,
[ChangeLevel] [smallint] NOT NULL,
[HealHP] [smallint] NOT NULL,
[HealSP] [smallint] NOT NULL,
[HealMP] [smallint] NOT NULL,
[TimeHealHP] [smallint] NOT NULL,
[TimeHealSP] [smallint] NOT NULL,
[TimeHealMP] [smallint] NOT NULL,
[test7] [smallint] NOT NULL,
[test8] [smallint] NOT NULL,
[test9] [smallint] NOT NULL,
[FixRange] [tinyint] NOT NULL,
[test11] [smallint] NOT NULL,
[test12] [smallint] NOT NULL,
[UpdateDate] [datetime] NOT NULL
) ON [PRIMARY]

GO

SET ANSI_PADDING OFF
GO

ALTER TABLE [dbo].[Skills] ADD CONSTRAINT [DF_Skills_UpdateDate] DEFAULT (getdate()) FOR [UpdateDate]
GO
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Old 12/27/2022, 11:32   #2
 
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