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Episode 6.3 Skills Error Inserting DB Sql

Discussion on Episode 6.3 Skills Error Inserting DB Sql within the Shaiya PServer Development forum part of the Shaiya Private Server category.

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Old   #1
 
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Post Episode 6.3 Skills Error Inserting DB Sql

I used shstudios, tried to save the skill.sdata episode 6.3 data from shaiya phoenix client, there is a few errors when i was trying to insert it to the sql data. I will get the error logs. post it here in a few. since i know there are already servers that are using episode 6.3 skills. would love the help from anyone that knows how to fix it.

Error Listed Below -
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Old 12/12/2015, 11:46   #2
 
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kkkkkkkkkkkkkkk

kkkkk seriosly?

Open skill.sdata sh Studio 7.5 , click Tool and Episode 5 Format Max Lv 9 Skills <
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Old 12/12/2015, 14:18   #3
 
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Problem is because your skills have max [AbilityType3] [AbilityValue3]
But in ep 6 skills is max 10


Code:
USE [PS_GameDefs]
GO

/****** Object:  Table [dbo].[Skills]    Script Date: 2015-12-12 14:16:15 ******/
DROP TABLE [dbo].[Skills]
GO

/****** Object:  Table [dbo].[Skills]    Script Date: 2015-12-12 14:16:15 ******/
SET ANSI_NULLS ON
GO

SET QUOTED_IDENTIFIER ON
GO

SET ANSI_PADDING ON
GO

CREATE TABLE [dbo].[Skills](
	[RowID] [int] IDENTITY(1,1) NOT NULL,
	[SkillID] [int] NOT NULL,
	[SkillLevel] [tinyint] NOT NULL,
	[SkillName] [varchar](300) NOT NULL,
	[Country] [tinyint] NOT NULL,
	[Attackfighter] [tinyint] NOT NULL,
	[Defensefighter] [tinyint] NOT NULL,
	[Patrolrogue] [tinyint] NOT NULL,
	[Shootrogue] [tinyint] NOT NULL,
	[Attackmage] [tinyint] NOT NULL,
	[Defensemage] [tinyint] NOT NULL,
	[PrevSkillID] [smallint] NOT NULL,
	[ReqLevel] [smallint] NOT NULL,
	[Grow] [tinyint] NOT NULL,
	[SkillPoint] [tinyint] NOT NULL,
	[TypeShow] [tinyint] NOT NULL,
	[TypeAttack] [tinyint] NOT NULL,
	[TypeEffect] [tinyint] NOT NULL,
	[TypeDetail] [smallint] NOT NULL,
	[NeedWeapon1] [tinyint] NOT NULL,
	[NeedWeapon2] [tinyint] NOT NULL,
	[NeedWeapon3] [tinyint] NOT NULL,
	[NeedWeapon4] [tinyint] NOT NULL,
	[NeedWeapon5] [tinyint] NOT NULL,
	[NeedWeapon6] [tinyint] NOT NULL,
	[NeedWeapon7] [tinyint] NOT NULL,
	[NeedWeapon8] [tinyint] NOT NULL,
	[NeedWeapon9] [tinyint] NOT NULL,
	[NeedWeapon10] [tinyint] NOT NULL,
	[NeedWeapon11] [tinyint] NOT NULL,
	[NeedWeapon12] [tinyint] NOT NULL,
	[NeedWeapon13] [tinyint] NOT NULL,
	[NeedWeapon14] [tinyint] NOT NULL,
	[NeedWeapon15] [tinyint] NOT NULL,
	[Shield] [tinyint] NOT NULL,
	[SP] [smallint] NOT NULL,
	[MP] [smallint] NOT NULL,
	[ReadyTime] [tinyint] NOT NULL,
	[ResetTime] [smallint] NOT NULL,
	[AttackRange] [tinyint] NOT NULL,
	[StateType] [tinyint] NOT NULL,
	[AttrType] [tinyint] NOT NULL,
	[Disable] [smallint] NOT NULL,
	[SuccessType] [tinyint] NOT NULL,
	[SuccessValue] [tinyint] NOT NULL,
	[TargetType] [tinyint] NOT NULL,
	[ApplyRange] [tinyint] NOT NULL,
	[MultiAttack] [tinyint] NOT NULL,
	[KeepTime] [smallint] NOT NULL,
	[Weapon1] [tinyint] NOT NULL,
	[Weapon2] [tinyint] NOT NULL,
	[Weaponvalue] [tinyint] NOT NULL,
	[Bag] [tinyint] NOT NULL,
	[Arrow] [smallint] NOT NULL,
	[DamageType] [tinyint] NOT NULL,
	[DamageHP] [smallint] NOT NULL,
	[DamageSP] [smallint] NOT NULL,
	[DamageMP] [smallint] NOT NULL,
	[TimeDamageType] [tinyint] NOT NULL,
	[TimeDamageHP] [smallint] NOT NULL,
	[TimeDamageSP] [smallint] NOT NULL,
	[TimeDamageMP] [smallint] NOT NULL,
	[AddDamageHP] [smallint] NOT NULL,
	[AddDamageSP] [smallint] NOT NULL,
	[AddDamageMP] [smallint] NOT NULL,
	[AbilityType1] [tinyint] NULL,
	[AbilityValue1] [smallint] NULL,
	[AbilityType2] [tinyint] NULL,
	[AbilityValue2] [smallint] NULL,
	[AbilityType3] [tinyint] NULL,
	[AbilityValue3] [smallint] NULL,
	[AbilityType4] [tinyint] NULL,
	[AbilityValue5] [smallint] NULL,
	[AbilityType6] [tinyint] NULL,
	[AbilityValue6] [smallint] NULL,
	[AbilityType7] [tinyint] NULL,
	[AbilityValue7] [smallint] NULL,
	[AbilityType8] [tinyint] NULL,
	[AbilityValue8] [smallint] NULL,
	[AbilityType9] [tinyint] NULL,
	[AbilityValue9] [smallint] NULL,
	[AbilityType10] [tinyint] NULL,
	[AbilityValue10] [smallint] NULL,
	[HealHP] [smallint] NOT NULL,
	[HealSP] [smallint] NOT NULL,
	[HealMP] [smallint] NOT NULL,
	[TimeHealHP] [smallint] NOT NULL,
	[TimeHealSP] [smallint] NOT NULL,
	[TimeHealMP] [smallint] NOT NULL,
	[DefenceType] [tinyint] NOT NULL,
	[DefenceValue] [tinyint] NOT NULL,
	[LimitHP] [tinyint] NOT NULL,
	[FixRange] [tinyint] NOT NULL,
	[ChangeType] [smallint] NOT NULL,
	[ChangeLevel] [smallint] NOT NULL,
	[UpdateDate] [datetime] NOT NULL
) ON [PRIMARY]

GO

SET ANSI_PADDING OFF
GO
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Old 12/12/2015, 14:43   #4
 
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Quote:
Originally Posted by SnickQ View Post
Problem is because your skills have max [AbilityType3] [AbilityValue3]
But in ep 6 skills is max 10


Code:
USE [PS_GameDefs]
GO

/****** Object:  Table [dbo].[Skills]    Script Date: 2015-12-12 14:16:15 ******/
DROP TABLE [dbo].[Skills]
GO

/****** Object:  Table [dbo].[Skills]    Script Date: 2015-12-12 14:16:15 ******/
SET ANSI_NULLS ON
GO

SET QUOTED_IDENTIFIER ON
GO

SET ANSI_PADDING ON
GO

CREATE TABLE [dbo].[Skills](
    [RowID] [int] IDENTITY(1,1) NOT NULL,
    [SkillID] [int] NOT NULL,
    [SkillLevel] [tinyint] NOT NULL,
    [SkillName] [varchar](300) NOT NULL,
    [Country] [tinyint] NOT NULL,
    [Attackfighter] [tinyint] NOT NULL,
    [Defensefighter] [tinyint] NOT NULL,
    [Patrolrogue] [tinyint] NOT NULL,
    [Shootrogue] [tinyint] NOT NULL,
    [Attackmage] [tinyint] NOT NULL,
    [Defensemage] [tinyint] NOT NULL,
    [PrevSkillID] [smallint] NOT NULL,
    [ReqLevel] [smallint] NOT NULL,
    [Grow] [tinyint] NOT NULL,
    [SkillPoint] [tinyint] NOT NULL,
    [TypeShow] [tinyint] NOT NULL,
    [TypeAttack] [tinyint] NOT NULL,
    [TypeEffect] [tinyint] NOT NULL,
    [TypeDetail] [smallint] NOT NULL,
    [NeedWeapon1] [tinyint] NOT NULL,
    [NeedWeapon2] [tinyint] NOT NULL,
    [NeedWeapon3] [tinyint] NOT NULL,
    [NeedWeapon4] [tinyint] NOT NULL,
    [NeedWeapon5] [tinyint] NOT NULL,
    [NeedWeapon6] [tinyint] NOT NULL,
    [NeedWeapon7] [tinyint] NOT NULL,
    [NeedWeapon8] [tinyint] NOT NULL,
    [NeedWeapon9] [tinyint] NOT NULL,
    [NeedWeapon10] [tinyint] NOT NULL,
    [NeedWeapon11] [tinyint] NOT NULL,
    [NeedWeapon12] [tinyint] NOT NULL,
    [NeedWeapon13] [tinyint] NOT NULL,
    [NeedWeapon14] [tinyint] NOT NULL,
    [NeedWeapon15] [tinyint] NOT NULL,
    [Shield] [tinyint] NOT NULL,
    [SP] [smallint] NOT NULL,
    [MP] [smallint] NOT NULL,
    [ReadyTime] [tinyint] NOT NULL,
    [ResetTime] [smallint] NOT NULL,
    [AttackRange] [tinyint] NOT NULL,
    [StateType] [tinyint] NOT NULL,
    [AttrType] [tinyint] NOT NULL,
    [Disable] [smallint] NOT NULL,
    [SuccessType] [tinyint] NOT NULL,
    [SuccessValue] [tinyint] NOT NULL,
    [TargetType] [tinyint] NOT NULL,
    [ApplyRange] [tinyint] NOT NULL,
    [MultiAttack] [tinyint] NOT NULL,
    [KeepTime] [smallint] NOT NULL,
    [Weapon1] [tinyint] NOT NULL,
    [Weapon2] [tinyint] NOT NULL,
    [Weaponvalue] [tinyint] NOT NULL,
    [Bag] [tinyint] NOT NULL,
    [Arrow] [smallint] NOT NULL,
    [DamageType] [tinyint] NOT NULL,
    [DamageHP] [smallint] NOT NULL,
    [DamageSP] [smallint] NOT NULL,
    [DamageMP] [smallint] NOT NULL,
    [TimeDamageType] [tinyint] NOT NULL,
    [TimeDamageHP] [smallint] NOT NULL,
    [TimeDamageSP] [smallint] NOT NULL,
    [TimeDamageMP] [smallint] NOT NULL,
    [AddDamageHP] [smallint] NOT NULL,
    [AddDamageSP] [smallint] NOT NULL,
    [AddDamageMP] [smallint] NOT NULL,
    [AbilityType1] [tinyint] NULL,
    [AbilityValue1] [smallint] NULL,
    [AbilityType2] [tinyint] NULL,
    [AbilityValue2] [smallint] NULL,
    [AbilityType3] [tinyint] NULL,
    [AbilityValue3] [smallint] NULL,
    [AbilityType4] [tinyint] NULL,
    [AbilityValue5] [smallint] NULL,
    [AbilityType6] [tinyint] NULL,
    [AbilityValue6] [smallint] NULL,
    [AbilityType7] [tinyint] NULL,
    [AbilityValue7] [smallint] NULL,
    [AbilityType8] [tinyint] NULL,
    [AbilityValue8] [smallint] NULL,
    [AbilityType9] [tinyint] NULL,
    [AbilityValue9] [smallint] NULL,
    [AbilityType10] [tinyint] NULL,
    [AbilityValue10] [smallint] NULL,
    [HealHP] [smallint] NOT NULL,
    [HealSP] [smallint] NOT NULL,
    [HealMP] [smallint] NOT NULL,
    [TimeHealHP] [smallint] NOT NULL,
    [TimeHealSP] [smallint] NOT NULL,
    [TimeHealMP] [smallint] NOT NULL,
    [DefenceType] [tinyint] NOT NULL,
    [DefenceValue] [tinyint] NOT NULL,
    [LimitHP] [tinyint] NOT NULL,
    [FixRange] [tinyint] NOT NULL,
    [ChangeType] [smallint] NOT NULL,
    [ChangeLevel] [smallint] NOT NULL,
    [UpdateDate] [datetime] NOT NULL
) ON [PRIMARY]

GO

SET ANSI_PADDING OFF
GO
Yeah it is fixed with the option, haven't had time to notice all the different things lately with work and all, so the main reason i was asking for help.
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Old 12/12/2015, 20:53   #5
 
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LOL realy Twilight With your Experties you should of see this in the error log **** you crack me up
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Old 12/13/2015, 11:11   #6
 
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try this
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Old 12/13/2015, 21:08   #7
 
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Quote:
Originally Posted by Big_ View Post
LOL realy Twilight With your Experties you should of see this in the error log **** you crack me up
Lets see for one i never touch the database, i usually code in c++ for the development i do. Knowing it's been two years getting back into it, since i haven't done shaiya development for so long.
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