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Episode One - Game Server.exe Error
Discussion on Episode One - Game Server.exe Error within the Last Chaos Private Server forum part of the Last Chaos category.
01/21/2015, 16:51
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#1
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Episode One - Game Server.exe Error
Hello All,
I've recently tried getting Episode one back up to its original glory - I know a lot of people don't like it.
I have sourced some episode one files, But i seem to be getting an error out of the gameserver.exe (See picture attached)
If anyone has any gameserver.exe for episode one that works i would be very great full and once its all together i will re-distribute...
I am looking to put WASD in to episode one, And also have a few new animations in there. Big project ideas that is going to be implemented if possible.
So if anyone has Gameserver.exe for Episode one please let me know
Skype - CheekyTrooper
Thanks
Jason
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01/21/2015, 16:52
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#2
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I'm interested. Contact me please
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01/21/2015, 20:39
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#3
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If you work with the 2009 Source and you are using their Original Database then it might be because the Database contains Korean Characters, which your Computer dont recognize.
You can simple just Debug the GameServer set some Breakpoints and see where the Error occurs.
To put wasd is need a little bit math knowledge, if you Compiled the Engine you can search the Function in Input.cpp (i dont know exacly now, the Source is on a diffrent PC.)
But in the Engine is only set if you pressed the Key, then you would have to move on in the EntitiesMP and check if the Value of the key is equal to 1.0f (f because its a Float)
and then calculate the x,y Pos and call the SetDiseredPosition function which allows a FLOT3D as Parameter. (Also i dont know excacly if its this Function).
For me WASD is working very well except some little bugs.
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01/21/2015, 21:58
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#4
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At the moment i only have the server files - Gameserver.exe is not working so trying to find the source to compile and fix a few things.
Do you have any news of where source code for episode one may be?
Thanks
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01/21/2015, 22:17
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#5
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Quote:
Originally Posted by JasonReynolds
At the moment i only have the server files - Gameserver.exe is not working so trying to find the source to compile and fix a few things.
Do you have any news of where source code for episode one may be?
Thanks
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We have worked with it and implement wasd, nigthshadow, title etc. but now useless because 2014 released
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01/21/2015, 23:23
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#6
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Ooooo its all implemented lovely, Does anyone know where to get these said files?, I wish to run a episode 1 server. I'm not a massive fan of ep3
I am willing to pay for this also
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01/21/2015, 23:40
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#7
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Quote:
Originally Posted by JasonReynolds
Ooooo its all implemented lovely, Does anyone know where to get these said files?, I wish to run a episode 1 server. I'm not a massive fan of ep3
I am willing to pay for this also
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that files only have The Notorious B.I.G and I, but you can download the source on a other forum and compile/write self.
Type in google: [Release] Last Chaos - Complete Source
and you will find it
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01/21/2015, 23:52
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#8
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Ahh yes already have this
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01/22/2015, 07:33
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#9
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Quote:
Originally Posted by damona
We have worked with it and implement wasd, nigthshadow, title etc. but now useless because 2014 released 
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It's pointless to add content from other episodes to a prior generation version. Who in their right mind would play an Episode 1 server with Episode 3 content.
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01/22/2015, 09:19
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#10
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Quote:
Originally Posted by PizzaGuy
It's pointless to add content from other episodes to a prior generation version. Who in their right mind would play an Episode 1 server with Episode 3 content.
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We almost updated to fully EP2, we never wanted EP3.
We had to create the Interface and clean a little bit the Code and we would have a full EP2 Source.
So its not really pointless, its only pointless if you dont know what youre doing^^
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01/22/2015, 13:16
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#11
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TNB, im very interested in which server you have. Have you published your server?
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01/22/2015, 13:45
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#12
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Quote:
Originally Posted by JasonReynolds
TNB, im very interested in which server you have. Have you published your server?
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No we didnt, we actually stopped working because the newest Files are Online.
But maybe we gonna release some Binaries for testing.
It depends on, i have to talk with that ***** Damona.
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01/22/2015, 13:47
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#13
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It seems when you fix one issue another arises,
Gamesserver fixed
Loginserver broke xD
aww, That sucks would have loved to play that server
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01/22/2015, 14:48
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#14
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Did you Compiled the Engine also?
Well actually its not an Issue to compile it, but there is need to do some Changes to be able to start the Client.
You will have to Compile the Server and the Client otherwise you wont be able to use any Client (you would have to rebuild the Crypt of that Client)
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01/22/2015, 22:09
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#15
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I've narrowed the login server issue down to this part of code:
sprintf(g_buf, "LS%02d", gserver.m_subno);
g_log.InitLogFile(false, &g_gamelogbuffer, g_buf);
if (!gserver.ConnectDB())
{
puts("Connect DB Error!!");
exit(0);
}
Anyone anyclue?
get a working loginserver and we have server files for ep 1 xD
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