We've been experiencing some issues when setting the drops lately. We know how grades (group of items) work, how to set a drop for a certain mob and how to set the drop rate.
Problem comes when some of the drops stop dropping at all. Seems to happen after some time, but when we try them and for the following days they work fine.
There is also another weird thing: some drops that are set to be 100% drop rate don't drop (never). This usually happens when we set a mob to drop two or more grades with this chance.
We have no clue on what could be causing this. Maybe our grades; when we edited items we want to drop in server we set their grades from 500 to around 550. We think there is something more than just grade and rate, for example, drops could be determined also by this number or even the order you set the grades.
I'll put a real example now:
I want my Fanta Troll to drop 1 Linking Hammer Lv 2 (grade 520) and 1 Fortune Bag Lv 1 (grade 533). So I set in mobitems table the following:
Drop Grade Rate
1.............520......100
2.............533......100
3.............-..........-
And again, it only drops the first one, Linking Hammer Lv2. Any solutions?
Thanks in advance






