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Ariez's Small Guides

Discussion on Ariez's Small Guides within the Shaiya Private Server forum part of the Shaiya category.

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Old 08/25/2010, 00:10   #16
 
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Well yes, but here's my list of open grades. It's not all of them because I used some open ones on my server.

Code:
13-19
25-27
37
48
57-80
84-97
105-108
117
29-30
136-140
142
147-150
152
157-160
162-163
168-170
172-173
178-180
182-183
188-190
192-193
198-200
212-240
252-300
306-310
326-330
333-334
337-350
352-353
358-383
395
397-400
402-408
413-420
423-430
433-439
446-492
494-500
506-530
538-540
548-550
553-600
604-608
614
620
627
629-630
637-755
760-776
778-807
809
815-819
823-853
855-871
873
885
889
895-900
902-920
925-939
964-998
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Old 08/25/2010, 00:51   #17
 
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Quote:
Originally Posted by Julee View Post
let me see if I got it. one grade have several items associated, when I make a mob drop that grade it will have a chance to drop one of the items associated to the grade right?
if so one items can be in several grades at same time.. wich means it should be repeated on dbo.Items and I dont see it repeated >_>

and about the dbo.ProductList whatever I call to the ProductName is what will be displayed in Item mail?
ex: i whant to create a package that came with all types of mounts. I got there and change product name to "Mounts Package" and then just replace ItemID1/2.. for the mounts ID ? It will work?
No, you associate grade to an item only once. Then you reuse that grade in dbo.Mobitems to define what 'grade' of items a number of creatures will drop.

To answer your 2nd question. Not exactly. You add entries to dbo.ProductList to have these items available in game. You edit Cash.SData for players to be able to see what is in the shop. Let's make it simple. Cash.SData is visual while dbo.ProductList is the true content of the shop. Deleting entry from dbo.ProductList and restarting server will cause one of the products to be no longer available regardless of it being shown in Mall.
To do what you want ... add ItemID for each of the mounts in both database and Cash.SData (make sure ProductCode's match) and ... that's all. The rest is yours to configure as you see fit.
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Old 08/25/2010, 01:43   #18
 
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thx
btw is it possible to add more mobs drops? I mean it seems to be only abel to do 9 items for each mob... and only the mobs that apear. I replaced one mob ID for the mouse one and made him drop goddess. it worked. but i made him drop lapis craft lvl1 and it dont work ha and I tryed to change the craft lvl1 stats at dbo.Items to 50str 10dex 15luc and nothing hapened :S
some help about what I did wrong?
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Old 08/25/2010, 03:43   #19
 
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add the items u want the mob to drop all to one grade. Easy as that. u can edit item grades in under Items in the GameDefs database i believe
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Old 08/25/2010, 16:06   #20
 
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well when I sayd add mobs drops I mean like add RowID then the mob... this way I make new entries but I cant right where it says "NULL" the question was if I can go that part and increase the nš of RowID, this way I can add more thing. not limitated to the ones that already exist.

and Tommo were is Cash.SData ? canīt find it :/
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Old 08/29/2010, 22:33   #21
 
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You don't add a row, you change one of the drops already on there from 0 and 0 to be the grade and the rate, they have extra row's just for that already set.
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Old 08/31/2010, 20:53   #22
 
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-bumped
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Old 09/02/2010, 01:08   #23
 
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lol thanks, glad u find it useful
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Old 09/03/2010, 18:36   #24
 
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Ariez, would you mind if I included one of the tutorials in my guide? It's the one on how to change status points per level.
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Old 09/03/2010, 22:07   #25
 
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yes ariez the first one is free.

after that though.........it will cost ya
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Old 09/03/2010, 23:48   #26
 
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As long as you add a link to my thread and proper credits for it, which I know you will.
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Old 09/03/2010, 23:55   #27
 
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Quote:
Originally Posted by AriezOMG View Post
As long as you add a link to my thread and proper credits for it, which I know you will.
I will.
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Old 09/04/2010, 22:52   #28
 
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Look over and useful to some I suppose. Nice to have it all in one place and I would thank if it was something not already dicussed here or on RZ. I guess forum trolls deserve something since they have nothing better to do tho. Good job combining old threads and info.. I look foward to you adding in stuff that is more.. original.

~Phish
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Old 09/05/2010, 01:05   #29
 
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I found it all out on my own actually, it may be in threads, but that's not how I found them. And not all of it is in other threads so how does it feel to be the elitepvper *******?
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Old 09/05/2010, 03:01   #30
 
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Quote:
Originally Posted by GSDay View Post
lol, Ariez has a habit of naming things as his own from what i hear...
There's a guide in my tutorial describing how weapons and armour models/textures are configured in Shaiya. I spent many hours trying to understand it and had it written down long before it was published here. Does this make me someone who calls things his own?

When I was a GM and even before that I was reluctant to release anything new to public. With so many free-loaders here I felt that my hard work is going to waste.
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This is my personally created ID list. It contains all current Items, Mobs, and NPC's. I've set it up to be as simple as possible for everyone and I made it look nice. If anyone notices i'm missing anything please post here to tell me also. You will need to know the EP5 armor names to figure out the ID's for them, but you can just scroll down past the highest level armor you know to find it. It opens in Microsoft Office Excell. Enjoy! .txt document version provided by taurian83 ...



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