Hey guys,
I've been thinking that level caps would be great to implement into some of the dungeons on my server, but I realized after playing around with .svmaps for a while today that I have no idea how to do that. o.O
Changing the portal cap levels doesn't help, really- what's the good of that if people can move right in with summons/movement runes?
My question is, where are the map level limit parameters located? The way Proelium and Canta can only be accessed by 1-15s and 20-30s respectively, for example? Are they in the server-sided files, or is it deeper than that, in the game.exe, etc? I'm perfectly willing to work it out on my own, if someone will just point me in the right direction to look. ^^
Thanks, everyone!






