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eaiser way:
get the MobID of the mob to be changed.
look for records with that MobID in the PS_GameDefs.dbo.MobItems table
change the Grade value to the one of the items to be dropped (read from PS_GameDefs.dbo.Items table for that items)
(you may want to change the DropRate also)
important: you do not specify the ItemID of an unique item but a Grade, any items with that Grade can be dropped with the ""same"" chance.
if you want to have several drops for 1 kill or an unique drop from a list of items where each of them has its own drop rate, you must use a definition in the PSM_Client/bin/data/ItemCreate.ini file - some existing threads deal with these modifs.
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