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Search: Posts Made By: zaphod77
Forum: CO2 Programming 01/26/2024, 23:19
Replies: 15
Views: 1,442
Posted By zaphod77
okay EO source i found calls the packet...

okay EO source i found calls the packet NAMEACT_PLAYER_WAVE

and it uses DXPlaySound to play the wav file and defnitely can't play anything but a standard wave file.

I think what happened is...
Forum: CO2 Private Server 01/25/2024, 15:49
Replies: 2
Views: 677
Posted By zaphod77
Yeah, it's "classic" as in the newer classes are...

Yeah, it's "classic" as in the newer classes are gone, but that's the only thing actualyl classic about it as near as I can tell.
Forum: CO2 PServer Archive 01/25/2024, 01:17
Replies: 3
Views: 692
Posted By zaphod77
Forum: CO2 Programming 01/24/2024, 22:22
Replies: 15
Views: 1,442
Posted By zaphod77
wow. the client is stupidly picky on the files....

wow. the client is stupidly picky on the files. even creating a wav file with the usual codec in ffmpeg doesn't work. using an online converter i was able to make a 44 megabyte wav file that actually...
Forum: CO2 Programming 01/24/2024, 21:42
Replies: 15
Views: 1,442
Posted By zaphod77
How the heck am i going to figure this out?...

How the heck am i going to figure this out? qonquer was 4338 as near as I can tell, and 4338 predates CP, which the source is using.

Doesn't help that the qonquer online client file seems long...
Forum: CO2 Programming 01/24/2024, 17:28
Replies: 15
Views: 1,442
Posted By zaphod77
but IT WORKED IN EARLIER CLIENTS! i want my ...

but IT WORKED IN EARLIER CLIENTS!

i want my qonquer twin city music back, dammit! :)

don't suppose there's a music packet in that eudaemons client source?
Forum: CO2 Programming 01/24/2024, 03:07
Replies: 15
Views: 1,442
Posted By zaphod77
so finally have a /sound command. the .wav files...

so finally have a /sound command. the .wav files work. the .mp3 files do NOT. :(

/sound sound/wind.wav

works

/sound sound/1002.mp3

does NOT.
Forum: CO2 Programming 01/20/2024, 02:48
Replies: 22
Views: 1,042
Posted By zaphod77
fair enough. that wasn't an attack at all. i'm...

fair enough. that wasn't an attack at all. i'm only messing with this insane source because some wackos want to play it again. already made a number of improvements, some of which i could have...
Forum: CO2 Programming 01/19/2024, 21:21
Replies: 22
Views: 1,042
Posted By zaphod77
lol i wasn't the one who named it. you think...

lol i wasn't the one who named it.

you think that's obfuscated?

I finally got so annoyed with one of the variablenames there that i had to search and replace it with "DragonGems" globally.
...
Forum: CO2 Programming 01/19/2024, 20:10
Replies: 22
Views: 1,042
Posted By zaphod77
the bit for small packets was the issue. it...

the bit for small packets was the issue.

it messes about with yy, which is a MemoryStream. while the lock does exist when it writes to the stream, the YY.Elapsed didn't request a lock.



Of...
Forum: CO2 Programming 01/18/2024, 22:54
Replies: 22
Views: 1,042
Posted By zaphod77
Okay. figured it out. byte[] is a reference,...

Okay. figured it out.

byte[] is a reference, so unless it's actually defined locally in the function (and NOT a byte[] passed in as a parameter), you MUST get a lock before passing it to another...
Forum: CO2 Programming 01/17/2024, 06:59
Replies: 22
Views: 1,042
Posted By zaphod77
I read the docs on beginsend and endsend. it's...

I read the docs on beginsend and endsend. it's definitely the fact that the OS will batch packets, and if there's not enough room in the tcp/ip packet for the entire packet, endsend will return with...
Forum: CO2 Programming 01/17/2024, 04:05
Replies: 22
Views: 1,042
Posted By zaphod77
I'm trying to share the parts related to the...

I'm trying to share the parts related to the actual packet sending, without sharing the private code. :)

as i said, with a single core, the client doesn't close unless i scatter a spawn big enough...
Forum: CO2 Programming 01/12/2024, 00:31
Replies: 22
Views: 1,042
Posted By zaphod77
The issue is what i said. it's using threads, and...

The issue is what i said. it's using threads, and letting windows manage them. you know, cuz c sharp is a managed language.

as i said, it does request locks before it sends a packet, but that only...
Forum: CO2 Programming 01/11/2024, 03:44
Replies: 22
Views: 1,042
Posted By zaphod77
Pioneer Conquer Server, after trinity gaming got...

Pioneer Conquer Server, after trinity gaming got ahold of it and switched it to xynetsocket. it no longer seems to actually use pioneer.dll anymore.

I've also discovered that file corruption on...
Forum: CO2 Programming 01/09/2024, 17:55
Replies: 22
Views: 1,042
Posted By zaphod77
The source seems to do a lot of asynch callbacks,...

The source seems to do a lot of asynch callbacks, which only seems to actually work on a single cpu core properly, and naturally i want a simple fix. Which there probably isn't.
Forum: CO2 Programming 01/09/2024, 00:42
Replies: 22
Views: 1,042
Posted By zaphod77
Okay compatibility mode didn't fix it after all...

Okay compatibility mode didn't fix it after all (though it did seem to help), but limiting the gameserver to one core core seem to have fixed it, so it seem the issue is probably thread related.
...
Forum: CO2 Programming 01/08/2024, 22:39
Replies: 22
Views: 1,042
Posted By zaphod77
finally tried an xp virtual machine. no change. ...

finally tried an xp virtual machine. no change. this is really annoying.

i'm beginning to wonder if the router is somehow to blame. i have vague memories about this not happening when i was was...
Forum: CO2 Programming 01/07/2024, 20:20
Replies: 22
Views: 1,042
Posted By zaphod77
I do large scatters just fine. (the lab spawns...

I do large scatters just fine. (the lab spawns are pretty huge). i've had crashes just wandering around and attacking melee, and with taos zapping with lightning bolts. That shouldn't be...
Forum: CO2 Programming 01/07/2024, 20:05
Replies: 15
Views: 1,442
Posted By zaphod77
yes, i am sure. that was added later. sometime...

yes, i am sure. that was added later. sometime between 4351 and 4095.

qonquer uses earlier clients, and did the music. god i miss that server, it still had TreasureBirds in it's met zone. and...
Forum: CO2 Programming 01/07/2024, 19:37
Replies: 22
Views: 1,042
Posted By zaphod77
Debugging 4351 client random closes.

The client doesn't log enough, and all i see server side is that the client forcibly disconnected. Sometimes i see an unknown client packet logged by the server, but that seem to have no relation to...
Forum: CO2 Programming 10/25/2023, 17:28
Replies: 15
Views: 1,442
Posted By zaphod77
The subpackets are individually coded in their...

The subpackets are individually coded in their own files. the one for the sound packet simply isn't there.

While the main packet id is indeed written as 1015, the sub packet ids are hex, and a...
Forum: CO2 Programming 10/21/2023, 07:04
Replies: 15
Views: 1,442
Posted By zaphod77
so of course the source i'm working with doesn't...

so of course the source i'm working with doesn't have any mention of a "string" packet.

ah well. thanks anyway.

this is going to be a pain with a source that doesn't seem to actually have the...
Forum: CO2 Programming 10/21/2023, 02:00
Replies: 15
Views: 1,442
Posted By zaphod77
Music packet for 4351 client?

Qonquer had a neat feature where when you went to any map the client would play mapnumber.mp3, before background music was a feature in official TQ.

The Twin City tune was legendary.

I wish to...
Forum: CO2 Private Server 01/27/2023, 18:10
Replies: 1
Views: 699
Posted By zaphod77
Private server questions that search is failing me on.

1) where can i find a 5017 client that works for private servers and is NOT flagged by antiviruses? The official tq client is hated by windows defender so badly it flat out deletes it instead of...
Showing results 1 to 25 of 31

 
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