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Search: Posts Made By: olitis1
Forum: DarkOrbit 08/31/2018, 14:03
Replies: 4
Views: 1,996
Posted By olitis1
If client version 9.0 is like 10.0 (I'm not sure,...

If client version 9.0 is like 10.0 (I'm not sure, I didn't work on that client version), you must copy the ship information from the current main of DO to your main.swf. There should be a .bin file...
Forum: DarkOrbit 08/29/2018, 23:01
Replies: 2,832
Sticky: [Collection Thread] Screenshot and Video Thread
Views: 646,204
Posted By olitis1
It always can be better, and the only way to know...

It always can be better, and the only way to know is by watching it. You can learn then from your mistakes and improve even more your skills.
Forum: DarkOrbit 07/01/2018, 12:20
Replies: 29
Views: 3,871
Posted By olitis1
If you were looking for a Team to develop a...

If you were looking for a Team to develop a project together you wouldn't just post a pic. Instead, you would give some information about you, your skills, your goals, etc.
Forum: DarkOrbit 07/01/2018, 11:56
Replies: 29
Views: 3,871
Posted By olitis1
People like you

People like you
Forum: DarkOrbit 06/12/2018, 11:46
Replies: 3,293
Views: 633,520
Posted By olitis1
https://github.com/MuffinMario/Old-Darkorbit-Proje...

[Only registered and activated users can see links]

The resources of the client are there, but don't expect to build a server for that client, the client is a bit buggy. You will first...
Forum: DarkOrbit 05/25/2018, 14:19
Replies: 279
Views: 63,092
Posted By olitis1
Since OneUltimate 3D files has been leaked and...

Since OneUltimate 3D files has been leaked and there's another project under development, this thread can be closed.

#closerequest
Forum: DarkOrbit 01/07/2018, 00:26
Replies: 10
Views: 1,540
Posted By olitis1
I doubt DarkOrbit save in the db the position of...

I doubt DarkOrbit save in the db the position of a player every time the player updates its position, that would be completely insane since there would be more than a thousand queries every second,...
Forum: DarkOrbit 11/05/2017, 21:52
Replies: 3,293
Views: 633,520
Posted By olitis1
This method isn't the problem of lag in-game...

This method isn't the problem of lag in-game since adding some primitive types into a byte array isn't something that takes enough time to produce lag.
Forum: DarkOrbit 10/17/2017, 12:38
Replies: 279
Views: 63,092
Posted By olitis1
There's already a player who has confirmed his...

There's already a player who has confirmed his email with that nickname, try again with other nickname, and check that the message under register button is green. If not, tell us what error is, and...
Forum: DarkOrbit 10/07/2017, 15:50
Replies: 279
Views: 63,092
Posted By olitis1
Pilots, OneUltimate is online again! ...

Pilots,

OneUltimate is online again!

Our previous server was closed unexpectedly and we don't have a backup of the database, that's why this server will be a new start.
We are very sorry for...
Forum: DarkOrbit 07/31/2017, 16:43
Replies: 279
Views: 63,092
Posted By olitis1
Click here OneUltimate PvP...

Click here OneUltimate PvP ([Only registered and activated users can see links]) and follow the steps.
Forum: DarkOrbit 05/11/2017, 19:02
Replies: 279
Views: 63,092
Posted By olitis1
If you are using instead of the DNS address...

If you are using instead of the DNS address "oneultimate.es" the IP of the server, change your url bar to oneultimate.es

If the problem persists, send me a PM with your account information...
Forum: DarkOrbit 05/10/2017, 14:27
Replies: 3,293
Views: 633,520
Posted By olitis1
If I'm reading the main correct, the Hero...

If I'm reading the main correct, the Hero movement packet is:
"0|T|heroToX|heroToY"

But what I'm really asking is why the last parameter in the code of movement (mills) doesn't match with the...
Forum: DarkOrbit 05/09/2017, 13:01
Replies: 3,293
Views: 633,520
Posted By olitis1
That's a great class! Keep up the good work! ...

That's a great class! Keep up the good work!

Between, when I worked with 1.6 client, I noticed that movement wasn't smooth, it was like all the ships were moving slowlier than they should have.
...
Forum: DarkOrbit 05/08/2017, 23:51
Replies: 279
Views: 63,092
Posted By olitis1
"Goodbye bullshit pay to win", this comparison...

"Goodbye bullshit pay to win", this comparison can't be made to our server since we aren't pay to win and everybody has those drone designs, including you.

We know that some players complain...
Forum: DarkOrbit 05/04/2017, 14:15
Replies: 3,293
Views: 633,520
Posted By olitis1
http://darkorbit.com/spacemap/templates/en/flashre...

[Only registered and activated users can see links]

The first title is "title_1"
Forum: DarkOrbit 04/01/2017, 22:10
Replies: 279
Views: 63,092
Posted By olitis1
It can't be a bug because attack system checks...

It can't be a bug because attack system checks the distance between two players every time a laser is sent. It should be lag between you and the server. (distance, internet connection, ...)
Forum: DarkOrbit 03/09/2017, 14:47
Replies: 3,293
Views: 633,520
Posted By olitis1
You should calculate level_warning before sending...

You should calculate level_warning before sending the packet.
In your code, if there's an enemy at the last of the iteration, lvl_warning won't be 1 to the others.
Forum: DarkOrbit 03/09/2017, 13:32
Replies: 3,293
Views: 633,520
Posted By olitis1
It should be: "0|n|w|" + lvl_of_warning;...

It should be:
"0|n|w|" + lvl_of_warning; //(from 0 to 5)
Forum: DarkOrbit 03/06/2017, 15:36
Replies: 3,293
Views: 633,520
Posted By olitis1
Or with a RewriteRule in .htacces

Or with a RewriteRule in .htacces
Forum: DarkOrbit 02/21/2017, 14:03
Replies: 279
Views: 63,092
Posted By olitis1
Check it now, it should work fine.

Check it now, it should work fine.
Forum: DarkOrbit 12/25/2016, 18:50
Replies: 3,293
Views: 633,520
Posted By olitis1
No, I've just remembered why I left working on...

No, I've just remembered why I left working on it, it has too many bugs.
Forum: DarkOrbit 12/21/2016, 16:09
Replies: 3,293
Views: 633,520
Posted By olitis1
It was the flash player, I reinstalled it and it...

It was the flash player, I reinstalled it and it works now, thanks!

Between, does anyone have sound's files of the old client (2008)?
Forum: DarkOrbit 12/20/2016, 20:33
Replies: 3,293
Views: 633,520
Posted By olitis1
Do you know why background is white out of...

Do you know why background is white out of bounds?

I'm using client version 1.6.3.17

[Only registered and activated users can see links] ([Only registered and activated users can see links])
Forum: DarkOrbit 08/28/2016, 13:25
Replies: 13
Views: 1,251
Posted By olitis1
Yes, the main difference between them is that the...

Yes, the main difference between them is that the 4.1 has RSB and Pet.



I started playing DO in that version too, I miss that old version :)
Showing results 1 to 25 of 182

 
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