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Search: Posts Made By: giacometti
Forum: Conquer Online 2 06/15/2018, 18:09
Replies: 2
Views: 852
Posted By giacometti
Client checks for silent clicks too, I mean, they...

Client checks for silent clicks too, I mean, they do check for current mouse position for every click on main window. Also it does check if the game window client is active if it receives any click...
Forum: CO2 Programming 06/09/2018, 13:47
Replies: 5
Views: 1,206
Posted By giacometti
Angelius, these "QItemXRecord" are just the...

Angelius, these "QItemXRecord" are just the itemtypeids... He want the stack number of them (he showed in his spoiler).

Interesting formula tq uses for identify char in log folder... I wonder why...
Forum: Conquer Online 2 06/04/2018, 03:45
Replies: 8
Views: 2,637
Posted By giacometti
And about the current player's hp? How can you...

And about the current player's hp? How can you get that info?

If you are talking about PServer you are in wrong section...
Forum: CO2 Programming 06/04/2018, 02:23
Replies: 5
Views: 1,206
Posted By giacometti
If I remember well, these itens at FKeys uses the...

If I remember well, these itens at FKeys uses the same memory struct of itens at your inventory.

So, this may help you:

class T_Itembag { //SIZE OF 0x328
public:
DWORD...
Forum: Conquer Online 2 06/04/2018, 02:10
Replies: 8
Views: 2,637
Posted By giacometti
I am not sure if game client has that information...

I am not sure if game client has that information (other players current hp and total hp). When an entity is spawned, if it is a mob or a guard, client receives total hp of that entity; for player I...
Forum: CO2 Private Server 06/03/2018, 02:06
Replies: 22
Views: 45,200
Posted By giacometti
Here is other of my research's project: From...

Here is other of my research's project:

From current official patch 6719 (from 31/may/2018)


enum Type : WORD
{
Message = 2109, //2137,
MapItem = 2286, //2173,
PlayerSpawn = 2009,...
Forum: Conquer Online 2 06/01/2018, 16:43
Replies: 4
Views: 819
Posted By giacometti
What do you know about those? What does each of...

What do you know about those? What does each of those do?



and asking right?

Try learning stuff, general reversing, at least you will have more specific questions and someone can help you...
Forum: CO2 Programming 05/30/2018, 16:52
Replies: 11
Views: 1,378
Posted By giacometti
Do you mean about the question in first post? or...

Do you mean about the question in first post? or about timestamp?


If it is about timestamp it doesnt work for my purpose, I mean, constructing/building the packet from nothing and just send it...
Forum: CO2 Programming 05/30/2018, 16:37
Replies: 11
Views: 1,378
Posted By giacometti
Nice, just confirmed field 9, thank you very...

Nice, just confirmed field 9, thank you very much!

By the way, anyone knows how to determine timestamp? I could not replicate it, it does not seem a general time like the one you get in...
Forum: CO2 Programming 05/30/2018, 00:06
Replies: 11
Views: 1,378
Posted By giacometti
Just notice that. Sorry, probably I ctrl+c/v the...

Just notice that. Sorry, probably I ctrl+c/v the wrong one... The first packet on the first post should be something like this (packet of jump action from someone jumping around near hero):

...
Forum: CO2 Programming 05/29/2018, 20:39
Replies: 11
Views: 1,378
Posted By giacometti
did not work; worked like a charm! ...

did not work;




worked like a charm!


Wiki ([Only registered and activated users can see links]) is helping a lot by the way.
Forum: CO2 Programming 05/28/2018, 13:14
Replies: 11
Views: 1,378
Posted By giacometti
Hmmm.... Well, maybe the jumps made in autohunt...

Hmmm.... Well, maybe the jumps made in autohunt is triggered by received packets, cause that jump does not trigger the jump function on memory, I will look further into this tonight.

I just listed...
Forum: CO2 Programming 05/28/2018, 01:40
Replies: 11
Views: 1,378
Posted By giacometti
Packet jump noob question - How to update hero position /client ?

Hello, this my first project messing with packets, so get it easy guys.

After sending a jump packet to server I can see from another account logged in that the jump was made, but client that i...
Forum: Conquer Online 2 05/25/2018, 13:44
Replies: 8
Views: 970
Posted By giacometti
You could put the code around CODE tag, much more...

You could put the code around CODE tag, much more easier to read. Did you and your team understand what this code is doing? Where is it failing?
Forum: CO2 Programming 05/25/2018, 12:39
Replies: 11
Views: 1,437
Posted By giacometti
Yes! I have just set to "auto" decode every...

Yes! I have just set to "auto" decode every packet received and works very well with other types. But it fail to decode on some packets (show not enumerated typewires), didnt make a deep analysis...
Forum: CO2 Programming 05/24/2018, 04:12
Replies: 11
Views: 1,437
Posted By giacometti
enum WIRETYPE { Varint = 0, Fixed64, String,...

enum WIRETYPE { Varint = 0, Fixed64, String, GroupStart, GroupEnd, Fixed32 };



23-05-2018 22:53:08 [SENT] Type: 2137 Lenght: 71...
Forum: CO2 Programming 05/23/2018, 04:03
Replies: 11
Views: 1,437
Posted By giacometti
Spirited, thank you again! Now I realized and I...

Spirited, thank you again! Now I realized and I am convinced about the need of using google protocol buffer (you had to say it out loud twice, right? :D). I notice that some packets of same type were...
Forum: Conquer Online 2 05/22/2018, 22:43
Replies: 14
Views: 2,578
Posted By giacometti
Did you really try the big yellow search butron...

Did you really try the big yellow search butron on top right of this page? It's the 1st search occurance if you type "conquer pojerv proxy".
Forum: Conquer Online 2 05/22/2018, 19:41
Replies: 14
Views: 2,578
Posted By giacometti
Looking at that video I feel so shamed, my...

Looking at that video I feel so shamed, my console sniffer looks pretty bad! well, at least it is functional...
Forum: CO2 Programming 05/17/2018, 21:44
Replies: 11
Views: 1,437
Posted By giacometti
Field's number of what? It doesn't seem...

Field's number of what? It doesn't seem correlated with message's fields (I could not see any correlation with the number 08 at least).


I think I'm done with chat packets. I feelling ready to...
Forum: CO2 Programming 05/17/2018, 14:39
Replies: 11
Views: 1,437
Posted By giacometti
Well, I have looked about google's proto buffers,...

Well, I have looked about google's proto buffers, didn't feel confortable using it. Even not sure conquer is using it for serializing its structures, I think its still possible using it to...
Forum: CO2 Programming 05/17/2018, 14:23
Replies: 3
Views: 569
Posted By giacometti
Every game needs to check collision for where...

Every game needs to check collision for where your hero can move. It's not different for Conquer. Have you ever notice conquer message at top left screen: ""Can't stop here"? Well, that's a very nice...
Forum: CO2 Programming 05/16/2018, 02:28
Replies: 11
Views: 1,437
Posted By giacometti
Post Chat Packet Manipulation in C++

Hello all, I am kinda going to use this post as a log of my packet study progress. Feel free to comment, contribute, correct and fill the gaps (and why not flame a bit, just a bit!)

Some...
Forum: CO2 Programming 05/11/2018, 01:12
Replies: 5
Views: 1,427
Posted By giacometti
Well, there are some ways... One of them is...

Well, there are some ways... One of them is defeating conquer integrity checks. You need to do it before you login to the game, because when you login, conquer sends hash of your .exe and it will dc...
Forum: Conquer Online 2 05/07/2018, 13:05
Replies: 3
Views: 662
Posted By giacometti
You are being detected by integrity check. If you...

You are being detected by integrity check. If you look up this forum you will find people saying that there is a server check and bla bla bla... There is no such thing (yet!).

Defeat the...
Showing results 1 to 25 of 200

 
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