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[Release] NerusBot 4.6

Discussion on [Release] NerusBot 4.6 within the Seafight forum part of the Browsergames category.

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Old 11/04/2017, 11:31   #391
 
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Hallo

warum loggt er sich immer neu ein, wenn er BM fährt ?

Danke
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Old 11/04/2017, 19:27   #392


 
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Quote:
Originally Posted by Lone-Ranger View Post
Hallo

warum loggt er sich immer neu ein, wenn er BM fährt ?

Danke
Most likely because it detects to be logged out or internet connectivity is lost, if it happens frequently send me a PM with the logs (From Nerus_log.txt) so I can check what is going on
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Old 11/05/2017, 13:16   #393
 
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works pretty well.
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Old 11/05/2017, 14:20   #394
 
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Well, you could define missions created by the players for the bot to do, I think this is kind of hard (laughs). But it would be a good, Ex: Set for the bot to make the ship get 200 mojos in brightness, then he make 30,000 pearls on the sun or behemoth map, and then make 5 waves of each bonus map. I find this mode of tasks that the insider uses a good way, but this way I explain would be a good one. I think it would be less remarkable that it would be using bot, anyway, thanks for the attention
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Old 11/06/2017, 01:53   #395


 
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Quote:
Originally Posted by SeafightPB View Post
Well, you could define missions created by the players for the bot to do, I think this is kind of hard (laughs). But it would be a good, Ex: Set for the bot to make the ship get 200 mojos in brightness, then he make 30,000 pearls on the sun or behemoth map, and then make 5 waves of each bonus map. I find this mode of tasks that the insider uses a good way, but this way I explain would be a good one. I think it would be less remarkable that it would be using bot, anyway, thanks for the attention
We're doing a major GUI overhaul atm onto a completely different framework, which will give us way more options and easier implementation of new functions aswell, this idea u mention has been noted from before in our internal dev-notes channel which we use to put down ideas to implement whenever we have some time left (Not much atm, and with next months national days like christmas and stuff less and less).

But we try to add stuff occasionally, especially with big events we add certain features specifically designed for the events etc. so keep an eye out, and u can join our for even quicker updates!

--------

Changelog 6-11-2017 2:39PM (Current state: Deployed):
- Updated to current SFVersion.


No download needed, just close the bot, relaunch it and login.
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Old 11/06/2017, 18:52   #396
 
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Change Language

how can I change the Language to german?
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Old 11/06/2017, 20:02   #397


 
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Originally Posted by godliike91 View Post
how can I change the Language to german?
Not yet, this is going to be integrated with our new UI soon
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Old 11/07/2017, 05:43   #398
 
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why npc bot not work from npc event now?
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Old 11/07/2017, 05:52   #399


 
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Originally Posted by slayer_java View Post
why npc bot not work from npc event now?
Do the NPC names show as "npc.name.1928"? if yes ur playing on a server that is affected by language locale issues.. We cant fix that since it is a Seafight issue
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Old 11/07/2017, 14:01   #400
 
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i play with "seafight.npcnames.npc:1892" so i can't use bot for npc now?
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Old 11/07/2017, 19:41   #401


 
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Quote:
Originally Posted by slayer_java View Post
i play with "seafight.npcnames.npc:1892" so i can't use bot for npc now?
U can, just add the seafight.npcnames.npc:1892 to npc killer list with the ammo type and it will shoot them
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Old 11/09/2017, 02:35   #402
 
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Any idea why whatever ammo I chose to shoot Gillblades in Raid mode..it always reverts to hollows? Kinda annoying, just saying!!!!
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Old 11/09/2017, 02:38   #403


 
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Changelog 9-11-2017 2:37AM (Current state: Deployed):
- Added a isAttackingBoss check for issue #278 (Stuck on Usurper after finishing Gild Blade).


No download needed, just close the bot, relaunch it and login.

Quote:
Originally Posted by rovasil3000 View Post
Any idea why whatever ammo I chose to shoot Gillblades in Raid mode..it always reverts to hollows? Kinda annoying, just saying!!!!
Change the option "Shoot minions with:" to anything else


EDIT: After some digging I figured out the bot didnt check for setting changes done to "raidmapMinionAmmoType"..

Changelog 9-11-2017 2:44AM (Current state: Deployed):
- Added the setting check for "raidmapMinionAmmoType".


No download needed, just close the bot, relaunch it and login.
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Old 11/09/2017, 03:10   #404
 
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Thanks Willie. I will try to chenge ammo

Meanwhile I cant get it to strta at all (It worked 1 hr ago)

8:07:37 PM] [Nerus] Logging in homepage...
[8:07:43 PM] [Nerus] Receiving mandatory files...
[8:07:44 PM] [Nerus] System.Net.Sockets.SocketException (0x80004005): An existing connection was forcibly closed by the remote host
at System.Net.Sockets.Socket.Receive(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags)
at System.Net.Sockets.Socket.Receive(Byte[] buffer, Int32 size, SocketFlags socketFlags)
at eA~\]\.TM@XuAYaUD|`>vsrk%L!.‬‬‫*‪*‫‪*‬‫‫*‪**‬*‬ ****‎*‎‎‪*(Socket , Byte[] , Int32 , SocketFlags )
at eA~\]\.TM@XuAYaUD|`>vsrk%L!.**‫‪‫**‏‎*‬‫****‪ **‪‏‬*‎‪‬**()
[8:07:44 PM] [Nerus] Receiving mandatory files...
[8:07:45 PM] [Nerus] System.Net.Sockets.SocketException (0x80004005): An existing connection was forcibly closed by the remote host
at System.Net.Sockets.Socket.Receive(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags)
at System.Net.Sockets.Socket.Receive(Byte[] buffer, Int32 size, SocketFlags socketFlags)
at eA~\]\.TM@XuAYaUD|`>vsrk%L!.‬‬‫*‪*‫‪*‬‫‫*‪**‬*‬ ****‎*‎‎‪*(Socket , Byte[] , Int32 , SocketFlags )
at eA~\]\.TM@XuAYaUD|`>vsrk%L!.**‫‪‫**‏‎*‬‫****‪ **‪‏‬*‎‪‬**()
[8:07:47 PM] [Nerus] Tower names loaded.
[8:07:47 PM] [Nerus] NPC names loaded.
[8:07:47 PM] [Nerus] Loading mandatory files...
[8:07:47 PM] [Nerus] Loading map...
[8:07:48 PM] [Nerus] Tower names loaded.
[8:07:48 PM] [Nerus] NPC names loaded.
[8:07:48 PM] [Nerus] Loading mandatory files...
[8:07:48 PM] [Nerus] Loading map...
..Any idea??

Obviously reseted and restarted...but still
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Old 11/09/2017, 07:22   #405


 
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Quote:
Originally Posted by rovasil3000 View Post
Thanks Willie. I will try to chenge ammo

Meanwhile I cant get it to strta at all (It worked 1 hr ago)

8:07:37 PM] [Nerus] Logging in homepage...
[8:07:43 PM] [Nerus] Receiving mandatory files...
[8:07:44 PM] [Nerus] System.Net.Sockets.SocketException (0x80004005): An existing connection was forcibly closed by the remote host
at System.Net.Sockets.Socket.Receive(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags)
at System.Net.Sockets.Socket.Receive(Byte[] buffer, Int32 size, SocketFlags socketFlags)
at eA~\]\.TM@XuAYaUD|`>vsrk%L!.‬‬‫*‪*‫‪*‬‫‫*‪**‬*‬ ****‎*‎‎‪*(Socket , Byte[] , Int32 , SocketFlags )
at eA~\]\.TM@XuAYaUD|`>vsrk%L!.**‫‪‫**‏‎*‬‫****‪ **‪‏‬*‎‪‬**()
[8:07:44 PM] [Nerus] Receiving mandatory files...
[8:07:45 PM] [Nerus] System.Net.Sockets.SocketException (0x80004005): An existing connection was forcibly closed by the remote host
at System.Net.Sockets.Socket.Receive(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags)
at System.Net.Sockets.Socket.Receive(Byte[] buffer, Int32 size, SocketFlags socketFlags)
at eA~\]\.TM@XuAYaUD|`>vsrk%L!.‬‬‫*‪*‫‪*‬‫‫*‪**‬*‬ ****‎*‎‎‪*(Socket , Byte[] , Int32 , SocketFlags )
at eA~\]\.TM@XuAYaUD|`>vsrk%L!.**‫‪‫**‏‎*‬‫****‪ **‪‏‬*‎‪‬**()
[8:07:47 PM] [Nerus] Tower names loaded.
[8:07:47 PM] [Nerus] NPC names loaded.
[8:07:47 PM] [Nerus] Loading mandatory files...
[8:07:47 PM] [Nerus] Loading map...
[8:07:48 PM] [Nerus] Tower names loaded.
[8:07:48 PM] [Nerus] NPC names loaded.
[8:07:48 PM] [Nerus] Loading mandatory files...
[8:07:48 PM] [Nerus] Loading map...
..Any idea??

Obviously reseted and restarted...but still
Seems u were unlucky and tried to restart as soon as I pushed some server changes, should work fine again. Sorry

-------

Changelog 9-11-2017 7:31PM (Current state: Deployed):
- Added distant movement for "VCMA Usurper" and "VCMA Harrowstorm" for issue #278.
- Reduced License Server and Dispatcher RAM usage by 85%.
- Fixed possible License Server and Dispatcher crashes.


No download needed, just close the bot, relaunch it and login.

-------

Changelog 10-11-2017 2:28AM (Current state: Deployed):
- Added safety guards for certain settings.
- Added better performance for multi-instancing (better browser handling / 5 - 10% more cpu usage for first instance, only the first instance will run certain checks rather than all instances)


Download .

-------

We reset all trials until 2017-11-12 02:32:09.

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